⛔️ #BR230813T183830 - "Not your Turn" issue (#MainGame / #Alpha008 / ARCHIVED)

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I think there was a problem since the coin flip that has confused the API and the server.
During this match I got two times an API error called "Not your turn"


Client info:

  • Client version: 0.0.8
  • Platform: electron
  • Device type: browser
  • Display dimensions: 1440x847px
  • Viewport resolution: 1440x847px
  • User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.8 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36


Current match info:

  • Match id: #663
  • Creator: @tordan (CryptoWizard)
  • Challenger: @mitriiman (mitriiman)


8/13/2023, 3:31:33 PM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Post-prefill arrangements on raw load start now ***

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 4 from player 1 placed on 5,2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 5 from player 1 placed on 3,3

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 5,3

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 3 from player 2 placed on 1,2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 2 placed on 3,2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 11 from player 2 placed on 4,2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Standard battle flow should begin now (after raw load start) ***

8/13/2023, 3:31:33 PM [app.battle_engine.start_flow]
*** Standard battle flow started ***

8/13/2023, 3:31:33 PM [app.battle_engine.chat.init]
Initializing battle chat

8/13/2023, 3:31:33 PM [app.battle_engine.chat.init]
Battle chat initialized

8/13/2023, 3:31:33 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [1,2,11]

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [3,4,5,6,7,8,9,10,12]

8/13/2023, 3:31:33 PM [app.battle_engine.start_flow]
Starting UI commands speed run.

8/13/2023, 3:31:33 PM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
enable_turn_listener_for_all_but_player( 1 );
add_nodes_to_player( 'tzan-ip94wj35qagdy9dt', 1, 1 );
// Executing singleton ofcard 9 at 5,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-195321142' );
display_attack( 'singleton-ful-195321142', 1, 9, 5, 3, 2, 11, 4, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 4, 2 );
send_to_chamber( 'singleton-ful-195321142', 4, 2, 11, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-195321142', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-ewe83yxgiy9fwfng', 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
update_user_card_snapshot( 2, 8, {...} );
clear_module( 'place-2841-524', 4, 1 );
place_player_card_in_board( 4, 1, 2, 8, 'Crypto Whale', '0', '60.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 8 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-gd2i48mgt3442ztm', 1, 1 );
add_card_to_hand( 1, 7 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
update_user_card_snapshot( 1, 1, {...} );
clear_module( 'place-1122-133', 2, 2 );
place_player_card_in_board( 2, 2, 1, 1, 'Crypto Bot', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 1, 1 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
move_card( 1, 4, 5, 2, '5', '1' );
set_match_meta( 'player_1_has_MoA_on_turn_3', '4' );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-r555inpmpw9bbmz6', 2, 1 );
add_card_to_hand( 2, 9 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
move_card( 2, 8, 4, 1, '5', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_4', '8' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 5 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-yijmwtt7gmxh2kjr', 1, 1 );
add_card_to_hand( 1, 10 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
// Executing singleton of card 1 at 2,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-11222312' );
display_attack( 'singleton-ful-11222312', 1, 1, 2, 2, 2, 3, 1, 2, 'upleft', 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 1, 2 );
send_to_chamber( 'singleton-ful-11222312', 1, 2, 3, 2,'attack' );
add_nodes_to_player( 'singleton-ful-11222312', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_5', '1' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 6 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-w6pgdsz74zbkmzss', 2, 1 );
add_card_to_hand( 2, 7 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Executing singleton of card 8 at 5,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-28521953' );
display_attack( 'singleton-std-28521953', 2, 8, 5, 2, 1, 9, 5, 3, 'right', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_6', '8' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 7, {...} );
clear_module( 'place-2712-988', 1, 2 );
place_player_card_in_board( 1, 2, 2, 7, 'Crypto Dev', '0', '74.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 2, 7 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 7 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-5fkdex65hsbn9f7d', 1, 1 );
add_card_to_hand( 1, 12 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
notify_after_pass( 'notif-wrwxxg8csy77', 1, 1 )
// Declaring new turn
set_current_turn( 8 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-7wueb4zjaiquij4g', 2, 1 );
add_card_to_hand( 2, 6 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing singleton of card 8 at 5,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-28521953' );
display_attack( 'singleton-ful-28521953', 2, 8, 5, 2, 1, 9, 5, 3, 'right', 'hps', 7.000 );
// lower_card_stats( 'hps', 7.000, 5, 3 );
send_to_chamber( 'singleton-ful-28521953', 5, 3, 9, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-28521953', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_8', '8' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 9 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-72up37dh37swajz5', 1, 1 );
add_card_to_hand( 1, 6 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 1

8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:31:33 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 0 to 1

8/13/2023, 3:31:33 PM [ui_commands]
Update card life
Updating life of card 11 of player 2 at 4,2 from 63 to 0 (damage: 63)

8/13/2023, 3:31:33 PM [ui_commands]
Send to chamber
Moving card 11 from player 2 located at 4,2 to chamber

8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 4,2 cleared

8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (1/3)
Card 11 from player 2 added to internal chamber collection.

