⛔️ #BR230809T151716 - DONE button gone (#MainGame / #Alpha008 / ARCHIVED)

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Towards the end of the game, the DONE button was gone, even if I moved my card on the board, I had only the PASS button available to press.


Client info:

  • Client version: 0.0.8
  • Platform: electron
  • Device type: browser
  • Display dimensions: 1440x847px
  • Viewport resolution: 1440x847px
  • User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.8 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36


Current match info:

  • Match id: #504
  • Creator: @tordan (CryptoWizard)
  • Challenger: @brando28 (brando28)


8/9/2023, 11:47:32 AM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.soldiers_prefill.submit_picks]
>>> Current player picks submitted. Data: {"1":"pending","3":"pending","8":"pending"}

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:47:45 AM [app.battle_engine.hooks.ui_ops.run_coin_flip_animation]
>>> Running coin flip

8/9/2023, 11:47:53 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn ownerfetched. Response: 2

8/9/2023, 11:47:53 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:47:55 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:47:55 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:47:57 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:47:57 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:47:59 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:47:59 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:48:01 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:01 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:48:03 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:03 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:48:05 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:05 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023,11:48:07 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:07 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:48:09 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:09 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:48:11 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:11 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"pending","9":"pending","12":"pending"}

8/9/2023, 11:48:13 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/9/2023, 11:48:14 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"pending","12":"pending"}

8/9/2023, 11:48:14 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 4 from player 2 placed on 5,3

8/9/2023, 11:48:14 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:48:14 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

8/9/2023, 11:48:16 AM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #1 started

8/9/2023, 11:48:17 AM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #1 dropped on slot 5,1

8/9/2023, 11:48:17 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 1 from player 1 placed on 5,1

8/9/2023, 11:48:18 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:48:18 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/9/2023, 11:48:18 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/9/2023, 11:48:18 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:18 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"pending","12":"pending"}

8/9/2023, 11:48:18 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

8/9/2023, 11:48:20 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:20 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"pending","12":"pending"}

8/9/2023, 11:48:22 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/9/2023, 11:48:22 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"1,3","12":"pending"}

8/9/2023, 11:48:22 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 2 placed on 1,3

8/9/2023, 11:48:22 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:48:22 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

8/9/2023, 11:48:27 AM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #8 started

8/9/2023, 11:48:30 AM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #8 dropped on slot 3,3

8/9/2023, 11:48:30 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 8 from player 1 placed on 3,3

8/9/2023, 11:48:30 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:48:30 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/9/2023, 11:48:30 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/9/2023, 11:48:31 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:31 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"1,3","12":"pending"}

8/9/2023, 11:48:31 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

8/9/2023, 11:48:33 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/9/2023, 11:48:33 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"1,3","12":"pending"}

8/9/2023, 11:48:35 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/9/2023, 11:48:35 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"1,3","12":"3,1"}

8/9/2023, 11:48:35 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 12 from player 2 placed on 3,1

8/9/2023, 11:48:35 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:48:35 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

8/9/2023, 11:48:36 AM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #3 started

8/9/2023, 11:48:37 AM[app.battle_engine.hooks.ui_ops.card_dropped]
Card #3 dropped on slot 1,1

8/9/2023, 11:48:37 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 3 from player 1 placed on 1,1

8/9/2023, 11:48:37 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/9/2023, 11:48:37 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/9/2023, 11:48:37 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: -1

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"4":"5,3","9":"1,3","12":"3,1"}

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
>>> Placing phase concluded

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turnlistener

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
***Post-prefill arrangements after finalization signal start now***

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.

8/9/2023, 11:48:38 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

8/9/2023, 11:48:39 AM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.start]
Match meta and turns data updated.

8/9/2023, 11:48:45 AM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.finalize]
*** Standard battle flow should begin now (after receiving prefills finalization signal) ***

8/9/2023, 11:48:45 AM [app.battle_engine.start_flow]
*** Standard battle flow started ***

8/9/2023, 11:48:45 AM [app.battle_engine.chat.init]
Initializing battle chat

8/9/2023, 11:48:45 AM [app.battle_engine.chat.init]
Battle chat initialized

8/9/2023, 11:48:45 AM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/9/2023, 11:48:45 AM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [5,6,7]

8/9/2023, 11:48:45 AM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [1,2,3,4,8,9,10,11,12]

8/9/2023, 11:48:45 AM [app.battle_engine.start_flow]
Starting UI commands speed run.

8/9/2023, 11:48:45 AM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
enable_turn_listener_for_all_but_player( 2 );
add_nodes_to_player( 'tzan-mfkx7g2nf9rzd7at', 2, 1 );

8/9/2023, 11:48:45 AM [ui_commands]
Set current turn
Current turn set to 1

8/9/2023, 11:48:45 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:48:45 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:48:45 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:48:45 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:48:45 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:48:45 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:48:45 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:48:45 AM [app.battle_engine.start_flow]
UI commands speed run finished.

8/9/2023, 11:48:45 AM [app.battle_engine.start_flow]
Programmatically enabling the turn listener for the current player

8/9/2023, 11:48:45 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:48:48 AM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:48:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:48:48 AM <spanstyle="color: lime"="">[app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.</spanstyle="color:>

8/9/2023, 11:48:51 AM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:48:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:48:51 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:48:55 AM [ui_commands]
Exec UIcommands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:48:55 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:48:55 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:48:58 AM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:48:58 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:48:58 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:01 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:01 AM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 11:49:01 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:02 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:8 at 3,3 ~ 41 HPs - 27 := 14 (in chunks of 1.35 HPs)

8/9/2023, 11:49:03 AM [ui_commands]
Update card life
Updating life of card 8 of player 1 at 3,3 from 41 to 14 (damage: 27)

8/9/2023, 11:49:04 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:04 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:07 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:07 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:10 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1,3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:10 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:13 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:13 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:16 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:16 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:19AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131833' );
display_attack( 'singleton-std-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-5qjyfy4np7kiwsij', 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:49:19 AM [ui_commands]
Set current turn
Current turn set to 2

8/9/2023, 11:49:19 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:49:19 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:49:19 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:49:19 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:49:19 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:49:19 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:49:19 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 0 to 1

8/9/2023, 11:49:19 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:49:19 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:21 AM[app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 4 located at 5,3 from my card 8 located at 3,3
target sides: left, upleft - source sides: down, left
target at: down - source at: up
suggested action: autoflip

8/9/2023, 11:49:21 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:49:21 AM [ui_commands]
Exec UI commands
// Executing singleton of card 8 at 3,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-18332453' );
display_attack( 'singleton-ful-18332453', 1, 8, 3, 3, 2, 4, 5, 3, 'down', 'hps',41.000 );
// lower_card_stats( 'hps', 41.000, 5, 3 );
send_to_chamber( 'singleton-ful-18332453', 5, 3, 4, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-18332453', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_2', '8' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:21 AM [play_card_voice]
Playing card sound crypto-zen.warcry / card_voices.soldiers.crypto-zen.warcry.i0

8/9/2023, 11:49:21 AM [ui_commands]
Send to chamber
Moving card 4 from player 2 located at 5,3 to chamber

8/9/2023, 11:49:21 AM [ui_commands]
Add nodes to player
Player 1 nodescount updated from 1 to 2

8/9/2023, 11:49:22 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:4 at 5,3 ~ 41 HPs - 41 := 0 (in chunks of 2.05 HPs)

8/9/2023, 11:49:23 AM [ui_commands]
Update card life
Updating life of card 4 of player 2 at 5,3 from 41 to 0 (damage: 41)

8/9/2023, 11:49:24 AM [ui_commands]
Clear module
Module 5,3 cleared

8/9/2023, 11:49:24 AM [send_to_chamber]
Board view unblocked

8/9/2023, 11:49:24 AM [ui_commands]
Update user chamber (1/3)
Card 4 from player 2 added to internal chamber collection.

8/9/2023, 11:49:24 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: []

8/9/2023, 11:49:24 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4]

8/9/2023, 11:49:24 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:49:37 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 11:49:37 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:49:37 AM [conclude_turn]
Board view blocked

8/9/2023, 11:49:37 AM [conclude_turn]
Board view unblocked

8/9/2023, 11:49:37 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-n267wr9fc968tu8k', 2, 1 );
add_card_to_hand( 2, 3 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:49:37 AM [ui_commands]
Set current turn
Current turn set to 3

8/9/2023, 11:49:37 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:49:37 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:49:37 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:49:37 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:49:37 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:49:37 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:49:37 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:49:40 AM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:49:40 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:49:40 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:44 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131833' );
display_attack( 'singleton-ful-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 14.000 );
// lower_card_stats( 'hps', 14.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131833', 3, 3, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131833', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:44 AM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 11:49:44 AM [ui_commands]
Send to chamber
Moving card 8 from player 1 located at 3,3 to chamber

8/9/2023, 11:49:44 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:45 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:8 at 3,3 ~ 14 HPs - 14 := 0 (in chunks of 0.7 HPs)

8/9/2023, 11:49:46 AM [ui_commands]
Update card life
Updating life of card 8 of player 1 at 3,3 from 14 to 0 (damage: 14)

8/9/2023, 11:49:46 AM [ui_commands]
Clear module
Module 3,3 cleared

8/9/2023, 11:49:47 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
// Executing singleton ofcard 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131833' );
display_attack( 'singleton-ful-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 14.000 );
// lower_card_stats( 'hps', 14.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131833', 3, 3, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131833', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:47 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:47 AM [ui_commands]
Update user chamber (1/3)
Card 8 from player 1 added to internal chamber collection.

8/9/2023, 11:49:47 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8]

8/9/2023, 11:49:47 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4]

8/9/2023, 11:49:47 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:49:50 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131833' );
display_attack( 'singleton-ful-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 14.000 );
// lower_card_stats( 'hps', 14.000, 3, 3);
send_to_chamber( 'singleton-ful-29131833', 3, 3, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131833', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:50 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:53 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131833' );
display_attack( 'singleton-ful-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 14.000 );
// lower_card_stats( 'hps', 14.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131833', 3, 3, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131833', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:49:53 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:56 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131833' );
display_attack( 'singleton-ful-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 14.000 );
// lower_card_stats( 'hps', 14.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131833', 3, 3, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131833', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 8, {...} );
clear_module( 'place-2853-370', 5, 3 );
place_player_card_in_board( 5, 3, 2, 8, 'Crypto Zen', '0', '31.000', '1.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 2, 8 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:49:56 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 8 of player 2

8/9/2023, 11:49:56 AM [ui_commands]
Clear module
Module 5,3 cleared

8/9/2023, 11:49:56 AM <spanstyle="color: lime"="">[play_card_voice]
Playing card sound crypto-zen.placement / card_voices.soldiers.crypto-zen.placement.i3</spanstyle="color:>

8/9/2023, 11:49:56 AM [ui_commands]
Place player card in board
Card 8 from player 2 placed on 5,3

8/9/2023, 11:49:56 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

8/9/2023, 11:49:56 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:49:56 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:49:59 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131833' );
display_attack( 'singleton-ful-29131833', 2, 9, 1, 3, 1, 8, 3, 3, 'down', 'hps', 14.000 );
// lower_card_stats( 'hps', 14.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131833', 3, 3, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131833', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 8, {...} );
clear_module( 'place-2853-370', 5, 3 );
place_player_card_in_board( 5, 3, 2, 8, 'Crypto Zen', '0', '31.000', '1.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 2, 8 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-h9u5usb92e5uq356', 1, 1 );
add_card_to_hand( 1, 11 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:49:59 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 8 of player 2

8/9/2023, 11:49:59 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

8/9/2023, 11:49:59 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:49:59 AM [ui_commands]
Set current turn
Current turn set to 4

8/9/2023, 11:49:59 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:49:59 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:49:59 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:49:59 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:49:59 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:49:59 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:49:59 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3

8/9/2023, 11:49:59 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,3,4,8,9,10,11,12] to [1,2,3,4,8,9,10,12]

8/9/2023, 11:49:59 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [5,6,7] to [5,6,7,11]

8/9/2023, 11:49:59 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:49:59 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:18 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 12 located at 3,1 from my card 1 located at 5,1
target sides: up, right - source sides: up, right
target at: up - source at: down
suggested action: autoflip

8/9/2023, 11:50:18 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:50:19 AM [ui_commands]
Exec UI commands
// Executing singleton of card 1 at 5,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-115121231' );
display_attack( 'singleton-std-115121231', 1, 1, 5, 1, 2, 12, 3, 1, 'up', 'hps', 31 );
// lower_card_stats( 'hps', 31, 3, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_4', '1' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:50:19 AM [play_card_voice]
Playing card sound crypto-miner.warcry / card_voices.soldiers.crypto-miner.warcry.i0

8/9/2023, 11:50:20 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:12 at 3,1 ~ 32 HPs - 31 := 1 (in chunks of 1.55 HPs)

8/9/2023, 11:50:21 AM [ui_commands]
Update card life
Updating life of card 12 of player 2 at 3,1 from 32 to 1 (damage: 31)

8/9/2023, 11:50:21 AM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/9/2023, 11:50:28 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 11:50:28 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:50:28 AM [conclude_turn]
Board view blocked

8/9/2023, 11:50:28 AM [conclude_turn]
Board view unblocked

8/9/2023, 11:50:28 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 5 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-jcs272mi3qfmerby', 2, 1 );
add_card_to_hand( 2, 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:50:28 AM [ui_commands]
Set current turn
Current turn set to 5

8/9/2023, 11:50:28 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:50:28 AM [ui_commands]
Set playing turnowner
Playing turn owner set to 2

8/9/2023, 11:50:28 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:50:28 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:50:28 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,3

8/9/2023, 11:50:28 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:50:28 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:50:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:32 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:32 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:32 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:35 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:35 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:35 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:38 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:38 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:42 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:42 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:42 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:45 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:45 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:45 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:48 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:48 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:52 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:52 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:52 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:55 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:50:55 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:55 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:50:58 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
update_user_card_snapshot( 2, 3, {...} );
clear_module( 'place-2332-518', 3, 2 );
place_player_card_in_board( 3, 2, 2, 3, 'Crypto Zen', '0', '59.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 2, 3 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:50:58 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 3 of player 2

