⛔️ #BR230813T182954 - (#MainGame / #Alpha008 / ARCHIVED)

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no attack card


Client info:

  • Client version: 0.0.8
  • Platform: electron
  • Device type: browser
  • Display dimensions: 1920x1017px
  • Viewport resolution: 1920x1017px
  • User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.8 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36


Current match info:

  • Match id: #663
  • Creator: @tordan (CryptoWizard)
  • Challenger: @mitriiman (mitriiman)


8/13/2023, 12:24:46 PM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized

8/13/2023, 12:24:46 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.stop]
Stopped soldier prefills picks state listener

8/13/2023, 12:24:46 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.start]
Started soldier prefills picks state listener in build mode

8/13/2023, 12:24:52 PM [app.battle_engine.hooks.soldiers_prefill.submit_picks]
>>> Current player picks submitted. Data: {"3":"pending","10":"pending","11":"pending"}

8/13/2023, 12:26:12 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:12 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.stop]
Stopped soldier prefills picks state listener

8/13/2023, 12:26:12 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:26:12 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/13/2023, 12:26:12 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/13/2023, 12:26:12 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:13 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:13 PM [app.battle_engine.hooks.ui_ops.run_coin_flip_animation]
>>> Running coin flip

8/13/2023, 12:26:18 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:19 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:20 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:21 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:22 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:23 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:24 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:25 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:26 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:27 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:28 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:29 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"pending","5":"pending","9":"pending"}

8/13/2023, 12:26:30 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/13/2023, 12:26:31 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:31 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 4 from player 1 placed on 5,2

8/13/2023, 12:26:31 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:26:31 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

8/13/2023, 12:26:32 PM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #3 started

8/13/2023, 12:26:33 PM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #3 dropped on slot 1,2

8/13/2023, 12:26:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 3 from player 2 placed on 1,2

8/13/2023, 12:26:33 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:26:33 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/13/2023, 12:26:33 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/13/2023, 12:26:34 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:34 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:34 PM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

8/13/2023, 12:26:36 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:36 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:38 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:38 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:40 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:40 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:42 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:42 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:44 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:44 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:46 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:46 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"pending","9":"pending"}

8/13/2023, 12:26:48 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/13/2023, 12:26:48 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:26:48 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 5 from player 1 placed on 3,3

8/13/2023, 12:26:48 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:26:48 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

8/13/2023, 12:26:52 PM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #11 started

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #11 dropped onslot 4,2

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 11 from player 2 placed on 4,2

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:26:54 PM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

8/13/2023, 12:26:56 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:56 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:26:58 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:26:58 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:00 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:00 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:02 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:02 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:04 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:04 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:06 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:06 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:08 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:08 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:10 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:10 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:12 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:12 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:14 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:14 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:16 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

8/13/2023, 12:27:16 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"pending"}

8/13/2023, 12:27:18 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

8/13/2023, 12:27:18 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"5,3"}

8/13/2023, 12:27:18 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 5,3

8/13/2023, 12:27:18 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:27:18 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

8/13/2023, 12:27:26 PM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #10 started

8/13/2023, 12:27:43 PM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #10 dropped on slot 3,2

8/13/2023, 12:27:43 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 2 placed on 3,2

8/13/2023, 12:27:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:27:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

8/13/2023, 12:27:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: -1

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"4":"5,2","5":"3,3","9":"5,3"}

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
>>> Placing phase concluded

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
***Post-prefill arrangements after finalization signal start now***

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.

8/13/2023, 12:27:44 PM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

8/13/2023, 12:27:45 PM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.start]
Match meta and turns data updated.

8/13/2023, 12:27:50 PM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.finalize]
*** Standard battle flow should begin now (after receiving prefills finalization signal) ***

8/13/2023, 12:27:50 PM [app.battle_engine.start_flow]
*** Standard battle flow started ***

8/13/2023, 12:27:50 PM [app.battle_engine.chat.init]
Initializing battle chat

8/13/2023, 12:27:50 PM [app.battle_engine.chat.init]
Battle chat initialized

8/13/2023, 12:27:50 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/13/2023, 12:27:50 PM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [1,5,8]

8/13/2023, 12:27:50 PM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [2,3,4,6,7,9,10,11,12]

8/13/2023, 12:27:50 PM [app.battle_engine.start_flow]
Starting UI commands speed run.