8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: []

8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11]

8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2

8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 2

8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:33 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 8 of player 2

8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 4,1 cleared

8/13/2023, 3:31:33 PM [ui_commands]
Place player card in board
Card 8 from player 2 placed on 4,1

8/13/2023, 3:31:33 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 3

8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:31:33 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,7,8,9,10,12] to [3,4,5,6,8,9,10,12]

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11] to [1,2,11,7]

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 2,2 cleared

8/13/2023, 3:31:33 PM [ui_commands]
Place player card in board
Card 1 from player 1 placed on 2,2

8/13/2023, 3:31:33 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

8/13/2023, 3:31:33 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 3 to 2

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:31:33 PM [ui_commands]
Move card
Moving card 4 of player 1 from 5,2 to 5,1

8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 5,2 cleared

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 4

8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:31:33 PM [ui_commands]
Awaken sleeping cards
Awakened card at 4,1

8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:33 PM [ui_commands]
Move card
Moving card 8 of player 2 from 4,1 to 5,2

8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 4,1 cleared

8/13/2023, 3:31:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 5

8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:31:33 PM [ui_commands]
Awaken sleeping cards
Awakened card at 2,2

8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:31:33 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,8,9,10,12] to [3,4,5,6,8,9,12]

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11,7] to [1,2,11,7,10]

8/13/2023, 3:31:33PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:31:33 PM [ui_commands]
Update card life
Updating life of card 3 of player 2 at 1,2 from 63 to 0 (damage: 63)

8/13/2023, 3:31:33 PM [ui_commands]
Send to chamber
Moving card 3 from player 2 located at 1,2 to chamber

8/13/2023, 3:31:33 PM [ui_commands]
Clear module
Module 1,2 cleared

8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (1/3)
Card 3 from player 2 added to internal chamber collection.

8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: []

8/13/2023, 3:31:33 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3]

8/13/2023, 3:31:33 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4

8/13/2023, 3:31:33 PM [ui_commands]
Set current turn
Current turn set to 6

8/13/2023, 3:31:33 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:33 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:31:33 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:31:33 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:31:33 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:34 PM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 5,3 from 67 to 7 (damage: 60)

8/13/2023, 3:31:34 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 7 of player 2

8/13/2023, 3:31:34 PM [ui_commands]
Clear module
Module 1,2 cleared

8/13/2023, 3:31:34 PM [ui_commands]
Place player card in board
Card 7 from player 2 placed on 1,2

8/13/2023, 3:31:34 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2

8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:34 PM [ui_commands]
Set current turn
Current turn set to 7

8/13/2023, 3:31:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:31:34 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:31:34 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:31:34 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 4 to 5

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,8,9,12] to [3,4,5,6,8,9]

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11,7,10] to [1,2,11,7,10,12]

8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:31:34 PM [ui_commands]
Set current turn
Current turn set to 8

8/13/2023, 3:31:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:31:34 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:31:34 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:31:34 PM [ui_commands]
Awaken sleeping cards
Awakened card at 1,2

8/13/2023, 3:31:34 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:31:34 PM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 5,3 from 7 to 0 (damage: 7)

8/13/2023, 3:31:34 PM [ui_commands]
Send to chamber
Moving card 9 from player 1 located at 5,3 to chamber

8/13/2023, 3:31:34 PM [ui_commands]
Clear module
Module 5,3 cleared

8/13/2023, 3:31:34 PM [ui_commands]
Update user chamber (1/3)
Card 9 from player 1 added to internal chamber collection.

8/13/2023, 3:31:34 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9]

8/13/2023, 3:31:34 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3]

8/13/2023, 3:31:34 PM [ui_commands]
Set current turn
Current turn set to 9

8/13/2023, 3:31:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:31:34 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:31:34 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:31:34 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:31:34 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,6,8,9] to [3,4,5,8,9]

8/13/2023, 3:31:34 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,2,11,7,10,12] to [1,2,11,7,10,12,6]

8/13/2023, 3:31:34 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for allbut player 1

8/13/2023, 3:31:34 PM [app.battle_engine.start_flow]
UI commands speed run finished.

8/13/2023, 3:31:34 PM [app.battle_engine.start_flow]
Programmatically enabling the turn timer for the current player

8/13/2023, 3:31:34 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:31:34 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/13/2023, 3:31:45 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 10 located at 3,2 from my card 1 located at 2,2
target sides: up, upleft, downleft - source sides: down, upleft, downleft
target at: downleft - source at: upright
suggested action: autoflip

8/13/2023, 3:31:45 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/13/2023, 3:31:46 PM [ui_commands]
Exec UI commands
// Executing singleton of card 1 at 2,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-112221032' );
display_attack( 'singleton-ful-112221032', 1, 1, 2, 2, 2, 10, 3, 2, 'downleft', 'hps', 57.000 );
// lower_card_stats( 'hps', 57.000, 3, 2 );
send_to_chamber( 'singleton-ful-112221032', 3, 2, 10, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-112221032', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_9', '1' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 3:31:46 PM [play_card_voice]
Playing card sound crypto-bot.warcry / card_voices.soldiers.crypto-bot.warcry.i0

8/13/2023, 3:31:46 PM [ui_commands]
Send to chamber
Moving card 10 from player 2 located at 3,2 to chamber

8/13/2023, 3:31:46 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

8/13/2023, 3:31:47 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:10 at 3,2 ~ 57 HPs - 57 := 0 (in chunks of 2.85 HPs)

8/13/2023, 3:31:48 PM [ui_commands]
Update card life
Updating life of card 10 of player 2 at 3,2 from 57 to 0 (damage: 57)

8/13/2023, 3:31:49 PM [ui_commands]
Clear module
Module 3,2 cleared

8/13/2023, 3:31:49 PM [send_to_chamber]
Board view unblocked

8/13/2023, 3:31:49 PM [ui_commands]
Update user chamber (1/3)
Card 10 from player 2 added to internal chamber collection.