8/9/2023, 11:50:58 AM [ui_commands]
Clear module
Module 3,2 cleared

8/9/2023, 11:50:59 AM [play_card_voice]
Playing card sound crypto-zen.placement / card_voices.soldiers.crypto-zen.placement.i1

8/9/2023, 11:50:59 AM [ui_commands]
Place player card in board
Card 3 from player 2 placed on 3,2

8/9/2023, 11:50:59 AM [ui_commands]
Put card to sleep
Putting to sleepto card at 3,2

8/9/2023, 11:50:59 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:50:59 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:51:02 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
update_user_card_snapshot( 2, 3, {...} );
clear_module( 'place-2332-518', 3, 2 );
place_player_card_in_board( 3, 2, 2, 3, 'Crypto Zen', '0', '59.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 2, 3 );
deduct_nodes_from_player( 2, 1.000);
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 6 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-9738u5rz4xpgddxu', 1, 1 );
add_card_to_hand( 1, 4 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:51:02 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 3 of player 2

8/9/2023, 11:51:02 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,2

8/9/2023, 11:51:02 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:51:02 AM [ui_commands]
Set current turn
Current turn set to 6

8/9/2023, 11:51:02 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:51:02 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:51:02 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:51:02 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:51:02 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:51:02 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:51:02 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4

8/9/2023, 11:51:02 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,3,4,8,9,10,12] to [1,2,3,8,9,10,12]

8/9/2023, 11:51:02 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [5,6,7,11] to [5,6,7,11,4]

8/9/2023, 11:51:02 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:51:02 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:51:24 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 12 located at 3,1 from my card 1 located at 5,1
target sides: up, right - source sides: up, right
target at: up - source at: down
suggested action: autoflip

8/9/2023, 11:51:24 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:51:24 AM [ui_commands]
Exec UI commands
// Executing singleton of card 1 at 5,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-115121231' );
display_attack( 'singleton-ful-115121231', 1, 1, 5, 1, 2, 12, 3, 1, 'up', 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 3, 1 );
send_to_chamber( 'singleton-ful-115121231', 3, 1, 12, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-115121231', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_6', '1' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:51:24 AM [play_card_voice]
Playing card sound crypto-miner.warcry / card_voices.soldiers.crypto-miner.warcry.i0

8/9/2023, 11:51:24 AM [ui_commands]
Send to chamber
Moving card 12 from player 2 located at 3,1 to chamber

8/9/2023, 11:51:24 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 4 to 5

8/9/2023, 11:51:25 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:12 at 3,1 ~ 1 HPs - 1 := 0 (in chunks of 0.05 HPs)

8/9/2023, 11:51:26 AM [ui_commands]
Update card life
Updating life of card 12 of player 2 at 3,1 from 1 to 0 (damage: 1)

8/9/2023, 11:51:27 AM [ui_commands]
Clear module
Module 3,1 cleared

8/9/2023, 11:51:27 AM [send_to_chamber]
Board view unblocked

8/9/2023, 11:51:27 AM [ui_commands]
Update user chamber (1/3)
Card 12 from player 2 added to internal chamber collection.

8/9/2023, 11:51:27 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8]

8/9/2023, 11:51:27 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12]

8/9/2023, 11:51:27 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:51:33 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #4 started

8/9/2023, 11:51:34 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #4 dropped on slot 3,3

8/9/2023, 11:51:34 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6,7,11,4] to [5,6,7,11]

8/9/2023, 11:51:34 AM [ui_commands]
Place player card in board
Card 4 from player 1 placed on 3,3

8/9/2023, 11:51:34 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 11:51:35 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 11:51:35 AM [play_card_voice]
Playing card sound fomo.placement / card_voices.soldiers.fomo.placement.i4

8/9/2023, 11:51:35 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 4, {...} );
clear_module( 'place-1433-851', 3, 3 );
place_player_card_in_board( 3, 3, 1, 4, 'Fomo', '0', '55.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 3 );
prevent_player_placing_more_cards( 1, 4 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:51:35 AM [ui_commands]
Clear module
Module 3,3 cleared

8/9/2023, 11:51:35 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6,7,11] to [5,6,7]

8/9/2023, 11:51:35 AM [ui_commands]
Place player card in board
Card 4 from player 1 placed on 3,3

8/9/2023, 11:51:35 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,3

8/9/2023, 11:51:35 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 5 to 4

8/9/2023, 11:51:35 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:51:48 AM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/9/2023, 11:51:48 AM [___set_forced_action_by_turn_timeout]
Board view blocked

8/9/2023, 11:51:48 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:51:48 AM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/9/2023, 11:51:48 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 7 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-y8knkkff9fmwmb94', 2, 1 );
add_card_to_hand( 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:51:48 AM [ui_commands]
Set current turn
Current turn set to 7

8/9/2023, 11:51:48 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:51:48 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:51:48 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:51:48 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:51:48 AM [ui_commands]
Awaken sleeping cards
Awakened card at 3,2

8/9/2023, 11:51:48 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:51:48 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:51:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:51:52 AM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:51:52 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:51:52 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:51:55 AM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:51:55 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:51:55 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:51:59 AM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:51:59 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:51:59 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:52:02 AM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:52:02 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:52:02 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:52:05 AM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:52:05 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:52:05 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:52:08 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
update_user_card_snapshot( 2, 11, {...} );
clear_module( 'place-21142-557', 4, 2 );
place_player_card_in_board( 4, 2, 2, 11, 'Giga Sailer', '0', '88.000', '3.000', '0.000', '0' );
put_card_to_sleep( 4, 2 );
prevent_player_placing_more_cards( 2, 11 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:52:08 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 11 of player 2

8/9/2023, 11:52:08 AM [ui_commands]
Clear module
Module 4,2 cleared

8/9/2023, 11:52:08 AM [play_card_voice]
Playing card sound giga-sailer.placement / card_voices.generals.giga-sailer.placement.i3

8/9/2023, 11:52:08 AM [ui_commands]
Place player card in board
Card 11 from player 2 placed on 4,2

8/9/2023, 11:52:08 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,2

8/9/2023, 11:52:08 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:52:08 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:52:12 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
update_user_card_snapshot( 2, 11, {...} );
clear_module( 'place-21142-557', 4, 2 );
place_player_card_in_board( 4, 2, 2, 11, 'Giga Sailer', '0', '88.000', '3.000', '0.000', '0' );
put_card_to_sleep( 4, 2 );
prevent_player_placing_more_cards( 2, 11 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:52:12 AM[ui_commands]
Update user card snapshot
Updating snapshot for card 11 of player 2

8/9/2023, 11:52:12 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,2

8/9/2023, 11:52:12 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:52:12 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:52:15 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
update_user_card_snapshot( 2, 11, {...} );
clear_module( 'place-21142-557', 4, 2 );
place_player_card_in_board( 4, 2, 2, 11, 'Giga Sailer', '0', '88.000', '3.000', '0.000', '0' );
put_card_to_sleep( 4, 2 );
prevent_player_placing_more_cards( 2, 11 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
move_card( 2, 3, 3, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_7', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 8 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-amfu59wefcw7u7dp', 1, 1 );
add_card_to_hand( 1, 2 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:52:15 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 11 of player 2

8/9/2023, 11:52:15 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,2

8/9/2023, 11:52:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:52:15 AM [ui_commands]
Move card
Moving card 3 of player 2 from 3,2 to 2,1

8/9/2023, 11:52:15 AM [ui_commands]
Clear module
Module 3,2 cleared

8/9/2023, 11:52:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:52:15 AM [ui_commands]
Set current turn
Current turn set to 8

8/9/2023, 11:52:15 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:52:15 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:52:15 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:52:15 AM [ui_commands]
Awaken sleeping cards
Awakened card at 3,3

8/9/2023, 11:52:15 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:52:15 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:52:15 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:52:15AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 4 to 5

8/9/2023, 11:52:15 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,3,8,9,10,12] to [1,3,8,9,10,12]

8/9/2023, 11:52:15 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [5,6,7] to [5,6,7,2]

8/9/2023, 11:52:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:52:15 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:52:49 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 8 located at 5,3 from my card 4 located at 3,3
target sides: upleft - source sides: up, down
target at: down - source at: up
suggested action: autoflip

8/9/2023, 11:52:49 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:52:49 AM [ui_commands]
Exec UI commands
// Executing singleton of card 4 at 3,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-14332853' );
display_attack( 'singleton-ful-14332853', 1, 4, 3, 3, 2, 8, 5, 3, 'down', 'hps', 31.000 );
// lower_card_stats( 'hps', 31.000, 5, 3 );
send_to_chamber( 'singleton-ful-14332853', 5, 3, 8, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-14332853', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_8', '4' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:52:49 AM [play_card_voice]
Playing card sound fomo.warcry / card_voices.soldiers.fomo.warcry.i0

8/9/2023, 11:52:49 AM [ui_commands]
Send to chamber
Moving card 8 from player 2 located at 5,3 to chamber

8/9/2023, 11:52:49 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

8/9/2023, 11:52:50 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:8 at 5,3 ~ 31 HPs - 31 := 0 (in chunks of 1.55 HPs)

8/9/2023, 11:52:51 AM [ui_commands]
Update card life
Updating life of card 8 of player 2 at 5,3 from 31 to 0 (damage: 31)

8/9/2023, 11:52:52 AM [ui_commands]
Clear module
Module 5,3 cleared

8/9/2023, 11:52:53 AM [send_to_chamber]
Board view unblocked

8/9/2023, 11:52:53 AM [ui_commands]
Update user chamber (1/3)
Card 8 from player 2 added to internal chamber collection.

8/9/2023, 11:52:53 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8]

8/9/2023, 11:52:53 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8]

8/9/2023, 11:52:53 AM[___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:52:58 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #11 started

8/9/2023, 11:53:00 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #11 dropped on slot 5,2

8/9/2023, 11:53:00 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6,7,2] to [5,6,7]

8/9/2023, 11:53:00 AM [ui_commands]
Place player card in board
Card 11 from player 1 placed on 5,2

8/9/2023, 11:53:00 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 11:53:00 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 11:53:00 AM [play_card_voice]
Playing card sound pomp.placement / card_voices.generals.pomp.placement.i2

8/9/2023, 11:53:00 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 11, {...} );
clear_module( 'place-11152-760', 5, 2 );
place_player_card_in_board( 5, 2, 1, 11, 'Pomp', '0', '83.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 2 );
prevent_player_placing_more_cards( 1, 11 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:53:00 AM [ui_commands]
Clear module
Module 5,2 cleared

8/9/2023, 11:53:00 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6,7] to [5,6]

8/9/2023, 11:53:00 AM [ui_commands]
Place player card in board
Card 11 from player 1 placed on 5,2

8/9/2023,11:53:00 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,2

8/9/2023, 11:53:00 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 6 to 3

8/9/2023, 11:53:00 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:53:01 AM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/9/2023, 11:53:01 AM [___set_forced_action_by_turn_timeout]
Board view blocked

8/9/2023, 11:53:01 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:53:01 AM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/9/2023, 11:53:02 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 9 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-cee2uar6eqdmt995', 2, 1 );
add_card_to_hand( 2, 6 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:53:02 AM [ui_commands]
Set current turn
Current turn set to 9

8/9/2023, 11:53:02 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:53:02 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:53:02 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:53:02 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:53:02 AM [ui_commands]
Awaken sleeping cards
Awakened card at 4,2

8/9/2023, 11:53:02 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:53:02 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:53:02 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:53:05 AM [ui_commands]
Exec UI commands
// Requested turn 9 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:53:05 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:53:05 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:08 AM [ui_commands]
Exec UI commands
// Requested turn 9 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:53:08 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:53:08 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:11 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:11 AM [play_card_voice]
Playing card sound giga-sailer.warcry / card_voices.generals.giga-sailer.warcry.i0

8/9/2023, 11:53:11 AM [ui_commands]
Send to chamber
Moving card 4 from player 1 located at 3,3 to chamber

8/9/2023, 11:53:11 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:12 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreenreducer on card 1:4 at 3,3 ~ 55 HPs - 55 := 0 (in chunks of 2.75 HPs)

8/9/2023, 11:53:14 AM [ui_commands]
Update card life
Updating life of card 4 of player 1 at 3,3 from 55 to 0 (damage: 55)

8/9/2023, 11:53:14 AM [ui_commands]
Clear module
Module 3,3 cleared

8/9/2023, 11:53:15 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:15 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:15 AM [ui_commands]
Update user chamber (1/3)
Card 4 from player 1 added to internal chamber collection.

