I~ve had a few bugs along the game... I felt at a certain round that my opponent played on my turn(quite weird bug).
Client info:
- Client version: 0.0.8
- Platform: electron
- Device type: browser
- Display dimensions: 1440x847px
- Viewport resolution: 1440x847px
- User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.8 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36
Current match info:
- Match id: #663
- Creator: @tordan (CryptoWizard)
- Challenger: @mitriiman (mitriiman)
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Post-prefill arrangements on raw load start now ***
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 4 from player 1 placed on 5,2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 5 from player 1 placed on 3,3
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 5,3
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 3 from player 2 placed on 1,2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 2 placed on 3,2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 11 from player 2 placed on 4,2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Standard battle flow should begin now (after raw load start) ***
8/13/2023, 3:31:33 PM [app.battle_engine.start_flow]
*** Standard battle flow started ***
8/13/2023, 3:31:33 PM [app.battle_engine.chat.init]
Initializing battle chat
8/13/2023, 3:31:33 PM [app.battle_engine.chat.init]
Battle chat initialized
8/13/2023, 3:31:33 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [1,2,11]
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [3,4,5,6,7,8,9,10,12]
8/13/2023, 3:31:33 PM [app.battle_engine.start_flow]
Starting UI commands speed run.
8/13/2023, 3:31:33 PM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
enable_turn_listener_for_all_but_player( 1 );
add_nodes_to_player( 'tzan-ip94wj35qagdy9dt', 1, 1 );
// Executing singleton ofcard 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ewe83yxgiy9fwfng', 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
update_user_card_snapshot( 2, 8, {...} );
clear_module( 'place-2841-524', 4, 1 );
place_player_card_in_board( 4, 1, 2, 8, 'Crypto Whale', '0', '60.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 8 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-gd2i48mgt3442ztm', 1, 1 );
add_card_to_hand( 1, 7 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
update_user_card_snapshot( 1, 1, {...} );
clear_module( 'place-1122-133', 2, 2 );
place_player_card_in_board( 2, 2, 1, 1, 'Crypto Bot', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 1, 1 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
move_card( 1, 4, 5, 2, '5', '1' );
set_match_meta( 'player_1_has_MoA_on_turn_3', '4' );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-r555inpmpw9bbmz6', 2, 1 );
add_card_to_hand( 2, 9 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
move_card( 2, 8, 4, 1, '5', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_4', '8' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 5 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-yijmwtt7gmxh2kjr', 1, 1 );
add_card_to_hand( 1, 10 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
// Executing singleton of card 1 at 2,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-11222312' );
display_attack( 'singleton-ful-11222312', 1, 1, 2, 2, 2, 3, 1, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 1, 2 );
send_to_chamber( 'singleton-ful-11222312', 1, 2, 3, 2,'attack' );
add_nodes_to_player( 'singleton-ful-11222312', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_5', '1' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 6 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-w6pgdsz74zbkmzss', 2, 1 );
add_card_to_hand( 2, 7 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Executing singleton of card 8 at 5,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-28521953' );
display_attack( 'singleton-std-28521953', 2, 8, 5, 2, 1, 9, 5, 3, 'right', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_6', '8' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 7, {...} );
clear_module( 'place-2712-988', 1, 2 );
place_player_card_in_board( 1, 2, 2, 7, 'Crypto Dev', '0', '74.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 2, 7 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 7 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-5fkdex65hsbn9f7d', 1, 1 );
add_card_to_hand( 1, 12 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
notify_after_pass( 'notif-wrwxxg8csy77', 1, 1 )
// Declaring new turn
set_current_turn( 8 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-7wueb4zjaiquij4g', 2, 1 );
add_card_to_hand( 2, 6 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing singleton of card 8 at 5,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-28521953' );
display_attack( 'singleton-ful-28521953', 2, 8, 5, 2, 1, 9, 5, 3, 'right', 'hps', 7.000 );
// lower_card_stats( 'hps', 7.000, 5, 3 );
send_to_chamber( 'singleton-ful-28521953', 5, 3, 9, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-28521953', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_8', '8' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 9 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-72up37dh37swajz5', 1, 1 );
add_card_to_hand( 1, 6 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 1
8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/13/2023, 3:31:33 PM [block_all_players_but]
Board view blocked
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 0 to 1
8/13/2023, 3:31:33 PM [ui_commands]
Update card life
Updating life of card 11 of player 2 at 4,2 from 63 to 0 (damage: 63)
8/13/2023, 3:31:33 PM [ui_commands]
Send to chamber
Moving card 11 from player 2 located at 4,2 to chamber
8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 4,2 cleared
8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (1/3)
Card 11 from player 2 added to internal chamber collection.
