AOC version 0.0.10 released

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We've been thrown back in our schedule for this release due to the struggle to find and eradicate the two most annoying bugs reported by our users.

And we took some extra time to add neat things to our game.

Here's the list:

Fixes

  • Added markers to improve tracking of moving cards and prevent moves back and forth the same slots to be skipped.
    Note: this fix is related to the 'move' bug.

  • #BR230825T220412 ~ Added a check to prevent the turn timer to be relaunched while running.

  • Fixed issue that prevented the first card of the deck to be given to the hand when getting the turn (aka the 'missing' bug).

  • Added flag to prevent network throttling when the window is minimized or sent to the background.

  • Fixed some typos in the language file.

  • Fixed issue that prevented the board to be unblocked before showing the match ending title.

  • Added a delay in node additions to sync with killed cards moving to the chamber.

  • Added checks on the prefills phase to prevent card duplication problems.

  • #TR230822M ~ Added fix to prevent selecting passive screen elements.

  • Server side:

    • #BR230811T183011 ~ Allowed submission of numeric-only messages on the chat - it was causing an error and freezing.

    • Fixed identifier issue that caused missing animations when attacking a strong card with a weak card without killing it.

    • Extended identifier on full attack runs to prevent missing animations when attacks don't kill any of the cards.

    • Fixed wrong reward reported on the match conclusion after a draw was detected.

    • ##BR230902T203054 ~ Fixed issue that allowed more than one move or attack to be done in the same turn under certain conditions.

Improvements and additions

  • Inverted order of turn times in the match creation form and set 60 seconds by default.

  • Added navigation pane on the marketplace view.

  • Additions to the product page on the marketplace view.

  • #TR230829T180306 ~ Added remaining passes counter.

  • Added conversion of URLs to links in match titles created by registered streamers on the matches browser.

  • Added toast notification for node additions after card kills.

  • Added archived matches browser on the arena.

  • Added automatic selection of the first card of the preselected soldiers on mobile devices.

  • Updated community section.

  • Server side:

    • Token changelogs are updated at server side (not on the blockchain) every time a card kills an opponent card in an attack run (even in dual kill cases). Individual card victories can be seen from the card details view on the AOC collection browser.

    • Opened the matches browser to the public. You can check the battles history at the matches browser. It will be added to the game soon.

    • Added quick rankings page on the website. This is a simple system that will allow players to see how they're doing against others. It will be replaced later on with a fully pledged stats system. You can access it here.

    • #BR230821T094408 ~ Added more info to the match consequences when the automatic winning algo is triggered after an automatic pass.

Download the update now!

Please visit the download page and pick your poison 

What's next?

We'll give this version a few days and pay attention to bug reports. In the mean time, we'll check our pending tasks and see what can we do before getting our hands dirty with the magics implementation. Yeah, it's coming closer.

   

Kudos to our community! We're so thankful with you guys! Your help on making AOC a great product is treasured by all of us!

   

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