8/9/2023, 11:53:15 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4]

8/9/2023, 11:53:15 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8]

8/9/2023, 11:53:15 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:53:17 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:17 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:20 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:20 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:23 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:23 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:26 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:26 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:29 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:29 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:32 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:32 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:35 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:35 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:38 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:38 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:41 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:53:41 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:44 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 7, {...} );
clear_module( 'place-2732-893', 3, 2 );
place_player_card_in_board( 3, 2, 2, 7, 'Crypto Miner', '0', '25.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 2, 7 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:53:44AM [ui_commands]
Update user card snapshot
Updating snapshot for card 7 of player 2

8/9/2023, 11:53:45 AM [ui_commands]
Clear module
Module 3,2 cleared

8/9/2023, 11:53:45 AM [play_card_voice]
Playing card sound crypto-miner.placement / card_voices.soldiers.crypto-miner.placement.i2

8/9/2023, 11:53:45 AM [ui_commands]
Place player card in board
Card 7 from player 2 placed on 3,2

8/9/2023, 11:53:45 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,2

8/9/2023, 11:53:45 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:53:45 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:48 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4, 2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 7, {...} );
clear_module( 'place-2732-893', 3, 2 );
place_player_card_in_board( 3, 2, 2, 7, 'Crypto Miner', '0', '25.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 2, 7 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:53:48 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 7 of player 2

8/9/2023, 11:53:48 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,2

8/9/2023, 11:53:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:53:48 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:53:51 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing singleton of card 11 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-211421433' );
display_attack( 'singleton-ful-211421433', 2, 11, 4,2, 1, 4, 3, 3, 'upright', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 3 );
send_to_chamber( 'singleton-ful-211421433', 3, 3, 4, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-211421433', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_9', '11' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 7, {...} );
clear_module( 'place-2732-893', 3, 2 );
place_player_card_in_board( 3, 2, 2, 7, 'Crypto Miner', '0', '25.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 2, 7 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 10 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-pf9c7aqetrutf99r', 1, 1 );
add_card_to_hand( 1, 9 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:53:51 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 7 of player 2

8/9/2023, 11:53:51 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,2

8/9/2023, 11:53:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:53:51 AM [ui_commands]
Set current turn
Current turn set to 10

8/9/2023, 11:53:51 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:53:51 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:53:51 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:53:51 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,2

8/9/2023, 11:53:51 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:53:51 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:53:51 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:53:51 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4

8/9/2023, 11:53:51 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,3,8,9,10,12] to [1,3,8,10,12]

8/9/2023, 11:53:51 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [5,6] to [5,6,9]

8/9/2023, 11:53:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:53:51 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:54:07 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 11 located at 4,2 from my card 11 located at 5,2
target sides: up, upright - source sides: upright, down
target at: upright - source at: downleft
suggested action: autoflip

8/9/2023, 11:54:07 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:54:08 AM [ui_commands]
Exec UI commands
// Executing singleton of card 11 at 5,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-1115221142' );
display_attack( 'singleton-std-1115221142', 1, 11, 5, 2, 2, 11, 4, 2, 'upright', 'hps', 83 );
// lower_card_stats( 'hps', 83, 4, 2 );
set_match_meta( 'player_1_has_MoA_on_turn_10', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:54:08 AM [play_card_voice]
Playing card sound pomp.warcry / card_voices.generals.pomp.warcry.i0

8/9/2023, 11:54:09 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:11 at 4,2 ~ 88 HPs - 83 := 5 (in chunks of 4.15 HPs)

8/9/2023, 11:54:10 AM [ui_commands]
Update card life
Updating life of card 11 of player 2 at 4,2 from 88 to 5 (damage: 83)

8/9/2023, 11:54:10 AM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/9/2023, 11:54:23 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #5 started

8/9/2023, 11:54:29 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #5 dropped on slot 4,1

8/9/2023, 11:54:29 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6,9] to [5,6]

8/9/2023, 11:54:29 AM [ui_commands]
Place player card in board
Card 5 from player 1 placed on 4,1

8/9/2023, 11:54:29 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 11:54:30 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 11:54:30 AM [play_card_voice]
Playing card sound crypto-zen.placement / card_voices.soldiers.crypto-zen.placement.i4

8/9/2023, 11:54:30 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 5, {...} );
clear_module( 'place-1541-362', 4, 1 );
place_player_card_in_board( 4, 1, 1, 5, 'Crypto Zen', '0', '55.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 1, 5 );
deduct_nodes_from_player( 1, 1.000);
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:54:30 AM [ui_commands]
Clear module
Module 4,1 cleared

8/9/2023, 11:54:30 AM [ui_commands]
Place player card in board
Card 5 from player 1 placed on 4,1

8/9/2023, 11:54:30 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 11:54:30 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 4 to 3

8/9/2023, 11:54:30 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:54:37 AM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/9/2023, 11:54:37 AM [___set_forced_action_by_turn_timeout]
Board view blocked

8/9/2023, 11:54:37 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:54:37 AM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/9/2023, 11:54:38 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 11 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-qht65q6egefskiep', 2, 1 );
add_card_to_hand( 2, 10 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:54:38 AM [ui_commands]
Set current turn
Current turn set to 11

8/9/2023, 11:54:38 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:54:38 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:54:38 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:54:38 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:54:38 AM [ui_commands]
Awaken sleeping cards
Awakened card at 3,2

8/9/2023, 11:54:38 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:54:38 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:54:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:41 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:54:41 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:41 AM <spanstyle="color: lime"="">[app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.</spanstyle="color:>

8/9/2023, 11:54:45 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:54:45 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:45 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:54:48 AM [ui_commands]
Exec UIcommands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:54:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:48 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:54:51 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:54:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:51 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:54:54 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:54:54 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:54 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:54:58 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:54:58 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:54:58 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:01 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:55:01 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:55:01 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:04 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:04 AM [play_card_voice]
Playing card sound crypto-zen.warcry / card_voices.soldiers.crypto-zen.warcry.i0

8/9/2023, 11:55:04 AM [ui_commands]
Send to chamber
Moving card 3 from player 1 located at 1,1 to chamber

8/9/2023, 11:55:04 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:05 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:3 at 1,1 ~ 55 HPs - 55 := 0 (in chunks of 2.75 HPs)

8/9/2023, 11:55:06 AM [play_card_voice]
Playing card sound fomo.warcry / card_voices.soldiers.fomo.warcry.i0

8/9/2023, 11:55:07 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:07 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:07 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:3 at 2,1 ~ 59 HPs - 42 := 17 (in chunks of 2.1 HPs)

8/9/2023, 11:55:10 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:10 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:13 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run('attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:13 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:16 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:16 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:19 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2,3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:19 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:22 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
//lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:55:22 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:22 AM [ui_commands]
Clear module
Module 1,1 cleared

8/9/2023, 11:55:23 AM [ui_commands]
Update userchamber (1/3)
Card 3 from player 1 added to internal chamber collection.

8/9/2023, 11:55:23 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3]

8/9/2023, 11:55:23 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8]

8/9/2023, 11:55:23 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:55:23 AM [ui_commands]
Update card life
Updating life of card 3 of player 1 at 1,1 from NaN to NaN (damage: 55)

8/9/2023, 11:55:23 AM [ui_commands]
Update card life
Updating life of card 3 of player 2 at 2,1 from 59 to 17 (damage: 42)

8/9/2023, 11:55:25 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
// Executing hit by 2:3 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-23211311' );
display_attack( 'attack-23211311', 2, 3, 2, 1, 1, 3, 1, 1, 'upleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 1, 1 );
display_counter_attack( 'attack-23211311', 2, 3, 2, 1, 'downright', 1, 3, 1, 1, 'hps', 42 );
// lower_card_stats( 'hps', 42, 2, 1 );
// #attack-23211311 results: WIN by card 2:3 at 2,1 over card 1:3 at 1,1
highlight_round_winning_card( 'attack-23211311', 2, 3, 2, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-23211311', 2, 1, 2, 3, 0, 1 );
send_to_chamber( 'attack-23211311', 1, 1, 3, 1, 'counter' );
add_nodes_to_player( 'attack-23211311', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands
update_user_card_snapshot( 2, 2, {...} );
clear_module( 'place-2222-131', 2, 2 );
place_player_card_in_board( 2, 2, 2, 2, 'BigBoy', '0', '81.000', '3.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 2, 2 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 12 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-j4bsuudq5q6igr9j', 1, 1 );
add_card_to_hand( 1, 12 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:55:25 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 2 of player 2

8/9/2023, 11:55:25 AM [ui_commands]
Clear module
Module 2,2 cleared

8/9/2023, 11:55:25 AM [play_card_voice]
Playing card sound bigboy.placement / card_voices.generals.bigboy.placement.i3

8/9/2023, 11:55:25 AM [ui_commands]
Place player card in board
Card 2 from player 2 placed on 2,2

8/9/2023, 11:55:25 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

8/9/2023, 11:55:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:55:25 AM [ui_commands]
Set current turn
Current turn set to 12

8/9/2023, 11:55:25 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:55:25 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:55:25 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:55:25 AM [ui_commands]
Awaken sleeping cards
Awakened card at 4,1

8/9/2023, 11:55:25 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:55:25 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:55:25 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:55:25 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4

8/9/2023, 11:55:25 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,3,8,10,12] to [1,3,8,10]

8/9/2023, 11:55:25 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [5,6] to [5,6,12]

8/9/2023, 11:55:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:55:25 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:55:41 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 11 located at 4,2 from my card 11 located at 5,2
target sides: up, upright - source sides: upright, down
target at: upright - source at: downleft
suggested action: autoflip

8/9/2023, 11:55:41 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:55:41 AM [ui_commands]
Exec UI commands
// Executing singleton of card 11 at 5,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-1115221142' );
display_attack( 'singleton-ful-1115221142', 1, 11, 5, 2, 2, 11, 4, 2, 'upright', 'hps', 5.000 );
// lower_card_stats( 'hps', 5.000, 4, 2 );
send_to_chamber( 'singleton-ful-1115221142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-1115221142', 1, 3 );
set_match_meta( 'player_1_has_MoA_on_turn_12', '11' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:55:41 AM [play_card_voice]
Playing card sound pomp.warcry / card_voices.generals.pomp.warcry.i0

8/9/2023, 11:55:41 AM [ui_commands]
Send tochamber
Moving card 11 from player 2 located at 4,2 to chamber

8/9/2023, 11:55:41 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 4 to 7

8/9/2023, 11:55:42 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:11 at 4,2 ~ 5 HPs - 5 := 0 (in chunks of 0.25 HPs)

8/9/2023, 11:55:43 AM [ui_commands]
Update card life
Updating life of card 11 of player 2 at 4,2 from 5 to 0 (damage: 5)

8/9/2023, 11:55:44 AM [ui_commands]
Clear module
Module 4,2 cleared

8/9/2023, 11:55:45 AM [send_to_chamber]
Board view unblocked

8/9/2023, 11:55:45 AM [ui_commands]
Update user chamber (1/3)
Card 11 from player 2 added to internal chamber collection.

8/9/2023, 11:55:45 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3]

8/9/2023, 11:55:45 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11]

8/9/2023, 11:55:45 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:56:00 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #7 started

8/9/2023, 11:56:04 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #7 dropped on slot 1,2

8/9/2023, 11:56:04 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6,12] to [5,6]

8/9/2023, 11:56:04 AM [ui_commands]
Place player card in board
Card 7 from player 1 placed on 1,2

8/9/2023, 11:56:04 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 11:56:05 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 11:56:05 AM [play_card_voice]
Playing card sound crypto-miner.placement / card_voices.soldiers.crypto-miner.placement.i1

8/9/2023, 11:56:05 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 7, {...} );
clear_module( 'place-1712-904', 1, 2 );
place_player_card_in_board( 1, 2, 1, 7, 'Crypto Miner', '0', '53.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 1, 7 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:56:05 AM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 11:56:05 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,6] to [5]

8/9/2023, 11:56:05 AM [ui_commands]
Place player card in board
Card 7 from player 1 placed on 1,2

8/9/2023, 11:56:05 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2

8/9/2023, 11:56:05 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 7 to 6

8/9/2023, 11:56:05 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:56:11 AM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turntimeout

8/9/2023, 11:56:11 AM [___set_forced_action_by_turn_timeout]
Board view blocked

8/9/2023, 11:56:11 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:56:11 AM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/9/2023, 11:56:12 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 13 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ae3jisc8fd9s84us', 2, 1 );
add_card_to_hand( 2, 5 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:56:12 AM [ui_commands]
Set current turn
Current turn set to 13

8/9/2023, 11:56:12 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:56:12 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:56:12 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:56:12 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:56:12 AM [ui_commands]
Awaken sleeping cards
Awakened card at 2,2

8/9/2023, 11:56:12 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:56:12 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:56:12 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:15 AM [ui_commands]
<bstyle="color: dodgerblue"="">Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
</bstyle="color:>

8/9/2023, 11:56:15 AM [ui_commands]
Move card
Moving card 3 of player 2 from 2,1 to 1,1

8/9/2023, 11:56:15 AM [ui_commands]
Clear module
Module 2,1 cleared

8/9/2023, 11:56:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:15 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:18 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:56:18 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:18 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:22 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:56:22 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:22 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:25 AM [ui_commands]
<bstyle="color: dodgerblue"="">Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
</bstyle="color:>

8/9/2023, 11:56:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:25 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:28 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:56:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:28 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:32 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:56:32 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:32 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:35 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:56:35 AM [ui_commands]
<bstyle="color: dodgerblue"="">Enable turn listener for all but player...
Enabling turn listener for all but player 2</bstyle="color:>

8/9/2023, 11:56:35 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:38 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 3, 2, 1, '1', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 14 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-n86237ca5xetftf7', 1, 1 );
add_card_to_hand( 1, 10 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:56:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:56:38 AM [ui_commands]
Set current turn
Current turn set to 14

8/9/2023, 11:56:38 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:56:38 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:56:38AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:56:38 AM [ui_commands]
Awaken sleeping cards
Awakened card at 1,2

8/9/2023, 11:56:38 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:56:38 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:56:38 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:56:38 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

8/9/2023, 11:56:38 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,3,8,10] to [1,3,8]

8/9/2023, 11:56:38 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [5] to [5,10]

8/9/2023, 11:56:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:56:38 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:56:54 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 2 located at 2,2 from my card 7 located at 1,2
target sides: down, left - source sides: downright, down
target at: downright - source at: upleft
suggested action: autoflip

8/9/2023, 11:56:54 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:56:55 AM [ui_commands]
Exec UI commands
// Executing singleton of card 7 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-17122222' );
display_attack( 'singleton-std-17122222', 1, 7, 1, 2, 2, 2, 2, 2, 'downright', 'hps', 50 );
// lower_card_stats( 'hps', 50, 2, 2 );
set_match_meta( 'player_1_has_MoA_on_turn_14', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:56:55 AM [play_card_voice]
Playing card sound crypto-miner.warcry / card_voices.soldiers.crypto-miner.warcry.i0

8/9/2023, 11:56:56 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:2 at 2,2 ~ 81 HPs - 50 := 31 (in chunks of 2.5 HPs)

8/9/2023, 11:56:57 AM [ui_commands]
Update card life
Updating life of card 2 of player 2 at 2,2 from 81 to 31 (damage: 50)

8/9/2023, 11:56:57 AM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/9/2023, 11:57:23 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 11:57:23 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:57:23 AM [conclude_turn]
Board view blocked

8/9/2023, 11:57:23 AM [conclude_turn]
Board view unblocked

8/9/2023, 11:57:23 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 15 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-9rnbxksue59iysw8', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:57:23 AM [ui_commands]
Set current turn
Current turn set to15

8/9/2023, 11:57:23 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:57:23 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:57:23 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:57:23 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:57:23 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:57:23 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:57:23 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:27 AM [ui_commands]
Exec UI commands
// Requested turn 15 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:57:27 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listenerfor all but player 2

8/9/2023, 11:57:27 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:30 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:30 AM [ui_commands]
Move card
Moving card 2 of player 2 from 2,2 to 2,1

