after the intial round when it was my turn it told me unable to draw card not in hand and i never got that first card draw. I passed and the next turn worked.
Client info:
- Client version: 0.0.9
- Platform: electron
- Device type: browser
- Display dimensions: 1264x681px
- Viewport resolution: 1422x766.125px
- User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.9 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36
Current match info:
- Match id: #868
- Creator: @rabbitlarry (RabbitLarry)
- Challenger: @welshdanft (Welshdanft)
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Post-prefill arrangements on raw load start now ***
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 5 from player 1 placed on 5,3
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 7 from player 1 placed on 4,2
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 1,1
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 7 from player 2 placed on 1,3
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 2 placed on 5,1
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 2 placed on 1,2
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Standard battle flow should begin now (after raw load start) ***
8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
*** Standard battle flow started ***
8/19/2023, 5:48:54 PM [app.battle_engine.chat.init]
Initializing battle chat
8/19/2023, 5:48:54 PM [app.battle_engine.chat.init]
Battle chat initialized
8/19/2023, 5:48:54 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [3,8,11]
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [1,2,4,5,6,7,9,10,12]
8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
Starting UI commands speed run.
8/19/2023, 5:48:54 PM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
enable_turn_listener_for_all_but_player( 2 );
add_nodes_to_player( 'tzan-jwz5j635bifpuatf', 2, 1 );
move_card( 2, 10, 1, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_1', '10' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-bfkgi8p6ncgwmyi3', 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
move_card( 1, 7, 4, 2, '3', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_2', '7' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-fh3qeuwdqtwb8dqh', 2, 1 );
add_card_to_hand( 2, 6 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1,1, 7, 3, 2, 'downright', 'hps', 46 );
// lower_card_stats( 'hps', 46, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 50 );
// lower_card_stats( 'hps', 50, 2, 1 );
// #attack-210211732 results: TIE
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
notify_attack_run_draw( 'attack-210211732' );
// [-] Finished hit #1/1
// Adding commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-iiuyqi4cz3n55x59', 1, 1 );
add_card_to_hand( 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 1
8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:48:54 PM [ui_commands]
Move card
Moving card 10 of player 2 from 1,2 to 2,1
8/19/2023, 5:48:54 PM [ui_commands]
Clear module
Module 1,2 cleared
8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 2
8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/19/2023, 5:48:54 PM [block_all_players_but]
Board view blocked
8/19/2023, 5:48:54 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 0 to 1
8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:48:54 PM [ui_commands]
Move card
Moving card 7 of player 1 from 4,2 to 3,2
8/19/2023, 5:48:54 PM [ui_commands]
Clear module
Module 4,2 cleared
8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 3
8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 5:48:54 PM [ui_commands]
Enabling turn listener for all but player 2
8/19/2023, 5:48:54 PM [ui_commands]
Update card life
Updating life of card 7 of player 1 at 3,2 from 52 to 6 (damage: 46)
8/19/2023, 5:48:54 PM [ui_commands]
Update card life
Updating life of card 10 of player 2 at 2,1 from 51 to 1 (damage: 50)
8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 4
8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/19/2023, 5:48:54 PM [block_all_players_but]
Board view blocked
8/19/2023, 5:48:54 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2
8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
UI commands speed run finished.
8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
Programmatically enabling the turn timer for the current player
8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/19/2023, 5:49:11 PM [ui_commands]
Pass turn
Manual turn pass invoked
8/19/2023, 5:49:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:49:11 PM [pass_turn]
Board view blocked
8/19/2023, 5:49:11 PM [pass_turn]
Board view unblocked
8/19/2023, 5:49:11 PM [ui_commands]
ExecUI commands
notify_after_pass( 'notif-jxy3j87h94iw', 1, 1 )
// Declaring new turn
set_current_turn( 5 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-etz79iuismh45a4b', 2, 1 );
add_card_to_hand( 2, 8 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
8/19/2023, 5:49:11 PM [ui_commands]
Set current turn
Current turn set to 5
8/19/2023, 5:49:11 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:49:11 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 5:49:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:49:11 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 5:49:11 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 5:49:11 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 5:49:11 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:49:14 PM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/19/2023, 5:49:14 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:49:14 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:49:17 PM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/19/2023, 5:49:17 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:49:17 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:49:20 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats( 'hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands
8/19/2023, 5:49:20 PM [ui_commands]
Send to chamber
Moving card 7 from player 1 located at 3,2 to chamber
8/19/2023, 5:49:20 PM [ui_commands]
Send to chamber
Moving card 10 from player 2 located at 2,1 to chamber
8/19/2023, 5:49:20 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3
8/19/2023, 5:49:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:49:23 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats('hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands
8/19/2023, 5:49:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:49:26 PM [ui_commands]
Clear module
Module 3,2 cleared
8/19/2023, 5:49:26 PM
Clear module
Module 2,1 cleared
8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (1/3)
Card 7 from player 1 added to internal chamber collection.