8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: []
8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11]
8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2
8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 2
8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:33 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 8 of player 2
8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 4,1 cleared
8/13/2023, 3:31:33 PM [ui_commands]
Place player card in board
Card 8 from player 2 placed on 4,1
8/13/2023, 3:31:33 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 3
8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/13/2023, 3:31:33 PM [block_all_players_but]
Board view blocked
8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,7,8,9,10,12] to [3,4,5,6,8,9,10,12]
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11] to [1,2,11,7]
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 2,2 cleared
8/13/2023, 3:31:33 PM [ui_commands]
Place player card in board
Card 1 from player 1 placed on 2,2
8/13/2023, 3:31:33 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2
8/13/2023, 3:31:33 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 3 to 2
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:31:33 PM [ui_commands]
Move card
Moving card 4 of player 1 from 5,2 to 5,1
8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 5,2 cleared
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 4
8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/13/2023, 3:31:33 PM [ui_commands]
Awaken sleeping cards
Awakened card at 4,1
8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:33 PM [ui_commands]
Move card
Moving card 8 of player 2 from 4,1 to 5,2
8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 4,1 cleared
8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 5
8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/13/2023, 3:31:33 PM [ui_commands]
Awaken sleeping cards
Awakened card at 2,2
8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/13/2023, 3:31:33 PM [block_all_players_but]
Board view blocked
8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,8,9,10,12] to [3,4,5,6,8,9,12]
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11,7] to [1,2,11,7,10]
8/13/2023, 3:31:33PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:31:33 PM [ui_commands]
Update card life
Updating life of card 3 of player 2 at 1,2 from 63 to 0 (damage: 63)
8/13/2023, 3:31:33 PM [ui_commands]
Send to chamber
Moving card 3 from player 2 located at 1,2 to chamber
8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 1,2 cleared
8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (1/3)
Card 3 from player 2 added to internal chamber collection.
8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: []
8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3]
8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4
8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 6
8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:34 PM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 5,3 from 67 to 7 (damage: 60)
8/13/2023, 3:31:34 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 7 of player 2
8/13/2023, 3:31:34 PM [ui_commands]
Clear module
Module 1,2 cleared
8/13/2023, 3:31:34 PM [ui_commands]
Place player card in board
Card 7 from player 2 placed on 1,2
8/13/2023, 3:31:34 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2
8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:34 PM [ui_commands]
Set current turn
Current turn set to 7
8/13/2023, 3:31:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/13/2023, 3:31:34 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/13/2023, 3:31:34 PM [block_all_players_but]
Board view blocked
8/13/2023, 3:31:34 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 4 to 5
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,8,9,12] to [3,4,5,6,8,9]
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11,7,10] to [1,2,11,7,10,12]
8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:31:34 PM [ui_commands]
Set current turn
Current turn set to 8
8/13/2023, 3:31:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/13/2023, 3:31:34 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:31:34 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/13/2023, 3:31:34 PM [ui_commands]
Awaken sleeping cards
Awakened card at 1,2
8/13/2023, 3:31:34 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:31:34 PM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 5,3 from 7 to 0 (damage: 7)
8/13/2023, 3:31:34 PM [ui_commands]
Send to chamber
Moving card 9 from player 1 located at 5,3 to chamber
8/13/2023, 3:31:34 PM [ui_commands]
Clear module
Module 5,3 cleared
8/13/2023, 3:31:34 PM [ui_commands]
Update user chamber (1/3)
Card 9 from player 1 added to internal chamber collection.
8/13/2023, 3:31:34 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9]
8/13/2023, 3:31:34 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3]
8/13/2023, 3:31:34 PM [ui_commands]
Set current turn
Current turn set to 9
8/13/2023, 3:31:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:31:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/13/2023, 3:31:34 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/13/2023, 3:31:34 PM [block_all_players_but]
Board view blocked
8/13/2023, 3:31:34 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,8,9] to [3,4,5,8,9]
8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11,7,10,12] to [1,2,11,7,10,12,6]
8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for allbut player 1
8/13/2023, 3:31:34 PM [app.battle_engine.start_flow]
UI commands speed run finished.
8/13/2023, 3:31:34 PM [app.battle_engine.start_flow]
Programmatically enabling the turn timer for the current player
8/13/2023, 3:31:34 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/13/2023, 3:31:34 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.