8/13/2023, 3:31:49 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9]

8/13/2023, 3:31:49 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10]

8/13/2023, 3:31:49 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:32:07 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #2 started

8/13/2023, 3:32:08 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #2 dropped on slot 3,1

8/13/2023, 3:32:08 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,2,11,7,10,12,6] to [1,2,11,7,10,12]

8/13/2023, 3:32:08 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 3,1

8/13/2023, 3:32:08 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/13/2023, 3:32:09 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/13/2023, 3:32:09 PM [play_card_voice]
Playing card sound fomo.placement / card_voices.soldiers.fomo.placement.i4

8/13/2023, 3:32:09 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 2, {...} );
clear_module( 'place-1231-190', 3, 1 );
place_player_card_in_board( 3, 1, 1, 2, 'Fomo', '0', '55.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 1 );
prevent_player_placing_more_cards( 1, 2 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:32:09 PM [ui_commands]
Clear module
Module 3,1 cleared

8/13/2023, 3:32:09 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,2,11,7,10,12] to [1,11,7,10,12]

8/13/2023, 3:32:09 PM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 3,1

8/13/2023, 3:32:09 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,1

8/13/2023, 3:32:09 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 7 to 6

8/13/2023, 3:32:09 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:32:11 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/13/2023, 3:32:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:32:11 PM [conclude_turn]
Board view blocked

8/13/2023, 3:32:12 PM [conclude_turn]
Board view unblocked

8/13/2023, 3:32:12 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 10 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-cqbcwqk4h5ycwcjt', 2, 1 );
add_card_to_hand( 2, 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 3:32:12 PM [ui_commands]
Set current turn
Current turn set to 10

8/13/2023, 3:32:12 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:32:12 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:32:12 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:32:12 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:32:12 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:32:12 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:32:12 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:15 PM [ui_commands]
Exec UI commands
// Requested turn 10 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:32:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:18 PM [ui_commands]
Exec UI commands
// Requested turn 10 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:32:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:22 PM [ui_commands]
Exec UI commands
// Requested turn 10 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:32:22 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:22 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:25 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:32:25 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:25 PM [ui_commands]
Clear module
Module 2,1 cleared

8/13/2023, 3:32:25 PM [play_card_voice]
Playing card sound speculator.placement / card_voices.soldiers.speculator.placement.i4

8/13/2023, 3:32:25 PM [ui_commands]
Place player card in board
Card 9 from player 2 placed on 2,1

8/13/2023, 3:32:25 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:25 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:25 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:28 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:28 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:28 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:28 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/13/2023, 3:32:28 PM [ui_commands]
Send to chamber
Moving card 8 from player 2 located at 5,2 to chamber

8/13/2023, 3:32:28 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

8/13/2023, 3:32:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:29 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:4 at 5,1 ~ 69 HPs - 60 := 9 (in chunks of 3 HPs)

8/13/2023, 3:32:30 PM [play_card_voice]
Playing card sound crypto-whale.warcry / card_voices.soldiers.crypto-whale.warcry.i0

8/13/2023, 3:32:30 PM [ui_commands]
Update card life
Updating life of card 4 of player 1 at 5,1 from 69 to 9 (damage: 60)

8/13/2023, 3:32:31 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:8 at 5,2 ~ 60 HPs - 60 := 0 (in chunks of 3 HPs)

8/13/2023, 3:32:32 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:32 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:32 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:32 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:32 PM [ui_commands]
Update card life
Updating life of card 8 of player 2 at 5,2 from 60 to 0 (damage: 60)

8/13/2023, 3:32:34 PM [ui_commands]
Clear module
Module 5,2 cleared

8/13/2023, 3:32:34 PM [ui_commands]
Update user chamber (1/3)
Card 8 from player 2 added to internal chamber collection.

8/13/2023, 3:32:34 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9]

8/13/2023, 3:32:34 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10,8]

8/13/2023, 3:32:34 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:32:35 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:35 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:35 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:35 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:35 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:38 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTERWIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:38 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:38 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:38 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:38 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:41 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:41 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:42 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:42 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:42 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:45 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2,9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:45 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:45 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:45 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:45 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:48 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands

8/13/2023, 3:32:48 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:48 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:48 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:48 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:32:51 PM [ui_commands]
Exec UI commands
// Requesting turn 10. Current turn in db: 10
update_user_card_snapshot( 2, 9, {...} );
clear_module( 'place-2921-203', 2, 1 );
place_player_card_in_board( 2, 1, 2, 9, 'Speculator', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 1 );
prevent_player_placing_more_cards( 2, 9 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Executing hit by 2:8 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-28521451' );
display_attack( 'attack-28521451', 2, 8, 5, 2, 1, 4, 5, 1, 'left', 'hps', 60 );
// lower_card_stats( 'hps', 60, 5, 1 );
display_counter_attack( 'attack-28521451', 2, 8, 5, 2, 'right', 1, 4, 5, 1, 'hps', 60.000 );
// lower_card_stats( 'hps', 60.000, 5, 2 );
// #attack-28521451 results: COUNTER WIN (attacker defeated) by card 1:4 at 5,1 over attacking card 2:8 at 5,2
highlight_round_winning_card( 'attack-28521451', 1, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-28521451', 5, 1, 1, 4, 0, 1 );
send_to_chamber( 'attack-28521451', 5, 2, 8, 2, 'counter' );
add_nodes_to_player( 'attack-28521451', 1, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '8' );
// [-] Finished hit #1/1
// Complementing commands
// Declaring new turn
set_current_turn( 11);
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-ecmfkidm7g7kfk3n', 1, 1 );
add_card_to_hand( 1, 8 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:32:51 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 9 of player 2

8/13/2023, 3:32:51 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,1

8/13/2023, 3:32:51 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:32:51 PM [ui_commands]
Set current turn
Current turn set to 11

8/13/2023, 3:32:51 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:32:51 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:32:51 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:32:51 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,1

8/13/2023, 3:32:51 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:32:51 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:32:51 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:32:51 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8

8/13/2023, 3:32:51 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [3,4,5,8,9] to [3,4,5,9]

8/13/2023, 3:32:51 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [1,11,7,10,12] to [1,11,7,10,12,8]

8/13/2023, 3:32:51 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:32:51 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:33:00 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #4 moved from slot 5,1 to slot 5,2

8/13/2023, 3:33:00 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7,10,12,8] to [1,11,7,10,12]

8/13/2023, 3:33:00 PM [ui_commands]
Place player card in board
Card 4 from player 1 placed on 5,2

8/13/2023, 3:33:00 PM [ui_commands]
Clear module
Module 5,1 cleared

8/13/2023, 3:33:00 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/13/2023, 3:33:01 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/13/2023, 3:33:01 PM [ui_commands]
Clear module
Module 5,1 cleared

8/13/2023, 3:33:01 PM [ui_commands]
Exec UI commands
move_card( 1, 4, 5, 1, '5', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_11', '4' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/13/2023, 3:33:01 PM [ui_commands]
Move card
Moving card 4 ofplayer 1 from 5,1 to 5,2

8/13/2023, 3:33:01 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:33:10 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #12 started

8/13/2023, 3:33:12 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #12 dropped on slot 5,1

8/13/2023, 3:33:12 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7,10,12] to [1,11,7,10]

8/13/2023, 3:33:12 PM [ui_commands]
Place player card in board
Card 12 from player 1 placed on 5,1

8/13/2023, 3:33:12 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/13/2023, 3:33:13 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/13/2023, 3:33:13 PM [play_card_voice]
Playing card sound andrenopoulos.placement / card_voices.generals.andrenopoulos.placement.i1

8/13/2023, 3:33:13 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 12, {...} );
clear_module( 'place-11251-698', 5, 1 );
place_player_card_in_board( 5, 1, 1, 12, 'Andrenopoulos', '0', '117.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 1 );
prevent_player_placing_more_cards( 1, 12 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:33:13 PM [ui_commands]
Clear module
Module 5,1 cleared

8/13/2023, 3:33:13 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7,10] to [1,11,7]

8/13/2023, 3:33:13 PM [ui_commands]
Place player card in board
Card 12 from player 1 placed on 5,1

8/13/2023, 3:33:13 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,1

8/13/2023, 3:33:13 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 5

8/13/2023, 3:33:13 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:33:17 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/13/2023, 3:33:17 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:33:17 PM [conclude_turn]
Board view blocked

8/13/2023, 3:33:17 PM [conclude_turn]
Board view unblocked

8/13/2023, 3:33:17 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 12 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-qkycrq8kcwerj86g', 2, 1 );
add_card_to_hand( 2, 4 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 3:33:17 PM [ui_commands]
Set current turn
Current turn set to 12

8/13/2023, 3:33:17 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:33:17 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:33:18 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:33:18 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:33:18 PM [ui_commands]
Awaken sleeping cards
Awakened card at 2,1

8/13/2023, 3:33:18 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:33:18 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:33:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:33:21 PM [ui_commands]
Exec UI commands
// Requested turn 12 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:33:21 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:33:21 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:33:24 PM [ui_commands]
Exec UI commands
// Requesting turn 12. Current turn in db: 12
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29211231' );
display_attack( 'singleton-ful-29211231', 2, 9, 2, 1, 1, 2, 3, 1, 'downleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 1 );
send_to_chamber( 'singleton-ful-29211231', 3, 1, 2, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29211231', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_12', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 3:33:24 PM [play_card_voice]
Playing card sound speculator.warcry / card_voices.soldiers.speculator.warcry.i0

8/13/2023, 3:33:24 PM [ui_commands]
Send to chamber
Moving card 2 from player 1 located at 3,1 to chamber