8/9/2023, 11:57:30 AM [ui_commands]
Clear module
Module 2,2 cleared

8/9/2023, 11:57:30 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:30 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:33 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:33 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:33 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:37 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:37 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listenerfor all but player 2

8/9/2023, 11:57:37 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:40 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:40 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:40 AM [app.battle_engine.turn_listener.run]
<spanstyle="color: whitesmoke;"="">Turn fetched OK. UI commands executed.</spanstyle="color:>

8/9/2023, 11:57:43 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:43 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:43 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:47 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:47 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:47 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:50 AM [ui_commands]
Exec UI commands
// Requestingturn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 11:57:50 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:50 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:53 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
move_card( 2, 2, 2, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '2' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 16 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-k7i7cz9jp7d56aqb', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:57:53 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:57:53 AM [ui_commands]
Set current turn
Current turn set to 16

8/9/2023, 11:57:53 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:57:53 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:57:53 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:57:53 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:57:53 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:57:53 AM [block_all_players_but]
Board view blocked

8/9/2023, 11:57:53 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8

8/9/2023, 11:57:53 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:57:53 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:57:58 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 2 located at 2,1 from my card 5 locatedat 4,1
target sides: down, left - source sides: up, downright
target at: up - source at: down
suggested action: hit

8/9/2023, 11:57:58 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 11:57:58 AM [ui_commands]
Exec UI commands
// Executing hit by 1:5 at 4,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-15412221' );
display_attack( 'attack-15412221', 1, 5, 4, 1, 2, 2, 2, 1, 'up', 'hps', 31.000 );
// lower_card_stats( 'hps', 31.000, 2, 1 );
display_counter_attack( 'attack-15412221', 1, 5, 4, 1, 'down', 2, 2, 2, 1, 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 4, 1 );
// #attack-15412221 results: TIE with dual kills
send_to_chamber( 'attack-15412221-d1', 2, 1, 2, 2, 'counter' );
add_nodes_to_player( 'attack-15412221', 1, 3 );
set_match_meta( 'player_1_has_MoA_on_turn_', '5' );
send_to_chamber( 'attack-15412221-d2', 4, 1, 5, 1, 'counter' );
add_nodes_to_player( 'attack-15412221', 2, 1 );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 11:57:58 AM [play_card_voice]
Playing card sound crypto-zen.warcry / card_voices.soldiers.crypto-zen.warcry.i0

8/9/2023, 11:57:58 AM [ui_commands]
Send to chamber
Moving card 2 from player 2 located at 2,1 to chamber

8/9/2023, 11:57:58 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 8 to 11

8/9/2023, 11:57:58 AM [ui_commands]
Send to chamber
Moving card 5 from player 1 located at 4,1 to chamber

8/9/2023, 11:57:59 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:2 at 2,1 ~ 31 HPs - 31 := 0 (in chunks of 1.55 HPs)

8/9/2023, 11:58:00 AM [play_card_voice]
Playing card sound bigboy.warcry / card_voices.generals.bigboy.warcry.i0

8/9/2023, 11:58:00 AM [ui_commands]
Update card life
Updating life of card 2 of player 2 at 2,1 from 31 to 0 (damage: 31)

8/9/2023, 11:58:01 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:5 at 4,1 ~ 55 HPs - 55 := 0 (in chunks of 2.75 HPs)

8/9/2023, 11:58:02 AM [ui_commands]
Update card life
Updating life of card 5 of player 1 at 4,1 from 55 to 0 (damage: 55)

8/9/2023, 11:58:03 AM [ui_commands]
Clear module
Module 2,1 cleared

8/9/2023, 11:58:03 AM [ui_commands]
Clear module
Module 4,1 cleared

8/9/2023, 11:58:04 AM [send_to_chamber]
Board view unblocked

8/9/2023, 11:58:04 AM [ui_commands]
Update user chamber (1/3)
Card 2 from player 2 added to internal chamber collection.

8/9/2023, 11:58:04 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3]

8/9/2023, 11:58:04 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2]

8/9/2023,11:58:04 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:58:04 AM [send_to_chamber]
Board view unblocked

8/9/2023, 11:58:04 AM [ui_commands]
Update user chamber (1/3)
Card 5 from player 1 added to internal chamber collection.

8/9/2023, 11:58:04 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5]

8/9/2023, 11:58:04 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2]

8/9/2023, 11:58:04 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:58:28 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #2 started

8/9/2023, 11:58:32 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 11:58:32 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:58:32 AM [conclude_turn]
Board view blocked

8/9/2023, 11:58:33 AM [conclude_turn]
Board view unblocked

8/9/2023, 11:58:33 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 17 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-zg6q2mbx38b64p7b', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:58:33 AM [ui_commands]
Set current turn
Current turn set to 17

8/9/2023, 11:58:33 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:58:33 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:58:33 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:58:33 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:58:33 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:58:33 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:58:33 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:58:36 AM [ui_commands]
Exec UI commands
// Requested turn 17 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:58:36 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:58:36 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:39 AM [ui_commands]
Exec UI commands
// Requested turn 17 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:58:39 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:58:39 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:43 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:58:43 AM [play_card_voice]
Playing card sound crypto-miner.warcry / card_voices.soldiers.crypto-miner.warcry.i0

8/9/2023, 11:58:43 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:44 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:11 at 5,2 ~ 83 HPs - 32 := 51 (in chunks of 1.6 HPs)

8/9/2023, 11:58:45 AM [ui_commands]
Update card life
Updating life of card 11 of player 1 at 5,2 from 83 to 51 (damage: 32)

8/9/2023, 11:58:45 AM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/9/2023, 11:58:46 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:58:46 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:49 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:58:49 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:52 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:58:52AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:55 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:58:55 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:58:58 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:58:58 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:01 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_17', '7' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 18 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-fabcmda6hs8c4zax', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 11:59:01 AM [ui_commands]
Set current turn
Current turn set to 18

8/9/2023, 11:59:01 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:59:01 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 11:59:01 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 11:59:01 AM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 11:59:01 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 11:59:01 AM [block_all_players_but]
<spanstyle="color: whitesmoke;"="">Board view blocked</spanstyle="color:>

8/9/2023, 11:59:01 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 11 to 12

8/9/2023, 11:59:01 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:59:01 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:13 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #10 started

8/9/2023, 11:59:14 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #10 dropped on slot 3,3

8/9/2023, 11:59:14 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5,10] to [5]

8/9/2023, 11:59:14 AM [ui_commands]
Place player card in board
Card 10 from player 1 placed on 3,3

8/9/2023, 11:59:14 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 11:59:15 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 11:59:15 AM [play_card_voice]
Playing card sound crypto-hacker.placement / card_voices.soldiers.crypto-hacker.placement.i4

8/9/2023, 11:59:15 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 10, {...} );
clear_module( 'place-11033-405', 3, 3 );
place_player_card_in_board( 3, 3, 1, 10, 'Crypto Hacker', '0', '32.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 3 );
prevent_player_placing_more_cards( 1, 10 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 11:59:15 AM <spanstyle="color: lime"="">[ui_commands]
Clear module
Module 3,3 cleared</spanstyle="color:>

8/9/2023, 11:59:15 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [5] to []

8/9/2023, 11:59:15 AM [ui_commands]
Place player card in board
Card 10 from player 1 placed on 3,3

8/9/2023, 11:59:15 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,3

8/9/2023, 11:59:15 AM [ui_commands]
Deduct nodes from player
<spanstyle="color: magenta"="">Player 1 nodes count updated from 12 to 11</spanstyle="color:>

8/9/2023, 11:59:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 11:59:18 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 11:59:18 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:59:18 AM [conclude_turn]
Board view blocked

8/9/2023, 11:59:18 AM [conclude_turn]
Board view unblocked

8/9/2023, 11:59:18 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 19 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-93qa4jx2ucu93r7s', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 11:59:18 AM [ui_commands]
Set current turn
Current turn set to 19

8/9/2023, 11:59:18 AM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 11:59:18 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 11:59:18 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 11:59:18 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 11:59:18 AM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 11:59:18 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 11:59:18 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:59:21 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:59:21 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:59:21 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:24 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:59:24 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:59:24 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:28 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 11:59:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 11:59:28 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:31 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:31 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:34 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:34 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:37 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:37 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:40 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:40 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:43 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:43 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:46 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:46 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:49 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:49 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:52 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:52 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:55 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:55 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 11:59:58 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executingsingleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 11:59:58 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:01 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:00:01 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:04 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:00:04 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:07 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:00:07 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:10 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:00:10 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:13 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db:19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:13 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5of player 2

8/9/2023, 12:00:13 PM [ui_commands]
Clear module
Module 4,1 cleared

8/9/2023, 12:00:13 PM [play_card_voice]
Playing card sound crypto-hacker.placement / card_voices.soldiers.crypto-hacker.placement.i3

8/9/2023, 12:00:13 PM [ui_commands]
Place player card in board
Card 5 from player 2 placed on 4,1

8/9/2023, 12:00:13 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:13 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:13 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:17 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:17 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:17 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:17 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:17 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:20 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:20 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:20 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:23 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:23 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:23 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:23 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:27 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:27 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:27 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:27 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:27 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:30 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:30 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:30 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:30 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:30 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:33 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:33 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:33 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:33 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:37 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:00:37 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:37 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:37 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:37 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:40 PM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
// Executing singleton of card 7 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run('singleton-std-273211152' );
display_attack( 'singleton-std-273211152', 2, 7, 3, 2, 1, 11, 5, 2, 'down', 'hps', 32 );
// lower_card_stats( 'hps', 32, 5, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_19', '7' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2541-146', 4, 1 );
place_player_card_in_board( 4, 1, 2, 5, 'Crypto Hacker', '0', '41.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 20 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-k8ey8xs4uizi7iae', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:00:40 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/9/2023, 12:00:40 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/9/2023, 12:00:40 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:00:40 PM [ui_commands]
Set current turn
Current turn set to 20

8/9/2023, 12:00:40 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:00:40 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:00:40 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:00:40 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,3

8/9/2023, 12:00:40 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:00:40 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:00:40 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:00:40 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 11 to 12

8/9/2023, 12:00:40 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:00:40 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:00:47 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 7 located at 3,2 from my card 10 located at 3,3
target sides: up, down - source sides: left
target at: left - source at: right
suggested action: autoflip

8/9/2023, 12:00:47 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 12:00:47 PM [ui_commands]
Exec UI commands
// Executing singleton of card 10 at 3,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-110332732' );
display_attack( 'singleton-ful-110332732', 1, 10, 3, 3, 2, 7, 3,2, 'left', 'hps', 25.000 );
// lower_card_stats( 'hps', 25.000, 3, 2 );
send_to_chamber( 'singleton-ful-110332732', 3, 2, 7, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-110332732', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_20', '10' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:00:47 PM [play_card_voice]
Playing card sound crypto-hacker.warcry / card_voices.soldiers.crypto-hacker.warcry.i0

8/9/2023, 12:00:47 PM [ui_commands]
Send to chamber
Moving card 7 from player 2 located at 3,2 to chamber

8/9/2023, 12:00:47 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 12 to 13

8/9/2023, 12:00:48 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:7 at 3,2 ~ 25 HPs - 25 := 0 (in chunks of 1.25 HPs)

8/9/2023, 12:00:49 PM [ui_commands]
Update card life
Updating life of card 7 of player 2 at 3,2 from 25 to 0 (damage: 25)

8/9/2023, 12:00:50 PM [ui_commands]
Clear module
Module 3,2 cleared

8/9/2023, 12:00:51 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:00:51 PM [ui_commands]
Update user chamber (1/3)
Card 7 from player 2 added to internal chamber collection.

8/9/2023, 12:00:51 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5]

8/9/2023, 12:00:51 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7]

8/9/2023, 12:00:51 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:01:16 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #2 started

8/9/2023, 12:01:21 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #2 dropped on slot 3,1

8/9/2023, 12:01:21 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:01:21 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 3,1

8/9/2023, 12:01:21 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 12:01:21 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 12:01:21 PM [play_card_voice]
Playing card sound crypto-dev.placement / card_voices.soldiers.crypto-dev.placement.i1

8/9/2023, 12:01:21 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 2, {...} );
clear_module( 'place-1231-977', 3, 1 );
place_player_card_in_board( 3, 1, 1, 2, 'Crypto Dev', '0', '29.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 1 );
prevent_player_placing_more_cards( 1, 2 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:01:21 PM [ui_commands]
Clear module
Module 3,1 cleared

8/9/2023, 12:01:21 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:01:21 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 3,1

8/9/2023, 12:01:21 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,1

8/9/2023, 12:01:21 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 13 to 12

8/9/2023, 12:01:21 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:01:23 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:01:23 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:01:23 PM [conclude_turn]
Board view blocked

8/9/2023, 12:01:24 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:01:24 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 21 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-d5xtrabscnf3n9yn', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:01:24 PM [ui_commands]
Set current turn
Current turn set to 21

8/9/2023, 12:01:24 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:01:24 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:01:24 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:01:24 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:01:24 PM [ui_commands]
Awaken sleeping cards
Awakened card at 4,1

8/9/2023, 12:01:24 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:01:24 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:01:24 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:27 PM [ui_commands]
Exec UI commands
// Requested turn 21 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:01:27 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:27 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:01:31 PM [ui_commands]
Exec UI commands
// Requested turn 21 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:01:31 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:31 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:01:34 PM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
move_card( 2, 5, 4, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '5' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:01:34 PM [ui_commands]
Move card
Moving card 5 of player 2 from 4,1 to 2,1

8/9/2023, 12:01:34 PM [ui_commands]
Clear module
Module 4,1 cleared

8/9/2023, 12:01:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:34 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:01:37 PM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
move_card( 2, 5, 4, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '5' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:01:37 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:37 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:01:40 PM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
move_card( 2, 5, 4, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '5' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 10, {...} );
clear_module( 'place-21053-968', 5, 3 );
place_player_card_in_board( 5, 3, 2, 10, 'Fomo', '0', '25.000', '1.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 2, 10 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:01:40 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:40 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 10 of player 2

8/9/2023, 12:01:40 PM [ui_commands]
Clear module
Module 5,3 cleared

8/9/2023, 12:01:40 PM [play_card_voice]
Playing card sound fomo.placement / card_voices.soldiers.fomo.placement.i4