8/13/2023, 3:31:45 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 10 located at 3,2 from my card 1 located at 2,2
target sides: up, upleft, downleft - source sides: down, upleft, downleft
target at: downleft - source at: upright
suggested action: autoflip
8/13/2023, 3:31:45 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked
8/13/2023, 3:31:46 PM [ui_commands]
Exec UI commands
// Executing singleton of card 1 at 2,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-112221032' );
display_attack( 'singleton-ful-112221032', 1, 1, 2, 2, 2, 10, 3, 2, 'downleft', 'hps', 57.000 );
// lower_card_stats( 'hps', 57.000, 3, 2 );
send_to_chamber( 'singleton-ful-112221032', 3, 2, 10, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-112221032', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_9', '1' );
// [-] Finished singleton #1/1
// Adding commands
8/13/2023, 3:31:46 PM [play_card_voice]
Playing card sound crypto-bot.warcry / card_voices.soldiers.crypto-bot.warcry.i0
8/13/2023, 3:31:46 PM [ui_commands]
Send to chamber
Moving card 10 from player 2 located at 3,2 to chamber
8/13/2023, 3:31:46 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7
8/13/2023, 3:31:47 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:10 at 3,2 ~ 57 HPs - 57 := 0 (in chunks of 2.85 HPs)
8/13/2023, 3:31:48 PM [ui_commands]
Update card life
Updating life of card 10 of player 2 at 3,2 from 57 to 0 (damage: 57)
8/13/2023, 3:31:49 PM [ui_commands]
Clear module
Module 3,2 cleared
8/13/2023, 3:31:49 PM [send_to_chamber]
Board view unblocked
8/13/2023, 3:31:49 PM [ui_commands]
Update user chamber (1/3)
Card 10 from player 2 added to internal chamber collection.
8/13/2023, 3:31:49 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9]
8/13/2023, 3:31:49 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10]
8/13/2023, 3:31:49 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:32:07 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #2 started
8/13/2023, 3:32:08 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #2 dropped on slot 3,1
8/13/2023, 3:32:08 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,2,11,7,10,12,6] to [1,2,11,7,10,12]
8/13/2023, 3:32:08 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 3,1
8/13/2023, 3:32:08 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked
8/13/2023, 3:32:09 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked
8/13/2023, 3:32:09 PM [play_card_voice]
Playing card sound fomo.placement / card_voices.soldiers.fomo.placement.i4
8/13/2023, 3:32:09 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 2, {...} );
clear_module( 'place-1231-190', 3, 1 );
place_player_card_in_board( 3, 1, 1, 2, 'Fomo', '0', '55.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 1 );
prevent_player_placing_more_cards( 1, 2 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/13/2023, 3:32:09 PM [ui_commands]
Clear module
Module 3,1 cleared
8/13/2023, 3:32:09 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,2,11,7,10,12] to [1,11,7,10,12]
8/13/2023, 3:32:09 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 3,1
8/13/2023, 3:32:09 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,1
8/13/2023, 3:32:09 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 7 to 6
8/13/2023, 3:32:09 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:32:11 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered
8/13/2023, 3:32:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:32:11 PM [conclude_turn]
Board view blocked
8/13/2023, 3:32:12 PM [conclude_turn]
Board view unblocked
8/13/2023, 3:32:12 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 10 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-cqbcwqk4h5ycwcjt', 2, 1 );
add_card_to_hand( 2, 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
8/13/2023, 3:32:12 PM [ui_commands]
Set current turn
Current turn set to 10
8/13/2023, 3:32:12 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:32:12 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/13/2023, 3:32:12 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:32:12 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/13/2023, 3:32:12 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/13/2023, 3:32:12 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/13/2023, 3:32:12 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:15 PM [ui_commands]
Exec UI commands
// Requested turn 10 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/13/2023, 3:32:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:18 PM [ui_commands]
Exec UI commands
// Requested turn 10 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/13/2023, 3:32:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:22 PM [ui_commands]
Exec UI commands
// Requested turn 10 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/13/2023, 3:32:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:25 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
8/13/2023, 3:32:25 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:25 PM [ui_commands]
Clear module
Module 2,1 cleared
8/13/2023, 3:32:25 PM [play_card_voice]
Playing card sound speculator.placement / card_voices.soldiers.speculator.placement.i4
8/13/2023, 3:32:25 PM [ui_commands]
Place player card in board
Card 9 from player 2 placed on 2,1
8/13/2023, 3:32:25 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:28 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:28 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:28 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:28 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0
8/13/2023, 3:32:28 PM [ui_commands]
Send to chamber
Moving card 8 from player 2 located at 5,2 to chamber
8/13/2023, 3:32:28 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7
8/13/2023, 3:32:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:29 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:4 at 5,1 ~ 69 HPs - 60 := 9 (in chunks of 3 HPs)
8/13/2023, 3:32:30 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0
8/13/2023, 3:32:30 PM [ui_commands]
Update card life
Updating life of card 4 of player 1 at 5,1 from 69 to 9 (damage: 60)
8/13/2023, 3:32:31 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:8 at 5,2 ~ 60 HPs - 60 := 0 (in chunks of 3 HPs)
8/13/2023, 3:32:32 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:32 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:32 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:32 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:32 PM [ui_commands]
Update card life
Updating life of card 8 of player 2 at 5,2 from 60 to 0 (damage: 60)
8/13/2023, 3:32:34 PM [ui_commands]
Clear module
Module 5,2 cleared
8/13/2023, 3:32:34 PM [ui_commands]
Update user chamber (1/3)
Card 8 from player 2 added to internal chamber collection.