8/13/2023, 3:33:24 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:33:25 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:2 at 3,1 ~ 55 HPs - 55 := 0 (in chunks of 2.75 HPs)

8/13/2023, 3:33:26 PM [ui_commands]
Update card life
Updating life of card 2 of player 1 at 3,1 from 55 to 0 (damage: 55)

8/13/2023, 3:33:27 PM [ui_commands]
Clear module
Module 3,1 cleared

8/13/2023, 3:33:27 PM [ui_commands]
Exec UI commands
// Requesting turn 12. Current turn in db: 12
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-29211231' );
display_attack( 'singleton-ful-29211231', 2, 9, 2, 1, 1, 2, 3, 1, 'downleft', 'hps', 55.000 );
// lower_card_stats( 'hps', 55.000, 3, 1 );
send_to_chamber( 'singleton-ful-29211231', 3, 1, 2, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-29211231', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_12', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 13 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-6ijjjcn3akxmjtyi', 1, 1 );
add_card_to_hand( 1, 3 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:33:27 PM [ui_commands]
Set current turn
Current turn set to 13

8/13/2023, 3:33:27 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:33:27 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:33:27 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:33:27 PM [ui_commands]
Awaken sleeping cards
Awakened card at 5,1

8/13/2023, 3:33:27 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:33:27 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:33:27 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:33:27 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

8/13/2023, 3:33:27 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:33:27 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:33:27 PM [ui_commands]
Update user chamber (1/3)
Card 2 from player 1 added to internal chamber collection.

8/13/2023, 3:33:27 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9,2]

8/13/2023, 3:33:27 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10,8]

8/13/2023, 3:33:27 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:34:13 PM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/13/2023, 3:34:13 PM [___set_forced_action_by_turn_timeout]
Board view blocked

8/13/2023, 3:34:13 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:34:13 PM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/13/2023, 3:34:13 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-c6zuyma48b83', 1, 1 )
// Declaring new turn
set_current_turn( 14 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-75wn2dpdsmce3wyb', 2, 1 );
add_card_to_hand( 2, 12 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:34:13 PM [ui_commands]
Set current turn
Current turn set to 14

8/13/2023, 3:34:13 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:34:13 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:34:13 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:34:13 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:34:13 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:34:13 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:34:14 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:34:17 PM [ui_commands]
Exec UI commands
// Requested turn 14 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:34:17 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:34:17 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:34:20 PM [ui_commands]
Exec UI commands
// Requested turn 14 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:34:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:34:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:34:23 PM [ui_commands]
Exec UI commands
// Requesting turn 14. Current turn in db: 14
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29211122' );
display_attack( 'singleton-std-29211122', 2, 9, 2, 1, 1, 1, 2, 2, 'right', 'hps', 59 );
// lower_card_stats( 'hps', 59, 2, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_14', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 3:34:23 PM [play_card_voice]
Playing card sound speculator.warcry / card_voices.soldiers.speculator.warcry.i0

8/13/2023, 3:34:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:34:24 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:1 at 2,2 ~ 71 HPs - 59 := 12 (in chunks of 2.95 HPs)

8/13/2023, 3:34:25 PM [ui_commands]
Update card life
Updating life of card 1 of player 1 at 2,2 from 71 to 12 (damage: 59)

8/13/2023, 3:34:25 PM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

8/13/2023, 3:34:26 PM [ui_commands]
Exec UI commands
// Requesting turn 14. Current turn in db: 14
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29211122' );
display_attack( 'singleton-std-29211122', 2, 9, 2, 1, 1, 1, 2, 2, 'right', 'hps', 59 );
// lower_card_stats( 'hps', 59, 2, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_14', '9' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 3:34:26 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:34:29 PM [ui_commands]
Exec UI commands
// Requesting turn 14. Current turn in db: 14
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-29211122' );
display_attack( 'singleton-std-29211122', 2, 9, 2, 1, 1, 1, 2, 2, 'right', 'hps', 59 );
// lower_card_stats( 'hps', 59, 2, 2 );
set_match_meta( 'player_2_has_MoA_on_turn_14', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 15 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-p98mhbe2ut9eeaid', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:34:29 PM [ui_commands]
Set current turn
Current turn set to 15

8/13/2023, 3:34:29 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:34:29 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:34:29 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:34:29 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:34:29 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:34:29 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:34:29 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

8/13/2023, 3:34:29 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:34:29 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:34:36 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:34:52 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 7 located at 1,2 from my card 1 located at 2,2
target sides: down, downleft, downright - source sides: down, upleft, downleft
target at: upleft - source at: downright
suggested action: hit

8/13/2023, 3:34:52 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/13/2023, 3:34:52 PM [ui_commands]
Exec UI commands
// Executing hit by 1:1 at 2,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-11222712' );
display_attack( 'attack-11222712', 1, 1, 2, 2, 2, 7, 1, 2, 'upleft', 'hps', 70 );
// lower_card_stats( 'hps', 70, 1, 2 );
display_counter_attack( 'attack-11222712', 1, 1, 2, 2, 'downright', 2, 7, 1, 2, 'hps', 12.000 );
// lower_card_stats( 'hps', 12.000, 2, 2 );
// #attack-11222712 results: COUNTER WIN (attacker defeated) by card 2:7 at 1,2 over attacking card 1:1 at 2,2
highlight_round_winning_card( 'attack-11222712', 2, 7, 1, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-11222712', 1, 2, 2,7, 0, 1 );
send_to_chamber( 'attack-11222712', 2, 2, 1, 1, 'counter' );
add_nodes_to_player( 'attack-11222712', 2, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '1' );
// [-] Finished hit #1/1
// Adding commands