8/13/2023, 12:27:50 PM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
enable_turn_listener_for_all_but_player( 1 );
add_nodes_to_player( 'tzan-ip94wj35qagdy9dt', 1, 1 );

8/13/2023, 12:27:50 PM [ui_commands]
Set current turn
Current turn set to 1

8/13/2023, 12:27:50 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 12:27:50 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 12:27:50 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 12:27:50 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 12:27:50 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 12:27:50 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 12:27:50 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:27:50 PM [app.battle_engine.start_flow]
UI commands speed run finished.

8/13/2023, 12:27:50 PM [app.battle_engine.start_flow]
Programmatically enabling the turn listener for the current player

8/13/2023, 12:27:50 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:27:53 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:27:53 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:27:53 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:27:57 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:27:57 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:27:57 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:00 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:28:00 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:28:00 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:03 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:28:03 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:28:03 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:06 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:28:06 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:28:06 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:10 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:28:10 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:28:10 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:13 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 12:28:13 PM [play_card_voice]
Playing card sound crypto-zen.warcry / card_voices.soldiers.crypto-zen.warcry.i0

8/13/2023, 12:28:13 PM [ui_commands]
Send to chamber
Moving card 11 from player 2 located at 4,2 to chamber

8/13/2023, 12:28:13 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:14 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:11 at 4,2 ~ 63 HPs - 63 := 0 (in chunks of 3.15 HPs)

8/13/2023, 12:28:15 PM [ui_commands]
Update card life
Updating life of card 11 of player 2 at 4,2 from 63 to 0 (damage: 63)

8/13/2023, 12:28:16 PM [ui_commands]
Clear module
Module 4,2 cleared

8/13/2023, 12:28:16 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 12:28:16 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:16 PM [ui_commands]
Update user chamber (1/3)
Card 11 from player 2 added to internal chamber collection.

8/13/2023, 12:28:16 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: []

8/13/2023, 12:28:16 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11]

8/13/2023, 12:28:16 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 12:28:19 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 12:28:19 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:22 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 12:28:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:25 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 12:28:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:28 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 12:28:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:31 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ewe83yxgiy9fwfng', 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 12:28:31 PM [ui_commands]
Set current turn
Current turn set to 2

8/13/2023, 12:28:31 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 12:28:31 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 12:28:31 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 12:28:31 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 12:28:31 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 12:28:31 PM [block_all_players_but]
Board view blocked

8/13/2023, 12:28:31 PM [ui_commands]
Add nodes to player
Player 2 nodes count updated from 0 to 1

8/13/2023, 12:28:31 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 12:28:31 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:28:36 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #5 started

8/13/2023, 12:28:46 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #1 started

8/13/2023, 12:28:47 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #1 dropped on slot 5,1

8/13/2023, 12:28:47 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,5,8] to [1,5]

8/13/2023, 12:28:47 PM [ui_commands]
Place player card in board
Card 1 from player 2 placed on 5,1

8/13/2023, 12:28:47 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/13/2023, 12:28:49 PM [app.battle_engine.hooks.flow_control.__card_placement_denied]
Board view unblocked

8/13/2023, 12:28:52 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #8 started

8/13/2023, 12:28:54 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #8 dropped on slot 4,1

8/13/2023, 12:28:54 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,5] to [1]

8/13/2023, 12:28:54 PM [ui_commands]
Place player card in board
Card 8 from player 2 placed on 4,1

8/13/2023, 12:28:54 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/13/2023, 12:28:55 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/13/2023, 12:28:55 PM [play_card_voice]
Playing card sound crypto-whale.placement / card_voices.soldiers.crypto-whale.placement.i2

8/13/2023, 12:28:55 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 2, 8, {...} );
clear_module( 'place-2841-524', 4, 1 );
place_player_card_in_board( 4, 1, 2, 8, 'Crypto Whale', '0', '60.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 8 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 12:28:55 PM [ui_commands]
Clear module
Module 4,1 cleared

8/13/2023, 12:28:55 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1] to []

8/13/2023, 12:28:55 PM [ui_commands]
Place player card in board
Card 8 from player 2 placed on 4,1

8/13/2023, 12:28:55 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/13/2023, 12:28:55 PM [ui_commands]
Deduct nodes from player
Player 2 nodes count updated from 1 to 0