8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [7]
8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: []
8/19/2023, 5:49:26 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (1/3)
Card 10 from player 2 added to internal chamber collection.
8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [7]
8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [10]
8/19/2023, 5:49:26 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:49:26 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats( 'hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands
8/19/2023, 5:49:26 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:49:29 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats( 'hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands
// Declaring new turn
set_current_turn( 6 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-6xuqx5hu6pptg2db', 1, 1 );
add_card_to_hand( 1, 10 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/19/2023, 5:49:29 PM [ui_commands]
Set current turn
Current turn set to 6
8/19/2023, 5:49:29 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:49:29 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/19/2023, 5:49:29 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/19/2023, 5:49:29 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/19/2023, 5:49:29 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/19/2023, 5:49:29 PM [block_all_players_but]
Board view blocked
8/19/2023, 5:49:29 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4
8/19/2023, 5:49:29 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,4,5,6,7,9,10,12] to [1,2,4,5,6,7,9,12]
8/19/2023, 5:49:29 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [3,8,11] to [3,8,11,10]
8/19/2023, 5:49:29 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:49:29 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #9 moved from slot 1,1 to slot 1,2
8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [3,8,11,10] to [3,8,11]
8/19/2023, 5:49:46 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 1,2
8/19/2023, 5:49:46 PM [ui_commands]
Clear module
Module 1,1 cleared
8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked
8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked
8/19/2023, 5:49:46 PM [ui_commands]
Clear module
Module 1,1 cleared
8/19/2023, 5:49:46 PM [ui_commands]
Exec UI commands
move_card( 1, 9, 1, 1, '1', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_6', '9' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
8/19/2023, 5:49:46 PM [ui_commands]
Move card
Moving card 9 of player 1 from 1,1 to 1,2
8/19/2023, 5:49:46 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:50:13 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #3 started
8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #3 dropped on slot 3,3
8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [3,8,11] to [3,8]
8/19/2023, 5:50:14 PM [ui_commands]
Place player card in board
Card 3 from player 1 placed on 3,3
8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked
8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked
8/19/2023, 5:50:14 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 3, {...} );
clear_module( 'place-1333-801', 3, 3 );
place_player_card_in_board( 3, 3, 1, 3, 'Giga Sailer', '0', '93.000', '3.000', '0.000', '0' );
put_card_to_sleep( 3, 3 );
prevent_player_placing_more_cards( 1, 3 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/19/2023, 5:50:14 PM [ui_commands]
Clear module
Module 3,3 cleared
8/19/2023, 5:50:14 PM [ui_commands]
Place player card in board
Card 3 from player 1 placed on 3,3
8/19/2023, 5:50:14 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,3
8/19/2023, 5:50:14 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 4 to 1
8/19/2023, 5:50:14 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:50:15 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered
8/19/2023, 5:50:15 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:50:15 PM [conclude_turn]
Board view blocked
8/19/2023, 5:50:16 PM [conclude_turn]
Board view unblocked
8/19/2023, 5:50:16 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 7 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-s552adqgwq3h4pp9', 2, 1 );
add_card_to_hand( 2, 4 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
8/19/2023, 5:50:16 PM [ui_commands]
Set current turn
Current turn set to 7
8/19/2023, 5:50:16 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:50:16 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 5:50:16 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:50:16 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 5:50:16 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 5:50:16 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 5:50:16 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:50:20 PM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/19/2023, 5:50:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:50:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:50:24 PM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/19/2023, 5:50:24 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:50:24 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:50:28 PM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );
8/19/2023, 5:50:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:50:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:50:32 PM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
update_user_card_snapshot( 2, 2, {...} );
clear_module( 'place-2211-434', 1, 1 );
place_player_card_in_board( 1, 1, 2, 2, 'Bitconneeect', '0', '95.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 1 );
prevent_player_placing_more_cards( 2, 2 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 8 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-w4wr8rgeksqpkqrw', 1, 1 );
add_card_to_hand( 1, 2 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
8/19/2023, 5:50:32 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 2 of player 2
8/19/2023, 5:50:32 PM [ui_commands]
Clear module
Module 1,1 cleared
8/19/2023, 5:50:32 PM [ui_commands]
Place player card in board
Card 2 from player 2 placed on 1,1
8/19/2023, 5:50:32 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,1
8/19/2023, 5:50:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 5:50:32 PM [ui_commands]
Set current turn
Current turn setto 8
8/19/2023, 5:50:32 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:50:32 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/19/2023, 5:50:32 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/19/2023, 5:50:32 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,3
8/19/2023, 5:50:32 PM [ui_commands]
Block all players but...