8/9/2023, 12:01:40 PM [ui_commands]
Place player card in board
Card 10 from player 2 placed on 5,3

8/9/2023, 12:01:40 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

8/9/2023, 12:01:40 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:40 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:01:44 PM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
move_card( 2, 5, 4, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '5' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 10, {...} );
clear_module( 'place-21053-968', 5, 3 );
place_player_card_in_board( 5, 3, 2, 10, 'Fomo', '0', '25.000', '1.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 2, 10 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 22 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-pwig67tpf4z7ub8q', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:01:44 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:44 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 10 of player 2

8/9/2023, 12:01:44 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

8/9/2023, 12:01:44 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:01:44 PM [ui_commands]
Set current turn
Current turn set to 22

8/9/2023, 12:01:44 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:01:44 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:01:44 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:01:44 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,1

8/9/2023, 12:01:44 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:01:44 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:01:44 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:01:44 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 12 to 13

8/9/2023, 12:01:44 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:01:44 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:02:04 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/9/2023, 12:02:04 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:02:04 PM [pass_turn]
Board view blocked

8/9/2023, 12:02:04 PM [pass_turn]
Board view unblocked

8/9/2023, 12:02:04 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-tjy7n66wwrj8', 1, 1 )
// Declaring new turn
set_current_turn( 23 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-nxxmx98t38kcqpim', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:02:04 PM [ui_commands]
Set current turn
Current turn set to 23

8/9/2023, 12:02:04 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:02:04 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:02:04 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:02:04 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:02:04 PM [ui_commands]
Awaken sleeping cards
Awakened card at 5,3

8/9/2023, 12:02:04 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:02:04 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:02:04 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:02:07 PM [ui_commands]
Exec UI commands
// Requested turn 23 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:02:07 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:02:07 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:02:11 PM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 10 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-2105311033' );
display_attack( 'singleton-ful-2105311033', 2, 10, 5, 3, 1, 10, 3, 3, 'up', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 3, 3 );
send_to_chamber( 'singleton-ful-2105311033', 3, 3, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-2105311033', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_23', '10' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:02:11 PM [play_card_voice]
Playing card sound fomo.warcry / card_voices.soldiers.fomo.warcry.i0

8/9/2023, 12:02:11 PM [ui_commands]
Send to chamber
Moving card 10 from player 1 located at 3,3 to chamber

8/9/2023, 12:02:11 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:02:12 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:10 at 3,3 ~ 32 HPs - 32 := 0 (in chunks of 1.6 HPs)

8/9/2023, 12:02:13 PM [ui_commands]
Update card life
Updating life of card 10 of player 1 at 3,3 from 32 to 0 (damage: 32)

8/9/2023, 12:02:13 PM [ui_commands]
Clear module
Module 3,3 cleared

8/9/2023, 12:02:14 PM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 10 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-2105311033' );
display_attack( 'singleton-ful-2105311033', 2, 10, 5, 3, 1, 10, 3, 3, 'up', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 3, 3 );
send_to_chamber( 'singleton-ful-2105311033', 3, 3, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-2105311033', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_23', '10' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:02:14 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:02:14 PM [ui_commands]
Update user chamber (1/3)
Card 10 from player 1 added to internal chamber collection.

8/9/2023, 12:02:14 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10]

8/9/2023, 12:02:14 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7]

8/9/2023, 12:02:14 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:02:17 PM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 10 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-2105311033' );
display_attack( 'singleton-ful-2105311033', 2, 10, 5, 3, 1, 10, 3, 3, 'up', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 3, 3 );
send_to_chamber( 'singleton-ful-2105311033', 3, 3, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-2105311033', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_23', '10' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:02:17 PM [app.battle_engine.turn_listener.run]
Turn fetchedOK. UI commands executed.

8/9/2023, 12:02:20 PM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 10 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-2105311033' );
display_attack( 'singleton-ful-2105311033', 2, 10, 5, 3, 1, 10, 3, 3, 'up', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 3, 3 );
send_to_chamber( 'singleton-ful-2105311033', 3, 3, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-2105311033', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_23', '10' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:02:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:02:23 PM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 10 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-2105311033' );
display_attack( 'singleton-ful-2105311033', 2, 10, 5, 3, 1, 10, 3, 3, 'up', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 3, 3 );
send_to_chamber( 'singleton-ful-2105311033', 3, 3, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-2105311033', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_23', '10' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 24 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-9b2mjbgjb87igu4k', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:02:23 PM [ui_commands]
Set current turn
Current turn set to 24

8/9/2023, 12:02:23 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:02:23 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:02:23 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:02:23 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:02:23 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:02:23 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:02:23 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 13 to 14

8/9/2023, 12:02:23 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:02:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:02:47 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #6 started

8/9/2023, 12:03:02 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #6 dropped on slot 3,3

8/9/2023, 12:03:02 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:03:02 PM [ui_commands]
Place player card in board
Card 6 fromplayer 1 placed on 3,3

8/9/2023, 12:03:02 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 12:03:03 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 12:03:03 PM [play_card_voice]
Playing card sound crypto-bear.placement / card_voices.soldiers.crypto-bear.placement.i2

8/9/2023, 12:03:03 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 6, {...} );
clear_module( 'place-1633-489', 3, 3 );
place_player_card_in_board( 3, 3, 1, 6, 'Crypto Bear', '0', '31.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 3 );
prevent_player_placing_more_cards( 1, 6 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:03:03 PM [ui_commands]
Clear module
Module 3,3 cleared

8/9/2023, 12:03:03 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:03:03 PM [ui_commands]
Place player card in board
Card 6 from player 1 placed on 3,3

8/9/2023, 12:03:03 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,3

8/9/2023, 12:03:03 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 14 to 13

8/9/2023, 12:03:03 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:03:08 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:03:08 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:03:08 PM [conclude_turn]
Board view blocked

8/9/2023, 12:03:08 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:03:08 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 25 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-neunmy7b272ajh34', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:03:08 PM [ui_commands]
Set current turn
Current turn set to 25

8/9/2023, 12:03:08 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:03:08 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:03:08 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:03:08 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:03:08 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:03:08 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:03:08 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:11 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:11 PM [ui_commands]
<bstyle="color: dodgerblue"="">Enable turn listener for all but player...
Enabling turn listener for all but player 2</bstyle="color:>

8/9/2023, 12:03:11 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:15 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:18 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:21 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:21 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:21 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:25 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:28 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:31 PM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:03:31 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:03:31 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:34 PM [ui_commands]
Exec UI commands
// Requesting turn 25. Current turn in db: 25
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131633' );
display_attack( 'singleton-std-29131633', 2, 9, 1, 3, 1, 6, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_25', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:03:34 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 12:03:34 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:35 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:6 at 3,3 ~ 31 HPs - 27 := 4 (in chunks of 1.35 HPs)

8/9/2023, 12:03:36 PM [ui_commands]
Update card life
Updating life of card 6 of player 1 at 3,3 from 31 to 4 (damage: 27)

8/9/2023, 12:03:36 PM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/9/2023, 12:03:37 PM [ui_commands]
Exec UI commands
// Requesting turn 25. Current turn in db: 25
// Executing singleton of card 9 at 1,3
// [+] Starting singleton#1/1
set_new_attack_run( 'singleton-std-29131633' );
display_attack( 'singleton-std-29131633', 2, 9, 1, 3, 1, 6, 3, 3, 'down', 'hps', 27 );
// lower_card_stats( 'hps', 27, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_25', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 26 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-r7wn98wk78x7dwky', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:03:37 PM [ui_commands]
Set current turn
Current turn set to 26

8/9/2023, 12:03:37 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:03:37 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:03:37 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:03:37 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:03:37 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:03:37 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:03:37 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 13 to 14

8/9/2023, 12:03:37 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:03:37 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:03:54 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #2 moved from slot 3,1 to slot 4,1

8/9/2023, 12:03:54 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:03:54 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 4,1

8/9/2023, 12:03:54 PM [ui_commands]
Clear module
Module 3,1 cleared

8/9/2023, 12:03:54 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023, 12:03:54 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:03:54 PM [ui_commands]
Clear module
Module 3,1 cleared

8/9/2023, 12:03:54 PM [ui_commands]
Exec UI commands
move_card( 1, 2, 3, 1, '4', '1' );
set_match_meta( 'player_1_has_MoA_on_turn_26', '2' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:03:54 PM [ui_commands]
Move card
Moving card 2 of player 1 from 3,1 to 4,1

8/9/2023, 12:03:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:03:56 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:03:56 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:03:56 PM [conclude_turn]
Board view blocked

8/9/2023, 12:03:56 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:03:56 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 27 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-dinksb4zz9b3r6ub', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:03:56 PM [ui_commands]
Set current turn
Current turn set to 27

8/9/2023, 12:03:56 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:03:56 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:03:56 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:03:56 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:03:56 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:03:56 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:03:56 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all butplayer 2

8/9/2023, 12:04:00 PM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:04:00 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:04:00 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:03 PM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:04:03 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:04:03 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:06 PM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:04:06 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:04:06 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:09 PM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131633' );
display_attack( 'singleton-ful-29131633', 2, 9, 1, 3, 1, 6, 3, 3, 'down', 'hps', 4.000 );
// lower_card_stats( 'hps', 4.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131633', 3, 3, 6, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131633', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_27', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:04:09 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 12:04:09 PM [ui_commands]
Send to chamber
Moving card 6 from player 1 located at 3,3 to chamber

8/9/2023, 12:04:09 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:10 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:6 at 3,3 ~ 4 HPs - 4 := 0 (in chunks of 0.2 HPs)

8/9/2023, 12:04:11 PM [ui_commands]
Update card life
Updating life of card 6 of player 1 at 3,3 from 4 to 0 (damage: 4)

8/9/2023, 12:04:12 PM [ui_commands]
Clear module
Module 3,3 cleared

8/9/2023, 12:04:12 PM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131633' );
display_attack( 'singleton-ful-29131633', 2, 9, 1, 3, 1, 6, 3, 3, 'down', 'hps', 4.000 );
// lower_card_stats( 'hps', 4.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131633', 3, 3, 6, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131633', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_27', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:04:12 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:13 PM [ui_commands]
Update user chamber (1/3)
Card 6 from player 1 added to internal chamber collection.

8/9/2023, 12:04:13 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6]

8/9/2023, 12:04:13 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7]

8/9/2023, 12:04:13 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:04:15 PM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131633' );
display_attack( 'singleton-ful-29131633', 2, 9, 1, 3, 1, 6, 3, 3, 'down', 'hps', 4.000 );
// lower_card_stats( 'hps', 4.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131633', 3, 3, 6, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131633', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_27', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:04:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:18 PM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29131633' );
display_attack( 'singleton-ful-29131633', 2, 9, 1, 3, 1, 6, 3, 3, 'down', 'hps', 4.000 );
// lower_card_stats( 'hps', 4.000, 3, 3 );
send_to_chamber( 'singleton-ful-29131633', 3, 3, 6, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29131633', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_27', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 28 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-3hitywy57hewi23u', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:04:18 PM [ui_commands]
Set current turn
Current turn set to 28

8/9/2023, 12:04:18 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:04:18 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:04:18 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:04:18 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:04:18 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:04:18 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:04:18 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 14 to 15

8/9/2023, 12:04:19 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:04:19 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:04:49 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #7 moved from slot 1,2 to slot 2,2

8/9/2023, 12:04:49 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:04:49 PM [ui_commands]
Place player card in board
Card 7 from player 1 placed on 2,2

8/9/2023, 12:04:49 PM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 12:04:49 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023, 12:04:49 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:04:49 PM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 12:04:49 PM [ui_commands]
Exec UI commands
move_card( 1, 7, 1, 2, '2', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_28', '7' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:04:49 PM [ui_commands]
Move card
Moving card 7 of player 1 from 1,2 to 2,2

8/9/2023, 12:04:49 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:05:01 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:05:01 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:05:01 PM [conclude_turn]
Board view blocked

8/9/2023, 12:05:01 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:05:01 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 29 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ehewukd55b8k8hkh', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:05:01 PM [ui_commands]
Set current turn
Current turn set to 29

8/9/2023, 12:05:01 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:05:01 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:05:01 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:05:01 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:05:01 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:05:01 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:05:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:05 PM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:05:05 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:05 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:08 PM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:05:08 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:08 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:11 PM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131722' );
display_attack( 'singleton-std-29131722', 2, 9, 1, 3, 1, 7, 2, 2, 'downleft', 'hps', 27 );
// lower_card_stats( 'hps', 27, 2, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_29', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:05:11 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 12:05:11 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:12 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:7 at 2,2 ~ 53 HPs - 27 := 26 (in chunks of 1.35 HPs)

8/9/2023, 12:05:13 PM [ui_commands]
Update card life
Updating life of card 7 of player 1 at 2,2 from 53 to 26 (damage: 27)

8/9/2023, 12:05:14 PM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131722' );
display_attack( 'singleton-std-29131722', 2, 9, 1, 3, 1, 7, 2, 2, 'downleft', 'hps', 27 );
// lower_card_stats( 'hps', 27, 2, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_29', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:05:14 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:17 PM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
// Executing singleton of card 9 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29131722' );
display_attack( 'singleton-std-29131722', 2, 9, 1, 3, 1, 7, 2, 2, 'downleft', 'hps', 27 );
// lower_card_stats( 'hps', 27, 2, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_29', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 30 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-whe3u42deztm55jg', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:05:17 PM [ui_commands]
Set current turn
Current turn set to 30

8/9/2023, 12:05:17 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:05:17 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:05:17 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:05:17 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:05:17 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:05:17 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:05:17 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 15 to 16

8/9/2023, 12:05:17 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:05:17 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:33 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #7 moved from slot 2,2 to slot 4,2

8/9/2023, 12:05:33 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:05:33 PM [ui_commands]
Place player card in board
Card 7 from player 1 placed on 4,2

8/9/2023, 12:05:33 PM [ui_commands]
Clear module
Module 2,2 cleared

8/9/2023, 12:05:33 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023, 12:05:33 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:05:33 PM [ui_commands]
Exec UI commands
move_card( 1, 7, 2, 2, '4', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_30', '7' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:05:33 PM [ui_commands]
Move card
Moving card 7 of player 1 from 2,2 to 4,2