8/13/2023, 12:28:55 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 12:28:59 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/13/2023, 12:28:59 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 12:28:59 PM [conclude_turn]
Board view blocked

8/13/2023, 12:28:59 PM [conclude_turn]
Board view unblocked

8/13/2023, 12:28:59 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-gd2i48mgt3442ztm', 1, 1 );
add_card_to_hand( 1, 7 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 12:28:59 PM [ui_commands]
Set current turn
Current turn set to 3

8/13/2023, 12:28:59 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 12:28:59 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 12:28:59 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 12:28:59 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 12:28:59 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 12:28:59 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 12:28:59 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:02 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:29:02 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:02 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:06 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:29:06 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:06 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:09 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:29:09 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:09 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:12 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:29:12 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:12 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:15 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );

8/13/2023, 12:29:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:18 PM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
update_user_card_snapshot( 1, 1, {...} );
clear_module( 'place-1122-133', 2, 2 );
place_player_card_in_board( 2, 2, 1, 1, 'Crypto Bot', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 1, 1 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/13/2023, 12:29:18 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 1 of player 1

8/13/2023, 12:29:18 PM [ui_commands]
Clear module
Module 2,2 cleared

8/13/2023, 12:29:18 PM [play_card_voice]
Playing card sound crypto-bot.placement / card_voices.soldiers.crypto-bot.placement.i2

8/13/2023, 12:29:18 PM [ui_commands]
Place player card in board
Card 1 from player 1 placed on 2,2

8/13/2023, 12:29:18 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

8/13/2023, 12:29:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:22 PM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
update_user_card_snapshot( 1, 1, {...} );
clear_module( 'place-1122-133', 2, 2 );
place_player_card_in_board( 2, 2, 1, 1, 'Crypto Bot', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 1, 1 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/13/2023, 12:29:22 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 1 of player 1

8/13/2023, 12:29:22 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

8/13/2023, 12:29:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:25 PM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
update_user_card_snapshot( 1, 1, {...} );
clear_module( 'place-1122-133', 2, 2 );
place_player_card_in_board( 2, 2, 1, 1, 'Crypto Bot', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 1, 1 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
move_card( 1, 4, 5, 2, '5', '1' );
set_match_meta( 'player_1_has_MoA_on_turn_3', '4' );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-r555inpmpw9bbmz6', 2, 1 );
add_card_to_hand( 2, 9 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 12:29:25 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 1 of player 1

8/13/2023, 12:29:25 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

8/13/2023, 12:29:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:25 PM [ui_commands]
Move card
Moving card 4 of player 1 from 5,2 to 5,1

8/13/2023, 12:29:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 12:29:25 PM [ui_commands]
Set current turn
Current turn set to 4

8/13/2023, 12:29:25 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 12:29:25 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 12:29:25 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 12:29:25 PM [ui_commands]
Awaken sleeping cards
Awakened card at 4,1

8/13/2023, 12:29:25 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 12:29:25 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 12:29:25 PM [block_all_players_but]
Board view blocked

8/13/2023, 12:29:25 PM [ui_commands]
Add nodes to player
Player 2 nodes count updated from 0 to 1

8/13/2023, 12:29:25 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [2,3,4,6,7,9,10,11,12] to [2,3,4,6,7,10,11,12]

8/13/2023, 12:29:25 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [] to [9]

8/13/2023, 12:29:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 12:29:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 12:29:27 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 1 card 4 located at 5,2 from my card 8 located at 4,1
target sides: right, left, up - source sides: downright, left, right
target at: downright - source at: upleft
suggested action: autoflip

8/13/2023, 12:29:27 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/13/2023, 12:29:30 PM [app.battle_engine.hooks.flow_control.__oponent_card_click_failed]
Board view unblocked

8/13/2023, 12:29:34 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 1 card 4 located at 5,2 from my card 8 located at 4,1
target sides: right, left, up - source sides: downright, left, right
target at: downright - source at: upleft
suggested action: autoflip

8/13/2023, 12:29:34 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/13/2023, 12:29:38 PM [app.battle_engine.hooks.flow_control.__oponent_card_click_failed]
Board view unblocked

8/13/2023, 12:29:40 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

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1 comments

Aug 14, 2023 7:31 AM (2 years ago)

I see the click event failed, but no other info was given. Please update to the latest version, it includes better management of these cases.

Any change to spare?
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