8/13/2023, 3:34:52 PM [play_card_voice]
Playing card sound crypto-bot.warcry / card_voices.soldiers.crypto-bot.warcry.i0

8/13/2023, 3:34:52 PM [ui_commands]
Send to chamber
Moving card 1 from player 1 located at 2,2 to chamber

8/13/2023, 3:34:53 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:7 at 1,2 ~ 74 HPs - 70 := 4 (in chunks of 3.5 HPs)

8/13/2023, 3:34:54 PM [play_card_voice]
Playing card sound crypto-dev.warcry / card_voices.soldiers.crypto-dev.warcry.i0

8/13/2023, 3:34:54 PM [ui_commands]
Update card life
Updating life of card 7 of player 2 at 1,2 from 74 to 4 (damage: 70)

8/13/2023, 3:34:55 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:1 at 2,2 ~ 12 HPs - 12 := 0 (in chunks of 0.6 HPs)

8/13/2023, 3:34:56 PM [ui_commands]
Update card life
Updating life of card 1 of player 1 at 2,2 from 12 to 0 (damage: 12)

8/13/2023, 3:34:57 PM [ui_commands]
Clear module
Module 2,2 cleared

8/13/2023, 3:34:58 PM [send_to_chamber]
Board view unblocked

8/13/2023, 3:34:58 PM [ui_commands]
Update user chamber (1/3)
Card 1 from player 1 added to internal chamber collection.

8/13/2023, 3:34:58 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9,2,1]

8/13/2023, 3:34:58 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10,8]

8/13/2023, 3:34:58 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:34:59 PM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/13/2023, 3:34:59 PM [___set_forced_action_by_turn_timeout]
Board view blocked

8/13/2023, 3:34:59 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:34:59 PM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/13/2023, 3:35:00 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 16 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-as2ep3jwstqnsx9r', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 3:35:00 PM [ui_commands]
Set current turn
Current turn set to 16

8/13/2023, 3:35:00 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:35:00 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:35:00 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:35:00 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:35:00 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:35:00 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:35:00 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:03 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:03 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:03 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:06 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:06 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:06 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:10 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:10 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:10 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:13 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:13 PM [ui_commands]
Enable turn listener for allbut player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:13 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:16 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:16 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:16 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:20 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:23 PM [ui_commands]
Exec UI commands
// Requested turn 16 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:23 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:26 PM [ui_commands]
Exec UI commands
// Requesting turn 16. Current turn in db: 16
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2542-137', 4, 2 );
place_player_card_in_board( 4, 2, 2, 5, 'Crypto Hacker', '0', '77.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 2 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:35:26 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/13/2023, 3:35:26 PM [ui_commands]
Clear module
Module 4,2 cleared

8/13/2023, 3:35:26 PM [play_card_voice]
Playing card sound crypto-hacker.placement / card_voices.soldiers.crypto-hacker.placement.i1

8/13/2023, 3:35:26 PM [ui_commands]
Place playercard in board
Card 5 from player 2 placed on 4,2

8/13/2023, 3:35:26 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,2

8/13/2023, 3:35:26 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:26 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:30 PM [ui_commands]
Exec UI commands
// Requesting turn 16. Current turn in db: 16
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2542-137', 4, 2 );
place_player_card_in_board( 4, 2, 2, 5, 'Crypto Hacker', '0', '77.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 2 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 17 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-q54cqrdytxwwr66e', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:35:30 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

8/13/2023, 3:35:30 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,2

8/13/2023, 3:35:30 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:30 PM [ui_commands]
Set current turn
Current turn set to 17

8/13/2023, 3:35:30 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:35:30 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:35:30 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:35:30 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:35:30 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:35:30 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:35:30 PM [ui_commands]
Add nodes to player
Player 1nodes count updated from 7 to 8

8/13/2023, 3:35:30 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:35:30 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:35:48 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #5 moved from slot 3,3 to slot 1,3

8/13/2023, 3:35:48 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11,7] to [1,11]

8/13/2023, 3:35:48 PM [ui_commands]
Place player card in board
Card 5 from player 1 placed on 1,3

8/13/2023, 3:35:48 PM [ui_commands]
Clear module
Module 3,3 cleared

8/13/2023, 3:35:48 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/13/2023, 3:35:48 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/13/2023, 3:35:48 PM [ui_commands]
Clear module
Module3,3 cleared

8/13/2023, 3:35:48 PM [ui_commands]
Exec UI commands
move_card( 1, 5, 3, 3, '1', '3' );
set_match_meta( 'player_1_has_MoA_on_turn_17', '5' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/13/2023, 3:35:48 PM [ui_commands]
Move card
Moving card 5 of player 1 from 3,3 to 1,3

8/13/2023, 3:35:48 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:35:51 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #8 started

8/13/2023, 3:35:52 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #8 dropped on slot 1,1