8/9/2023, 12:05:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:05:44 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:05:44 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:05:44 PM [conclude_turn]
Board view blocked

8/9/2023, 12:05:44 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:05:44 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 31 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-q2bx69s359f9m2jt', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:05:44 PM [ui_commands]
Set current turn
Current turn set to 31

8/9/2023, 12:05:44 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:05:44 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:05:44 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:05:44 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:05:44 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:05:44 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:05:44 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:48 PM [ui_commands]
Exec UI commands
// Requested turn 31 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023,12:05:48 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:48 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:51 PM [ui_commands]
Exec UI commands
// Requested turn 31 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:05:51 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:51 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:54 PM [ui_commands]
Exec UI commands
// Requested turn 31 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:05:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:54 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:05:57 PM [ui_commands]
Exec UI commands
// Requested turn 31 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:05:57 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:05:57 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:01 PM [ui_commands]
Exec UI commands
// Requesting turn 31. Current turn in db: 31
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2632-252', 3, 2 );
place_player_card_in_board( 3, 2, 2, 6, 'Crypto Whale', '0', '45.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 32 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-utkadaxx9gns7s3r', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:06:01 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

8/9/2023, 12:06:01 PM [ui_commands]
Clear module
Module 3,2 cleared

8/9/2023, 12:06:01 PM [play_card_voice]
Playing card sound crypto-whale.placement / card_voices.soldiers.crypto-whale.placement.i4

8/9/2023, 12:06:01 PM [ui_commands]
Place player card in board
Card 6 from player 2 placed on 3,2

8/9/2023, 12:06:01 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,2

8/9/2023, 12:06:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:06:01 PM [ui_commands]
Set current turn
Current turn set to 32

8/9/2023, 12:06:01 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:06:01 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:06:01 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:06:01 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:06:01 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:06:01 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:06:01 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 16 to 17

8/9/2023, 12:06:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:06:01 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:10 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 10 located at 5,3 from my card 7 located at 4,2
target sides: up, upleft - source sides: downright, down
target at: downright - source at: upleft
suggested action: hit

8/9/2023, 12:06:10 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 12:06:11 PM [ui_commands]
Exec UI commands
// Executing hit by 1:7 at 4,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-174221053' );
display_attack( 'attack-174221053', 1, 7, 4, 2, 2, 10, 5, 3, 'downright', 'hps', 25.000 );
// lower_card_stats( 'hps', 25.000, 5, 3 );
display_counter_attack( 'attack-174221053', 1, 7, 4, 2, 'upleft', 2, 10, 5, 3, 'hps', 26.000 );
// lower_card_stats( 'hps', 26.000, 4, 2 );
// #attack-174221053 results: TIE with dual kills
send_to_chamber( 'attack-174221053-d1', 5, 3, 10, 2, 'counter' );
add_nodes_to_player( 'attack-174221053', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '7' );
send_to_chamber( 'attack-174221053-d2', 4, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-174221053', 2, 1 );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 12:06:11 PM [play_card_voice]
Playing card sound crypto-miner.warcry / card_voices.soldiers.crypto-miner.warcry.i0

8/9/2023, 12:06:11 PM [ui_commands]
Send to chamber
Moving card 10 from player 2 located at 5,3 to chamber

8/9/2023, 12:06:11 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 17 to 18

8/9/2023, 12:06:11 PM [ui_commands]
Send to chamber
Moving card 7 from player 1 located at 4,2 to chamber

8/9/2023, 12:06:12 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:10 at 5,3 ~ 25 HPs - 25 := 0 (in chunks of 1.25 HPs)

8/9/2023, 12:06:13 PM [play_card_voice]
Playing card sound fomo.warcry / card_voices.soldiers.fomo.warcry.i0

8/9/2023, 12:06:13 PM [ui_commands]
Update card life
Updating life of card 10 of player 2 at 5,3 from 25 to 0 (damage: 25)

8/9/2023, 12:06:14 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:7 at 4,2 ~ 26 HPs - 26 := 0 (in chunks of 1.3 HPs)

8/9/2023, 12:06:15 PM [ui_commands]
Update card life
Updatinglife of card 7 of player 1 at 4,2 from 26 to 0 (damage: 26)

8/9/2023, 12:06:16 PM [ui_commands]
Clear module
Module 5,3 cleared

8/9/2023, 12:06:16 PM [ui_commands]
Clear module
Module 4,2 cleared

8/9/2023, 12:06:17 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:06:17 PM [ui_commands]
Update user chamber (1/3)
Card 10 from player 2 added to internal chamber collection.

8/9/2023, 12:06:17 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6]

8/9/2023, 12:06:17 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10]

8/9/2023, 12:06:17 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:06:17 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:06:17 PM [ui_commands]
Update user chamber (1/3)
Card 7 from player 1 added to internal chamber collection.

8/9/2023, 12:06:17 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7]

8/9/2023, 12:06:17 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10]

8/9/2023, 12:06:17 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:06:38 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #9 started

8/9/2023, 12:06:41 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #9 dropped on slot 1,2

8/9/2023, 12:06:41 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:06:41 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 1,2

8/9/2023, 12:06:41 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 12:06:41 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 12:06:41 PM [play_card_voice]
Playing card sound diamond-hands1.placement / card_voices.soldiers.diamond-hands1.placement.i2

8/9/2023, 12:06:41 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 9, {...} );
clear_module( 'place-1912-709', 1, 2 );
place_player_card_in_board( 1, 2, 1, 9, 'Diamond Hands', '0', '28.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 1, 9 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:06:41 PM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 12:06:41 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:06:41 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 1,2

8/9/2023, 12:06:41 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2

8/9/2023, 12:06:41 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 18 to 17

8/9/2023, 12:06:41 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:06:43 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:06:43 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:06:43 PM [conclude_turn]
Board view blocked

8/9/2023, 12:06:43 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:06:43 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 33 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ciry8ism7w25iyb2', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:06:43 PM [ui_commands]
Set current turn
Current turn set to 33

8/9/2023, 12:06:43 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:06:43 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:06:43 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:06:43 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:06:43 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,2

8/9/2023, 12:06:43 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:06:43 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:06:43 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:06:46 PM [ui_commands]
Exec UI commands
// Requested turn 33 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:06:46 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:06:46 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:50 PM [ui_commands]
Exec UI commands
// Requested turn 33 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:06:50 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:06:50 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:53 PM [ui_commands]
Exec UI commands
// Requested turn 33 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:06:53 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:06:53 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:56 PM [ui_commands]
Exec UI commands
// Requesting turn 33. Current turn in db: 33
// Executing singleton of card 6 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26321241' );
display_attack( 'singleton-ful-26321241', 2, 6, 3, 2, 1, 2, 4, 1, 'downleft', 'hps', 29.000 );
// lower_card_stats( 'hps', 29.000, 4, 1 );
send_to_chamber( 'singleton-ful-26321241', 4, 1, 2, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26321241', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_33', '6' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:06:56 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 12:06:56 PM [ui_commands]
Send to chamber
Moving card 2 from player 1 located at 4,1 to chamber

8/9/2023, 12:06:56 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:57 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:2 at 4,1 ~ 29 HPs - 29 := 0 (in chunks of 1.45 HPs)

8/9/2023, 12:06:58 PM [ui_commands]
Update card life
Updating life of card 2 of player 1 at 4,1 from 29 to 0 (damage: 29)

8/9/2023, 12:06:59 PM [ui_commands]
Clear module
Module 4,1 cleared

8/9/2023, 12:06:59 PM [ui_commands]
Exec UI commands
// Requesting turn 33. Current turn in db: 33
// Executing singleton of card 6at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26321241' );
display_attack( 'singleton-ful-26321241', 2, 6, 3, 2, 1, 2, 4, 1, 'downleft', 'hps', 29.000 );
// lower_card_stats( 'hps', 29.000, 4, 1 );
send_to_chamber( 'singleton-ful-26321241', 4, 1, 2, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26321241', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_33', '6' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:06:59 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:06:59 PM [ui_commands]
Update user chamber (1/3)
Card 2 from player 1 added to internal chamber collection.

8/9/2023, 12:06:59 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7,2]

8/9/2023, 12:06:59 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10]

8/9/2023, 12:06:59 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:07:02 PM [ui_commands]
Exec UI commands
// Requesting turn 33. Current turn in db: 33
// Executing singleton of card 6 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26321241' );
display_attack( 'singleton-ful-26321241', 2, 6, 3, 2, 1, 2, 4, 1, 'downleft', 'hps', 29.000 );
// lower_card_stats( 'hps', 29.000, 4, 1 );
send_to_chamber( 'singleton-ful-26321241', 4, 1, 2, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26321241', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_33', '6' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:07:02 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:07:05 PM [ui_commands]
Exec UI commands
// Requesting turn 33. Current turn in db: 33
// Executing singleton of card 6 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26321241' );
display_attack( 'singleton-ful-26321241', 2, 6, 3, 2, 1, 2, 4, 1, 'downleft', 'hps', 29.000 );
// lower_card_stats( 'hps', 29.000, 4, 1 );
send_to_chamber( 'singleton-ful-26321241', 4, 1, 2, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26321241', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_33', '6' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 34 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-nhsh2ir9f23jh787', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:07:05 PM [ui_commands]
Set current turn
Current turn set to 34

8/9/2023, 12:07:05 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:07:05 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:07:05 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:07:05 PM [ui_commands]
Awaken sleeping cards
Awakened card at 1,2

8/9/2023, 12:07:05 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:07:05 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:07:05 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:07:05 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 17 to 18

8/9/2023, 12:07:05 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:07:05 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:07:24 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 5 located at 2,1 from my card 9 located at 1,2
target sides: up, downleft - source sides: upright, downleft
target at: downleft - source at: upright
suggested action: autoflip

8/9/2023, 12:07:24 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 12:07:24 PM [ui_commands]
Exec UI commands
// Executing singleton of card 9 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-19122521' );
display_attack( 'singleton-std-19122521', 1, 9, 1, 2, 2, 5, 2, 1, 'downleft', 'hps', 26 );
// lower_card_stats( 'hps', 26, 2, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_34', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:07:24 PM [play_card_voice]
Playing card sound diamond-hands1.warcry / card_voices.soldiers.diamond-hands1.warcry.i0

8/9/2023, 12:07:25 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:5 at 2,1 ~ 41 HPs - 26 := 15 (in chunks of 1.3 HPs)

8/9/2023, 12:07:26 PM [ui_commands]
Update card life
Updating life of card 5 of player 2 at 2,1 from 41 to 15 (damage: 26)

8/9/2023, 12:07:26 PM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/9/2023, 12:07:35 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:07:35 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:07:35 PM [conclude_turn]
Board view blocked

8/9/2023, 12:07:35 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:07:35 PM [ui_commands]
ExecUI commands
// Declaring new turn
set_current_turn( 35 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-yzhrin56ca7yy5gq', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:07:35 PM [ui_commands]
Set current turn
Current turn set to 35

8/9/2023, 12:07:35 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:07:35 PM [ui_commands]
Set playing turn owner
Playing turn owner setto 2

8/9/2023, 12:07:35 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:07:35 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:07:35 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:07:35 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:07:35 PM [ui_commands]
Enable turn listener for all but player...
Enablingturn listener for all but player 2

8/9/2023, 12:07:38 PM [ui_commands]
Exec UI commands
// Requested turn 35 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:07:38 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:07:38 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:07:42 PM [ui_commands]
Exec UI commands
// Requestingturn 35. Current turn in db: 35
move_card( 2, 6, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_35', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:07:42 PM [ui_commands]
Move card
Moving card 6 of player 2 from 3,2 to 4,1

8/9/2023, 12:07:42 PM [ui_commands]
Clear module
Module 3,2 cleared

8/9/2023, 12:07:42 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:07:42 PM [app.battle_engine.turn_listener.run]
<spanstyle="color: whitesmoke;"="">Turn fetched OK. UI commands executed.</spanstyle="color:>

8/9/2023, 12:07:45 PM [ui_commands]
Exec UI commands
// Requesting turn 35. Current turn in db: 35
move_card( 2, 6, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_35', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 36 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-itwha67j4b3wmadg', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:07:45 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:07:45 PM [ui_commands]
Set current turn
Current turn set to 36

8/9/2023, 12:07:45 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:07:45 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:07:45 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:07:45 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:07:45 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:07:45 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:07:45 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 18 to 19

8/9/2023, 12:07:45 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:07:45 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:08:25 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 5 located at 2,1 from my card 9 located at 1,2
target sides: up, downleft - source sides: upright, downleft
target at: downleft - source at: upright
suggested action: autoflip

8/9/2023, 12:08:25 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 12:08:26 PM [ui_commands]
Exec UI commands
// Executing singleton of card 9 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-19122521' );
display_attack( 'singleton-ful-19122521', 1, 9, 1, 2, 2, 5, 2, 1, 'downleft', 'hps', 15.000 );
// lower_card_stats( 'hps', 15.000, 2, 1 );
send_to_chamber( 'singleton-ful-19122521', 2, 1, 5, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-19122521', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_36', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:08:26 PM [play_card_voice]
Playing card sound diamond-hands1.warcry / card_voices.soldiers.diamond-hands1.warcry.i0

8/9/2023, 12:08:26 PM [ui_commands]
Send to chamber
Moving card 5 from player 2 located at 2,1 to chamber

8/9/2023, 12:08:26 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 19 to 20

8/9/2023, 12:08:27 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:5 at 2,1 ~ 15 HPs - 15 := 0 (in chunks of 0.75 HPs)

8/9/2023, 12:08:28 PM [ui_commands]
Update card life
Updating life of card 5 of player 2 at 2,1 from 15 to 0 (damage: 15)

8/9/2023, 12:08:29 PM [ui_commands]
Clear module
<spanstyle="color: brown"="">Module 2,1 cleared</spanstyle="color:>

8/9/2023, 12:08:29 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:08:29 PM [ui_commands]
Update user chamber (1/3)
Card 5 from player 2 added to internal chamber collection.