Blockingall players but 1
8/19/2023, 5:50:32 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/19/2023, 5:50:32 PM [block_all_players_but]
Board view blocked
8/19/2023, 5:50:32 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2
8/19/2023, 5:50:32 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,4,5,6,7,9,12] to [1,4,5,6,7,9,12]
8/19/2023, 5:50:32 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [3,8] to [3,8,2]
8/19/2023, 5:50:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 5:50:32 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 5:51:20 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 2 located at 1,1 from my card 9 located at 1,2
target sides: right, downright - source sides: right, left, down
target at: left - source at: right
suggested action: hit
8/19/2023, 5:51:20 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked
8/19/2023, 5:51:20 PM [ui_commands]
Exec UI commands
// Executing hit by 1:9 at 1,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-19122211' );
display_attack( 'attack-19122211', 1, 9, 1, 2, 2, 2, 1, 1, 'left', 'hps', 66 );
// lower_card_stats( 'hps', 66, 1, 1 );
display_counter_attack( 'attack-19122211', 1, 9, 1, 2, 'right', 2, 2, 1, 1, 'hps', 70.000 );
// lower_card_stats( 'hps', 70.000, 1, 2 );
// #attack-19122211 results: COUNTER WIN (attacker defeated)by card 2:2 at 1,1 over attacking card 1:9 at 1,2
highlight_round_winning_card( 'attack-19122211', 2, 2, 1, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-19122211', 1, 1, 2, 2, 0, 1 );
send_to_chamber( 'attack-19122211', 1, 2, 9, 1, 'counter' );
add_nodes_to_player( 'attack-19122211', 2, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '9' );
// [-] Finished hit #1/1
// Adding commands
8/19/2023, 5:51:20 PM [ui_commands]
Send to chamber
Moving card 9 from player 1 located at 1,2 to chamber
8/19/2023, 5:51:21 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:2 at 1,1 ~ 95 HPs - 66 := 29 (in chunks of 3.3 HPs)
8/19/2023, 5:51:22 PM [ui_commands]
Update card life
Updating life of card 2 of player 2 at 1,1 from 95 to 29 (damage: 66)
8/19/2023, 5:51:23 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:9 at 1,2 ~ 70 HPs - 70 := 0 (in chunks of 3.5 HPs)
8/19/2023, 5:51:24 PM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 1,2 from 70 to 0 (damage: 70)
8/19/2023, 5:51:25 PM [ui_commands]
Clear module
Module 1,2 cleared
8/19/2023, 5:51:26 PM [send_to_chamber]
Board view unblocked
8/19/2023, 5:51:26 PM [ui_commands]
Update user chamber (1/3)
Card 9 from player 1 added to internal chamber collection.
8/19/2023, 5:51:26 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [7,9]
8/19/2023, 5:51:26 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [10]
8/19/2023, 5:51:26 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:51:28 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered
8/19/2023, 5:51:28 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:51:28 PM [conclude_turn]
Board view blocked
8/19/2023, 5:51:28 PM [conclude_turn]
Board view unblocked
8/19/2023, 5:51:28 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 9 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-raiga7yunb4px3ui', 2, 1 );
add_card_to_hand( 2, 12 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
8/19/2023, 5:51:28 PM [ui_commands]
Set current turn
Current turn set to 9
8/19/2023, 5:51:28 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 5:51:28 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 5:51:28 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 5:51:28 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 5:51:28 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 5:51:28 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 5:51:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
Issue fixed. Coming on the next release.