8/13/2023, 3:35:52 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1,11] to [1]

8/13/2023, 3:35:52 PM [ui_commands]
Place player card in board
Card 8 from player 1 placed on 1,1

8/13/2023, 3:35:52 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/13/2023, 3:35:53 PM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/13/2023, 3:35:53 PM [___set_forced_action_by_turn_timeout]
Board view blocked

8/13/2023, 3:35:53 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:35:53 PM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/13/2023, 3:35:53 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/13/2023, 3:35:53 PM [play_card_voice]
Playing card sound crypto-bot.placement / card_voices.soldiers.crypto-bot.placement.i4

8/13/2023, 3:35:53 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 8, {...} );
clear_module( 'place-1811-913', 1, 1 );
place_player_card_in_board( 1, 1, 1, 8, 'Crypto Bot', '0', '73.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 1 );
prevent_player_placing_more_cards( 1, 8 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:35:53 PM [ui_commands]
Clear module
Module 1,1 cleared

8/13/2023, 3:35:53 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [1] to []

8/13/2023, 3:35:53 PM [ui_commands]
Place player card in board
Card 8 from player 1 placed on 1,1

8/13/2023, 3:35:53 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,1

8/13/2023, 3:35:53 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 7

8/13/2023, 3:35:53 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:35:53 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 18 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-3qdia5e8nqiier49', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 3:35:53 PM [ui_commands]
Set current turn
Current turn set to 18

8/13/2023, 3:35:53 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:35:53 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:35:53 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:35:53 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:35:53 PM [ui_commands]
Awaken sleeping cards
Awakened card at 4,2

8/13/2023, 3:35:53 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:35:53 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:35:53 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:35:57 PM [ui_commands]
Exec UI commands
// Requested turn 18 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:35:57 PM [ui_commands]
Enable turn listener for all butplayer...
Enabling turn listener for all but player 2

8/13/2023, 3:35:57 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:00 PM [ui_commands]
Exec UI commands
// Requested turn 18 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:00 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:00 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:03 PM [ui_commands]
Exec UI commands
// Requested turn 18 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:03 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:03 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:06 PM [ui_commands]
Exec UI commands
// Requested turn 18 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:06 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:06 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:10 PM [ui_commands]
Exec UI commands
// Requested turn 18 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:10 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:10 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:11 PM [app.battle_engine.chat.stop_listener]
Battle chat listener stopped

8/13/2023, 3:36:12 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/13/2023, 3:36:12 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/13/2023, 3:36:13 PM [ui_commands]
Exec UI commands
// Requested turn 18 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:13 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:13 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:16 PM [ui_commands]
Exec UI commands
// Requesting turn 18. Current turn in db: 18
move_card( 2, 9, 2, 1, '3', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_18', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:36:16 PM [ui_commands]
Move card
Moving card 9 of player 2 from 2,1 to 3,2

8/13/2023, 3:36:16 PM [ui_commands]
Clear module
Module 2,1 cleared

8/13/2023, 3:36:16 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:16 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:20 PM [ui_commands]
Exec UI commands
// Requesting turn 18. Current turn in db: 18
move_card( 2, 9, 2, 1, '3', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_18', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:36:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:23 PM [ui_commands]
Exec UI commands
// Requesting turn 18. Current turn in db: 18
move_card( 2, 9, 2, 1, '3', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_18', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:36:23 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:26 PM [ui_commands]
Exec UI commands
// Requesting turn 18. Current turn in db: 18
move_card( 2, 9, 2, 1, '3', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_18', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:36:26 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:26 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:29 PM [ui_commands]
Exec UI commands
// Requesting turn 18. Current turn in db: 18
move_card( 2, 9, 2, 1, '3', '2' );
set_match_meta( 'player_2_has_MoA_on_turn_18', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 19 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-frgm9zfzwsj34jwr', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:36:29 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:29 PM [ui_commands]
Set current turn
Current turn set to 19

8/13/2023, 3:36:29 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:36:29 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:36:29 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:36:29 PM [ui_commands]
Awaken sleeping cards
Awakened card at 1,1

8/13/2023, 3:36:29 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:36:29 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:36:29 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:36:29 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8

8/13/2023, 3:36:29 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:36:29 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:30 PM [app.battle_engine.chat.stop_listener]
Battle chat listener stopped

8/13/2023, 3:36:30 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/13/2023, 3:36:30 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/13/2023, 3:36:39 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 7 located at 1,2 from my card 8 located at 1,1
target sides: down, downleft, downright - source sides: right, upleft, downright
target at: right - source at: left
suggested action: autoflip

8/13/2023, 3:36:39 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/13/2023, 3:36:40 PM [ui_commands]
Exec UI commands
// Executing singleton of card 8 at 1,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-18112712' );
display_attack( 'singleton-ful-18112712', 1, 8, 1, 1, 2, 7, 1, 2, 'right', 'hps', 4.000 );
// lower_card_stats( 'hps', 4.000, 1, 2 );
send_to_chamber( 'singleton-ful-18112712', 1, 2, 7, 2, 'attack' );
add_nodes_to_player( 'singleton-ful-18112712', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_19', '8' );
// [-] Finished singleton #1/1
// Adding commands

8/13/2023, 3:36:40 PM [play_card_voice]
Playing card sound crypto-bot.warcry / card_voices.soldiers.crypto-bot.warcry.i0

8/13/2023, 3:36:40 PM [ui_commands]
Send to chamber
Moving card 7 from player 2 located at 1,2 to chamber

8/13/2023, 3:36:40 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 8 to 9

8/13/2023, 3:36:40 PM [app.battle_engine.chat.get_messages]
Incoming battle chat messages rendered.