8/9/2023, 12:08:29 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7,2]

8/9/2023, 12:08:29 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10,5]

8/9/2023, 12:08:29 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:08:31 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #12 started

8/9/2023, 12:08:31 PM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/9/2023, 12:08:31 PM [___set_forced_action_by_turn_timeout]
Board view blocked

8/9/2023, 12:08:31 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:08:31 PM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/9/2023, 12:08:31 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 37 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-kkh5287g9nsnkcpu', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:08:31 PM [ui_commands]
Set current turn
Current turn set to 37

8/9/2023, 12:08:31 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:08:31 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:08:31 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:08:31 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:08:31 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:08:31 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:08:31 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:08:35 PM [ui_commands]
Exec UI commands
// Requested turn 37 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:08:35 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:08:35 PM [app.battle_engine.turn_listener.run]
<spanstyle="color: whitesmoke;"="">Turn fetched OK. UI commands executed.</spanstyle="color:>

8/9/2023, 12:08:38 PM [ui_commands]
Exec UI commands
// Requesting turn 37. Current turn in db: 37
// Executing singleton of card 6 at 4,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26411151' );
display_attack( 'singleton-ful-26411151', 2, 6, 4, 1, 1, 1, 5, 1, 'downleft', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 5, 1 );
send_to_chamber( 'singleton-ful-26411151', 5, 1, 1, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26411151', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_37', '6' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:08:38 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 12:08:38 PM [ui_commands]
Send to chamber
Moving card 1 from player 1 located at 5,1 to chamber

8/9/2023, 12:08:38 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:08:39 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:1 at 5,1 ~ 32 HPs - 32 := 0 (in chunks of 1.6 HPs)

8/9/2023, 12:08:40 PM [ui_commands]
Update card life
Updatinglife of card 1 of player 1 at 5,1 from 32 to 0 (damage: 32)

8/9/2023, 12:08:41 PM [ui_commands]
Clear module
Module 5,1 cleared

8/9/2023, 12:08:41 PM [ui_commands]
Exec UI commands
// Requesting turn 37. Current turn in db: 37
// Executing singleton of card 6 at 4,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26411151' );
display_attack( 'singleton-ful-26411151', 2, 6, 4, 1, 1, 1, 5, 1, 'downleft', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 5, 1 );
send_to_chamber( 'singleton-ful-26411151', 5, 1, 1, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26411151', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_37', '6' );
// [-] Finishedsingleton #1/1
// Adding commands

8/9/2023, 12:08:41 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:08:41 PM [ui_commands]
Update user chamber (1/3)
Card 1 from player 1 added to internal chamber collection.

8/9/2023, 12:08:41 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7,2,1]

8/9/2023, 12:08:41 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10,5]

8/9/2023, 12:08:41 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:08:44 PM [ui_commands]
Exec UI commands
// Requesting turn 37. Current turn in db: 37
// Executing singleton of card 6 at 4,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26411151' );
display_attack( 'singleton-ful-26411151', 2, 6, 4, 1, 1, 1, 5, 1, 'downleft', 'hps', 32.000 );
// lower_card_stats( 'hps', 32.000, 5, 1 );
send_to_chamber( 'singleton-ful-26411151', 5, 1, 1, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26411151', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_37', '6' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 38 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-pg5dmgpm48mx7ex5', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:08:44 PM [ui_commands]
Set current turn
Current turn set to 38

8/9/2023, 12:08:44 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:08:44 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:08:44 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:08:44 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:08:44 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:08:44 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:08:44 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 20 to 21

8/9/2023, 12:08:44 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:08:44 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:09:25 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/9/2023, 12:09:25 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:09:25 PM [pass_turn]
Board view blocked

8/9/2023, 12:09:25 PM [pass_turn]
Board view unblocked

8/9/2023, 12:09:25 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-knuyc8p886si', 1, 1 )
// Declaring new turn
set_current_turn( 39 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-9udj82f2hixh8pkc', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:09:25 PM [ui_commands]
Set current turn
Current turn set to 39

8/9/2023, 12:09:25 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:09:25 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:09:25 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:09:25 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:09:25 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:09:25 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:09:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:09:29 PM [ui_commands]
Exec UI commands
// Requested turn 39 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:09:29 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:09:29 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:09:32 PM <spanstyle="color: lime"="">[ui_commands]
Exec UI commands
// Requested turn 39 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
</spanstyle="color:>

8/9/2023, 12:09:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:09:32 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:09:35 PM [ui_commands]
Exec UI commands
// Requesting turn 39. Current turn in db: 39
notify_after_pass( 'notif-4epgdu6hkpdw', 2, 1 )
// Declaring new turn
set_current_turn( 40 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-axfb2pmzhmann4kt', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:09:35 PM [ui_commands]
Set current turn
Current turn set to 40

8/9/2023, 12:09:35 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:09:35 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:09:35 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:09:35 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:09:35 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:09:35 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:09:35 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 21 to 22

8/9/2023, 12:09:35 PM[ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:09:35 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:10:11 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/9/2023, 12:10:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:10:11 PM [pass_turn]
Board view blocked

8/9/2023, 12:10:12 PM [pass_turn]
Board view unblocked

8/9/2023, 12:10:12 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-ygan63xb7kzd', 1, 2 )
// Declaring new turn
set_current_turn( 41 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-qqzf3ymsu4ar7f6z', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:10:12 PM [ui_commands]
Set current turn
Current turn set to 41

8/9/2023, 12:10:12 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:10:12 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:10:12 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:10:12 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:10:12 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:10:12 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:10:12 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:10:15 PM [ui_commands]
Exec UI commands
// Requested turn 41 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:10:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:10:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:10:18 PM [ui_commands]
Exec UI commands
// Requested turn 41 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:10:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:10:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:10:22 PM [ui_commands]
Exec UI commands
// Requesting turn 41. Current turn in db: 41
notify_after_pass( 'notif-23mwjr9apd2n', 2, 2 )
// Declaring new turn
set_current_turn( 42 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-i4x2te22j7ymrrcw', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:10:22 PM [ui_commands]
Set current turn
Current turn set to 42

8/9/2023, 12:10:22 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:10:22 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:10:22 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:10:22 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:10:22 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:10:22 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:10:22 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 22 to 23

8/9/2023, 12:10:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:10:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:10:39 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #12 started

8/9/2023, 12:10:42 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #12 dropped on slot 3,1

8/9/2023, 12:10:42 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:10:42 PM [ui_commands]
Place player card in board
Card 12 from player 1 placed on 3,1

8/9/2023, 12:10:42 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/9/2023, 12:10:43 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/9/2023, 12:10:43 PM [play_card_voice]
Playing card sound andrenopoulos.placement / card_voices.generals.andrenopoulos.placement.i1

8/9/2023, 12:10:43 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 12, {...} );
clear_module( 'place-11231-973', 3, 1 );
place_player_card_in_board( 3, 1, 1, 12, 'Andrenopoulos', '0', '82.000', '3.000', '0.000', '0' );
put_card_to_sleep( 3, 1 );
prevent_player_placing_more_cards( 1, 12 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:10:43 PM [ui_commands]
Clear module
Module 3,1 cleared

8/9/2023, 12:10:43 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:10:43 PM [ui_commands]
Place player card in board
Card 12 from player 1 placed on 3,1

8/9/2023, 12:10:43 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,1

8/9/2023, 12:10:43 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 23 to 20

8/9/2023, 12:10:43 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:10:52 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:10:52 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:10:52 PM [conclude_turn]
Board view blocked

8/9/2023, 12:10:52 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:10:52 PM [ui_commands]
Exec UIcommands
// Declaring new turn
set_current_turn( 43 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-j8f8eidcxuwqf99j', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:10:52 PM [ui_commands]
Set current turn
Current turn set to 43

8/9/2023, 12:10:52 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:10:52 PM [ui_commands]
Set playing turn owner
Playing turn owner set to2

8/9/2023, 12:10:52 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:10:52 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:10:52 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:10:52 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:10:52 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:10:55 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:10:55 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:10:55 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:10:59 PM [ui_commands]
Exec UI commands
// Requested turn43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:10:59 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:10:59 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:02 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:11:02 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:02 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:05 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:11:05 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:05 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UIcommands executed.

8/9/2023, 12:11:09 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:11:09 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:09 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:12 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doingnothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:11:12 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:12 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:15 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:11:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:18 PM [ui_commands]
Exec UI commands
// Requested turn 43 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:11:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:22 PM [ui_commands]
Exec UI commands
// Requesting turn 43. Current turn in db: 43
move_card( 2, 6, 4, 1, '4', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_43', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:11:22 PM [ui_commands]
Move card
Moving card 6 of player 2 from 4,1 to 4,2

8/9/2023, 12:11:22 PM [ui_commands]
Clear module
Module 4,1 cleared

8/9/2023, 12:11:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:11:25 PM [ui_commands]
Exec UI commands
// Requesting turn 43. Current turn in db: 43
move_card( 2, 6, 4, 1, '4', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_43', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 44 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-pi8w7bx232gucp9j', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:11:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:11:25 PM [ui_commands]
Set current turn
Current turn set to 44

8/9/2023, 12:11:25 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:11:25 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:11:25 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:11:25 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,1

8/9/2023, 12:11:25 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:11:25 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:11:25 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:11:25 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 20 to 21

8/9/2023, 12:11:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:11:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:03 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 6 located at 4,2 from my card 11 located at 5,2
target sides: right, downleft - source sides: upright, down
target at: upright - source at: downleft
suggested action: hit

8/9/2023, 12:12:03PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/9/2023, 12:12:03 PM [ui_commands]
Exec UI commands
// Executing hit by 1:11 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-111522642' );
display_attack( 'attack-111522642', 1, 11, 5, 2, 2, 6, 4, 2, 'upright', 'hps', 45.000 );
// lower_card_stats( 'hps', 45.000, 4, 2 );
display_counter_attack( 'attack-111522642', 1, 11, 5, 2, 'downleft', 2, 6, 4, 2, 'hps', 19.000 );
// lower_card_stats( 'hps', 19.000, 5, 2 );
// #attack-111522642 results: TIE with dual kills
send_to_chamber( 'attack-111522642-d1', 4, 2, 6, 2, 'counter' );
add_nodes_to_player( 'attack-111522642', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '11' );
send_to_chamber( 'attack-111522642-d2', 5, 2, 11, 1, 'counter' );
add_nodes_to_player( 'attack-111522642', 2, 3 );
// [-] Finished hit #1/1
// Adding commands

8/9/2023, 12:12:03 PM [play_card_voice]
Playing card sound pomp.warcry / card_voices.generals.pomp.warcry.i0

8/9/2023, 12:12:03 PM [ui_commands]
Send to chamber
Moving card 6 from player 2 located at 4,2 to chamber

8/9/2023, 12:12:03 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 21 to 22

8/9/2023, 12:12:04 PM [ui_commands]
Send to chamber
Moving card 11 from player 1 located at 5,2 to chamber

8/9/2023, 12:12:04 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:6 at 4,2 ~ 45 HPs - 45 := 0 (in chunks of 2.25 HPs)

8/9/2023, 12:12:05 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/9/2023, 12:12:05 PM [ui_commands]
Update card life
Updating life of card 6 of player 2 at 4,2 from 45 to 0 (damage: 45)

8/9/2023, 12:12:07 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:11 at 5,2 ~ 51 HPs - 19 := 32 (in chunks of 0.95 HPs)

8/9/2023, 12:12:08 PM [ui_commands]
Update card life
Updating life of card 11 of player 1 at 5,2 from 51 to 32 (damage: 19)

8/9/2023, 12:12:09 PM [ui_commands]
Clear module
Module 4,2 cleared

8/9/2023, 12:12:09 PM [ui_commands]
Clear module
Module 5,2 cleared

8/9/2023, 12:12:09 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:12:09 PM [ui_commands]
Update user chamber (1/3)
Card 6 from player 2 added to internal chamber collection.

8/9/2023, 12:12:09 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7,2,1]

8/9/2023, 12:12:09 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10,5,6]

8/9/2023, 12:12:09 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:12:09 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:12:09 PM [ui_commands]
Update user chamber (1/3)
Card 11 from player 1 added to internal chamber collection.

8/9/2023, 12:12:09 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7,2,1,11]

8/9/2023, 12:12:09 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10,5,6]

8/9/2023, 12:12:09 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:12:10 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:12:10 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:12:10 PM [conclude_turn]
Board view blocked

8/9/2023, 12:12:10 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:12:10 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 45 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-p6s6it85hwptywar', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:12:10 PM [ui_commands]
Set current turn
Current turn set to 45

8/9/2023, 12:12:10 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:12:10 PM [ui_commands]
Set playing turn owner
Playing turn ownerset to 2

8/9/2023, 12:12:10 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:12:10 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:12:10 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:12:10 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:12:10 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:14 PM [ui_commands]
Exec UI commands
// Requested turn 45 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:12:14 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:14 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:17 PM [ui_commands]
Exec UI commands
// Requested turn 45 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:12:17 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:17 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:20 PM [ui_commands]
Exec UI commands
// Requested turn 45 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:12:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:21 PM [app.battle_engine.chat.stop_listener]
Battle chat listener stopped

8/9/2023, 12:12:22 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/9/2023, 12:12:22 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:12:24 PM [ui_commands]
Exec UI commands
// Requested turn 45 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:12:24 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:24 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:27 PM [ui_commands]
Exec UI commands
// Requested turn 45 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:12:27 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:27 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:30 PM [ui_commands]
Exec UI commands
// Requested turn 45 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:12:30 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:12:30 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:33 PM [ui_commands]
Exec UI commands
// Requesting turn 45. Current turn in db: 45
notify_after_pass( 'notif-75jjy6fw5e38', 2, 1 )
// Declaring new turn
set_current_turn( 46 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-i5c42gbg52w9mpp8', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:12:33 PM [ui_commands]
Set current turn
Current turn set to 46

8/9/2023, 12:12:33 PM [___cleanup_leftover_anims]
Leftoveranims cleaned

8/9/2023, 12:12:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:12:33 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:12:33 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:12:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:12:33 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:12:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 22 to 23

8/9/2023, 12:12:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:12:33 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:12:47 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:12:57 PM [ui_commands]
<bstyle="color: dodgerblue"="">Pass turn
Manual turn pass invoked</bstyle="color:>

8/9/2023, 12:12:57 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:12:57 PM [pass_turn]
Board view blocked