8/13/2023, 3:32:34 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9]
8/13/2023, 3:32:34 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10,8]
8/13/2023, 3:32:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:32:35 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:35 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:35 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:35 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:35 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:38 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTERWIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:38 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:38 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:38 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:38 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:41 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:41 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:42 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:42 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:42 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:45 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2,9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:45 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:45 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:45 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:45 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:48 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
8/13/2023, 3:32:48 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:48 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:48 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:48 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:32:51 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
// Declaring new turn
set_current_turn( 11);
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-ecmfkidm7g7kfk3n', 1, 1 );
add_card_to_hand( 1, 8 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/13/2023, 3:32:51 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2
8/13/2023, 3:32:51 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1
8/13/2023, 3:32:51 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/13/2023, 3:32:51 PM [ui_commands]
Set current turn
Current turn set to 11
8/13/2023, 3:32:51 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:32:51 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/13/2023, 3:32:51 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/13/2023, 3:32:51 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,1
8/13/2023, 3:32:51 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/13/2023, 3:32:51 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/13/2023, 3:32:51 PM [block_all_players_but]
Board view blocked
8/13/2023, 3:32:51 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8
8/13/2023, 3:32:51 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,8,9] to [3,4,5,9]
8/13/2023, 3:32:51 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,11,7,10,12] to [1,11,7,10,12,8]
8/13/2023, 3:32:51 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:32:51 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/13/2023, 3:33:00 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #4 moved from slot 5,1 to slot 5,2
8/13/2023, 3:33:00 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7,10,12,8] to [1,11,7,10,12]
8/13/2023, 3:33:00 PM [ui_commands]
Place player card in board
Card 4 from player 1 placed on 5,2
8/13/2023, 3:33:00 PM [ui_commands]
Clear module
Module 5,1 cleared
8/13/2023, 3:33:00 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked
8/13/2023, 3:33:01 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked
8/13/2023, 3:33:01 PM [ui_commands]
Clear module
Module 5,1 cleared
8/13/2023, 3:33:01 PM [ui_commands]
Exec UI commands
move_card( 1, 4, 5, 1, '5', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_11', '4' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
8/13/2023, 3:33:01 PM [ui_commands]
Move card
Moving card 4 ofplayer 1 from 5,1 to 5,2
8/13/2023, 3:33:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:33:10 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #12 started
8/13/2023, 3:33:12 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #12 dropped on slot 5,1
8/13/2023, 3:33:12 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7,10,12] to [1,11,7,10]
8/13/2023, 3:33:12 PM [ui_commands]
Place player card in board
Card 12 from player 1 placed on 5,1
8/13/2023, 3:33:12 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked
8/13/2023, 3:33:13 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked
8/13/2023, 3:33:13 PM [play_card_voice]
Playing card sound andrenopoulos.placement / card_voices.generals.andrenopoulos.placement.i1
8/13/2023, 3:33:13 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 12, {...} );
clear_module( 'place-11251-698', 5, 1 );
place_player_card_in_board( 5, 1, 1, 12, 'Andrenopoulos', '0', '117.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 1 );
prevent_player_placing_more_cards( 1, 12 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/13/2023, 3:33:13 PM [ui_commands]
Clear module
Module 5,1 cleared
8/13/2023, 3:33:13 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7,10] to [1,11,7]
8/13/2023, 3:33:13 PM [ui_commands]
Place player card in board
Card 12 from player 1 placed on 5,1
8/13/2023, 3:33:13 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,1
8/13/2023, 3:33:13 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 5
8/13/2023, 3:33:13 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/13/2023, 3:33:17 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered
8/13/2023, 3:33:17 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:33:17 PM [conclude_turn]
Board view blocked
8/13/2023, 3:33:17 PM [conclude_turn]
Board view unblocked
8/13/2023, 3:33:17 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 12 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-qkycrq8kcwerj86g', 2, 1 );
add_card_to_hand( 2, 4 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
8/13/2023, 3:33:17 PM [ui_commands]
Set current turn
Current turn set to 12
8/13/2023, 3:33:17 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/13/2023, 3:33:17 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/13/2023, 3:33:18 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/13/2023, 3:33:18 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/13/2023, 3:33:18 PM [ui_commands]
Awaken sleeping cards
Awakened card at 2,1
8/13/2023, 3:33:18 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/13/2023, 3:33:18 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/13/2023, 3:33:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
Seem you got off sync, and that only happens on network glitches. Better management of this kind of issues has been added on v0.0.9.