8/13/2023, 3:36:41 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:7 at 1,2 ~ 4 HPs - 4 := 0 (in chunks of 0.2 HPs)

8/13/2023, 3:36:42 PM [ui_commands]
Update card life
Updating life of card 7of player 2 at 1,2 from 4 to 0 (damage: 4)

8/13/2023, 3:36:43 PM [ui_commands]
Clear module
Module 1,2 cleared

8/13/2023, 3:36:43 PM [send_to_chamber]
Board view unblocked

8/13/2023, 3:36:43 PM [ui_commands]
Update user chamber (1/3)
Card 7 from player 2 added to internal chamber collection.

8/13/2023, 3:36:43 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [9,2,1]

8/13/2023, 3:36:43 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [11,3,10,8,7]

8/13/2023, 3:36:43 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:36:48 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/13/2023, 3:36:48 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:36:48 PM [conclude_turn]
Board view blocked

8/13/2023, 3:36:48 PM [conclude_turn]
Board view unblocked

8/13/2023, 3:36:48 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 20 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-mdmfs3cc4f9ricsh', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 3:36:48 PM [ui_commands]
Set current turn
Current turn set to 20

8/13/2023, 3:36:48 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:36:48 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/13/2023, 3:36:48 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:36:48 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/13/2023, 3:36:48 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/13/2023, 3:36:48 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/13/2023, 3:36:48 PM[ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:52 PM [ui_commands]
Exec UI commands
// Requested turn 20 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:52 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:52 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:55 PM [ui_commands]
Exec UI commands
// Requested turn 20 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/13/2023, 3:36:55 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:55 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:36:57 PM [ui_commands]
Set forced action by turn timeout
Enforcing automatic turn pass on turn timeout

8/13/2023, 3:36:57 PM [___set_forced_action_by_turn_timeout]
Board view blocked

8/13/2023, 3:36:57 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/13/2023, 3:36:57 PM [app.battle_engine.turn_timer.__turn_timer_depleted]
Turn timer depleted

8/13/2023, 3:36:58 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:36:58 PM [ui_commands]
Move card
Moving card 9 of player 2 from 3,2 to 4,1

8/13/2023, 3:36:58 PM [ui_commands]
Clear module
Module 3,2 cleared

8/13/2023, 3:36:58 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:36:58 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:02 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:37:02 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:02 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:05 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:37:05 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:05 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:08 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:37:08 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:08 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:11 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/13/2023, 3:37:11 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:11 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:15 PM [___set_forced_action_by_turn_timeout]
Board view unblocked

8/13/2023, 3:37:15 PM [app.battle_engine.turn_timer.resume_turn_timer]
Turn timer resumed

8/13/2023, 3:37:15 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 12, {...} );
clear_module( 'place-21212-178', 1, 2 );
place_player_card_in_board( 1, 2, 2, 12, 'Crypto Bear', '0', '63.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 2, 12 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/13/2023, 3:37:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:15 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 12 of player 2

8/13/2023, 3:37:15 PM [ui_commands]
Clear module
Module 1,2 cleared

8/13/2023, 3:37:15 PM [play_card_voice]
Playing card sound crypto-bear.placement / card_voices.soldiers.crypto-bear.placement.i4

8/13/2023, 3:37:15 PM [ui_commands]
Place player card in board
Card 12 from player 2 placed on 1,2

8/13/2023, 3:37:15 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2

8/13/2023, 3:37:15 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:15 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:18 PM [ui_commands]
Exec UI commands
// Requesting turn 20. Current turn in db: 20
move_card( 2, 9, 3, 2, '4', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_20', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 12, {...} );
clear_module( 'place-21212-178', 1, 2 );
place_player_card_in_board( 1, 2, 2, 12, 'Crypto Bear', '0', '63.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 2, 12 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 21 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-w6x4tzpceijcr8cw', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/13/2023, 3:37:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:18 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 12 of player 2

8/13/2023, 3:37:18 PM [ui_commands]
Put card tosleep
Putting to sleep to card at 1,2

8/13/2023, 3:37:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/13/2023, 3:37:18 PM [ui_commands]
Set current turn
Current turn set to 21

8/13/2023, 3:37:18 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/13/2023, 3:37:18 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/13/2023, 3:37:18 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/13/2023, 3:37:18 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/13/2023, 3:37:18 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/13/2023, 3:37:18 PM [block_all_players_but]
Board view blocked

8/13/2023, 3:37:18 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 9 to 10

8/13/2023, 3:37:18 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/13/2023, 3:37:18 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/13/2023, 3:37:22 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

1 comments

Aug 14, 2023 10:34 PM (9 months ago)

It surely was a network error that led your side to get confused. The newest version has better checks for cases like this one.

0
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