8/9/2023, 12:12:57 PM [pass_turn]
Board view unblocked

8/9/2023, 12:12:57 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-res7xjd9akqn', 1, 1 )
// Declaring new turn
set_current_turn( 47 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ksgwj2y5r37dsju5', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:12:57 PM [ui_commands]
Set current turn
Current turn set to 47

8/9/2023, 12:12:57 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:12:57 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:12:57 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timerstopped

8/9/2023, 12:12:57 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:12:57 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:12:57 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:12:57 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:01 PM [ui_commands]
Exec UI commands
// Requested turn 47 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:01 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:04 PM [ui_commands]
Exec UI commands
// Requested turn 47 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:04 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:04 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:07 PM [ui_commands]
Exec UI commands
// Requested turn 47 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:07 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:07 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:11 PM [ui_commands]
Exec UI commands
// Requesting turn 47. Current turn in db: 47
notify_after_pass( 'notif-c4a5zg786ne2', 2, 2 )
// Declaring new turn
set_current_turn( 48 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-uckyjibsrxn32efr', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:13:11 PM [ui_commands]
Set current turn
Current turn set to 48

8/9/2023, 12:13:11 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:13:11 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:13:11 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:13:11 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:13:11 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:13:11 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:13:11 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 23 to 24

8/9/2023, 12:13:11 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:13:11 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:15 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/9/2023, 12:13:15 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:13:15 PM [pass_turn]
Board view blocked

8/9/2023, 12:13:15 PM [pass_turn]
Board view unblocked

8/9/2023, 12:13:15 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-x2b6bewfihud', 1, 2 )
// Declaring new turn
set_current_turn( 49 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-6u2d87difrba7g9d', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:13:15 PM [ui_commands]
Set current turn
Current turn set to 49

8/9/2023, 12:13:15 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:13:15 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:13:15 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:13:15 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:13:15 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:13:15 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:13:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:19 PM [ui_commands]
Exec UI commands
// Requested turn 49 not found.Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:19 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:19 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:22 PM [ui_commands]
Exec UI commands
// Requested turn 49 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:25 PM [ui_commands]
Exec UI commands
// Requested turn 49 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:28 PM [ui_commands]
Exec UI commands
// Requested turn 49 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:32 PM [ui_commands]
Exec UI commands
// Requesting turn 49. Current turn in db: 49
move_card( 2, 3, 1, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_49', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:13:32 PM [ui_commands]
Move card
Moving card 3 of player 2 from 1,1 to 2,1

8/9/2023, 12:13:32 PM [ui_commands]
Clear module
Module 1,1 cleared

8/9/2023, 12:13:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:32 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:35 PM [ui_commands]
Exec UI commands
// Requesting turn 49. Current turn in db: 49
move_card( 2, 3, 1, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_49', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:13:35 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:35 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:37 PM [app.battle_engine.chat.stop_listener]
Battle chat listener stopped

8/9/2023, 12:13:37 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/9/2023, 12:13:37 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:13:38 PM [ui_commands]
Exec UI commands
// Requesting turn 49. Current turn in db: 49
move_card( 2, 3, 1, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_49', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:13:38 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:38 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:42 PM [ui_commands]
Exec UI commands
// Requesting turn 49. Current turn in db: 49
move_card( 2, 3, 1, 1, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_49', '3' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 50 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-2g8m8arpiqhhtgj8', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:13:42PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:42 PM [ui_commands]
Set current turn
Current turn set to 50

8/9/2023, 12:13:42 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:13:42 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:13:42 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:13:42 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:13:42 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:13:42 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:13:42 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 24 to 25

8/9/2023, 12:13:42 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:13:42 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:44 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 3 located at 2,1 from my card 9 located at 1,2
target sides: downright, upleft, left - source sides: upright, downleft
target at: downleft - source at: upright
suggested action: autoflip

8/9/2023, 12:13:44 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board viewblocked

8/9/2023, 12:13:45 PM [ui_commands]
Exec UI commands
// Executing singleton of card 9 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-19122321' );
display_attack( 'singleton-ful-19122321', 1, 9, 1, 2, 2, 3, 2, 1, 'downleft', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 2, 1 );
send_to_chamber( 'singleton-ful-19122321', 2, 1, 3, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-19122321', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_50', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/9/2023, 12:13:45 PM [play_card_voice]
Playing card sound diamond-hands1.warcry / card_voices.soldiers.diamond-hands1.warcry.i0

8/9/2023, 12:13:45PM [ui_commands]
Send to chamber
Moving card 3 from player 2 located at 2,1 to chamber

8/9/2023, 12:13:45 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 25 to 26

8/9/2023, 12:13:46 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:3 at 2,1 ~ 17 HPs - 17 := 0 (in chunks of 0.85 HPs)

8/9/2023, 12:13:47 PM [ui_commands]
Update card life
Updating life of card 3 of player 2 at 2,1 from 17 to 0 (damage: 17)

8/9/2023, 12:13:48 PM [ui_commands]
Clear module
Module 2,1 cleared

8/9/2023, 12:13:48 PM [send_to_chamber]
Board view unblocked

8/9/2023, 12:13:48 PM [ui_commands]
Update user chamber (1/3)
Card 3 from player 2 added to internal chamber collection.

8/9/2023, 12:13:48 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [8,4,3,5,10,6,7,2,1,11]

8/9/2023, 12:13:48 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [4,12,8,11,2,7,10,5,6,3]

8/9/2023, 12:13:48 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:13:51 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:13:51 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:13:51 PM [conclude_turn]
Board view blocked

8/9/2023, 12:13:51 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:13:51 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 51 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-dzceruf759adj7g9', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:13:51 PM [ui_commands]
Set current turn
Current turn set to 51

8/9/2023, 12:13:51 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:13:51 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:13:51 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:13:51 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:13:51 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:13:51 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:13:51 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:54 PM [ui_commands]
Exec UI commands
// Requested turn 51 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:13:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:13:54 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:13:58 PM [ui_commands]
Exec UI commands
// Requesting turn 51. Current turn in db: 51
notify_after_pass( 'notif-ubu6ijh74rb9', 2, 1 )
// Declaring new turn
set_current_turn( 52 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-263e629fwazet6x3', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:13:58 PM [ui_commands]
Set current turn
Current turn set to 52

8/9/2023, 12:13:58 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:13:58 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:13:58 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:13:58 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:13:58 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:13:58 PM [block_all_players_but]
Board viewblocked

8/9/2023, 12:13:58 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 26 to 27

8/9/2023, 12:13:58 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:13:58 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:07 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:14:08 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #9 moved from slot 1,2 to slot 2,1

8/9/2023, 12:14:08 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:14:08 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 2,1

8/9/2023, 12:14:08 PM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 12:14:08 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023, 12:14:08 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:14:08 PM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 12:14:08 PM [ui_commands]
Exec UI commands
move_card( 1, 9, 1, 2, '2', '1' );
set_match_meta( 'player_1_has_MoA_on_turn_52', '9' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:14:08 PM [ui_commands]
Move card
Moving card 9 of player 1 from 1,2 to 2,1

8/9/2023, 12:14:08 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:14:12 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:14:12 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:14:12 PM [conclude_turn]
Board view blocked

8/9/2023, 12:14:12 PM [conclude_turn]
Boardview unblocked

8/9/2023, 12:14:12 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 53 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-af4tuxk8fybeuqje', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:14:12 PM [ui_commands]
Set current turn
Current turn set to 53

8/9/2023, 12:14:12 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:14:12 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:14:12 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:14:12 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:14:12 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:14:12 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:14:12 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:15 PM [ui_commands]
Exec UI commands
// Requested turn 53 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:14:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:19 PM [ui_commands]
Exec UI commands
// Requested turn 53 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:14:19 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:19 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:22 PM [ui_commands]
Exec UI commands
// Requesting turn 53. Current turn in db: 53
move_card( 2, 9, 1, 3, '2', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_53', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:14:22 PM [ui_commands]
Move card
Moving card 9 of player 2 from 1,3 to 2,2

8/9/2023, 12:14:22 PM [ui_commands]
Clear module
Module 1,3 cleared

8/9/2023, 12:14:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:25 PM [ui_commands]
Exec UI commands
// Requesting turn 53. Current turn in db: 53
move_card( 2, 9, 1, 3, '2', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_53', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/9/2023, 12:14:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:28 PM [ui_commands]
Exec UI commands
// Requesting turn 53. Current turn in db: 53
move_card( 2, 9, 1, 3, '2', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_53', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 54 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-gsqi4fiqnkspk4rk', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/9/2023, 12:14:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:28 PM [ui_commands]
Set current turn
Current turn set to 54

8/9/2023, 12:14:28 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:14:28 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:14:28 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:14:28 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:14:28 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:14:28 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:14:28 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 27 to 28

8/9/2023, 12:14:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:14:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:35 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #9 moved from slot 2,1 to slot 1,2

8/9/2023, 12:14:35 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:14:35 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 1,2

8/9/2023, 12:14:35 PM [ui_commands]
Clear module
Module 2,1 cleared

8/9/2023, 12:14:35 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023,12:14:35 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:14:35 PM [ui_commands]
Exec UI commands
move_card( 1, 9, 2, 1, '1', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_54', '9' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:14:35 PM [ui_commands]
Move card
Moving card 9 of player 1 from 2,1 to 1,2

8/9/2023, 12:14:35 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:14:38 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/9/2023, 12:14:38 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:14:38 PM [conclude_turn]
Board view blocked

8/9/2023, 12:14:38 PM [conclude_turn]
Board view unblocked

8/9/2023, 12:14:38 PM [ui_commands]
Exec UI commands
<spanstyle="color: greenyellow"="">// Declaring new turn
set_current_turn( 55 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-emz48rsc9qgyyz2w', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands</spanstyle="color:>

8/9/2023, 12:14:38 PM [ui_commands]
Set current turn
Current turn set to 55

8/9/2023, 12:14:38 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:14:38 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:14:38 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:14:38 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:14:38 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:14:38 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:14:38 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:41 PM [ui_commands]
Exec UI commands
// Requested turn 55 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:14:41 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:14:41 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:45 PM [ui_commands]
Exec UI commands
// Requesting turn 55. Current turn in db: 55
notify_after_pass( 'notif-cbarg9pgauq2', 2, 1 )
// Declaring new turn
set_current_turn( 56 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-tzyqfexfy33zb6rt', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:14:45 PM [ui_commands]
Set current turn
Current turn set to 56

8/9/2023, 12:14:45 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:14:45 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/9/2023, 12:14:45 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:14:45 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:14:45 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:14:45 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:14:45 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 28 to 29

8/9/2023, 12:14:45 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:14:45 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:14:53 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #9 moved from slot 1,2 to slot 2,1

8/9/2023, 12:14:53 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:14:53 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 2,1

8/9/2023, 12:14:53 PM [ui_commands]
Clear module
Module 1,2 cleared

8/9/2023, 12:14:53 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023, 12:14:53 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:14:53 PM [ui_commands]
Exec UI commands
move_card( 1, 9, 1, 2, '2', '1' );
set_match_meta( 'player_1_has_MoA_on_turn_56', '9' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:14:53 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:14:57 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/9/2023, 12:14:57 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:14:57 PM [pass_turn]
Board view blocked

8/9/2023, 12:14:57 PM [pass_turn]
Board view unblocked

8/9/2023, 12:14:57 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 57 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-8xsphs7n6una5e3c', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:14:57 PM [ui_commands]
Set current turn
Current turn set to 57

8/9/2023, 12:14:57 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:14:57 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:14:57 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:14:57 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:14:57 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:14:57 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:14:57 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:15:01 PM [ui_commands]
Exec UI commands
// Requested turn 57 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:15:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:15:01 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:15:04 PM [ui_commands]
Exec UI commands
// Requested turn 57 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:15:04 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:15:04 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:15:07 PM [ui_commands]
Exec UI commands
// Requestingturn 57. Current turn in db: 57
notify_after_pass( 'notif-tiksunnuczwj', 2, 2 )
// Declaring new turn
set_current_turn( 58 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-93eq5ysjqf8twx7b', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:15:07 PM [ui_commands]
Set current turn
Current turn set to 58

8/9/2023, 12:15:07 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:15:07 PM [ui_commands]
Set playing turn owner
Playing turn owner set to1

8/9/2023, 12:15:07 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/9/2023, 12:15:07 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/9/2023, 12:15:07 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/9/2023, 12:15:07 PM [block_all_players_but]
Board view blocked

8/9/2023, 12:15:07 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 29 to 30

8/9/2023, 12:15:07 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:15:07 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/9/2023, 12:15:07 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:15:23 PM [app.battle_engine.chat.stop_listener]
Battle chat listener stopped

8/9/2023, 12:15:23 PM [app.battle_engine.chat.resume_listener]
Battle chat listenerstarted

8/9/2023, 12:15:24 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:15:27 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #9 moved from slot 2,1 to slot 1,2

8/9/2023, 12:15:27 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

8/9/2023, 12:15:27 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 1,2

8/9/2023, 12:15:27 PM [ui_commands]
Clear module
Module 2,1 cleared

8/9/2023, 12:15:27 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/9/2023, 12:15:27 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/9/2023, 12:15:27 PM [ui_commands]
Exec UI commands
move_card( 1, 9, 2, 1, '1', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_58', '9' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/9/2023, 12:15:27 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/9/2023, 12:15:34 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/9/2023, 12:15:34 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/9/2023, 12:15:34 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:15:34 PM [pass_turn]
Board view blocked

8/9/2023, 12:15:34 PM [pass_turn]
<spanstyle="color: white;="" background:="" green;"="">Board view unblocked</spanstyle="color:>

8/9/2023, 12:15:34 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 59 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-m8mucf5u3jsaj5p2', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/9/2023, 12:15:34 PM [ui_commands]
Set current turn
Current turn set to 59

8/9/2023, 12:15:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/9/2023, 12:15:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/9/2023, 12:15:34 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/9/2023, 12:15:34 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/9/2023, 12:15:34 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/9/2023, 12:15:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/9/2023, 12:15:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:15:37 PM [ui_commands]
Exec UI commands
// Requested turn 59 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/9/2023, 12:15:37 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/9/2023, 12:15:37 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

1 comments

Aug 14, 2023 11:10 PM (1 years ago)

It was a cosmetic glitch. It was fixed on v0.0.9.

0
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