Client info:
- Client version: 0.0.9
- Platform: electron
- Device type: browser
- Display dimensions: 1264x681px
- Viewport resolution: 1422x766.125px
- User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.9 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36
Current match info:
- Match id: #872
- Creator: @welshdanft (Welshdanft)
- Challenger: @rabbitlarry (RabbitLarry)
8/19/2023, 6:41:12 PM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized
8/19/2023, 6:41:12 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.stop]
Stopped soldier prefills picks state listener
8/19/2023, 6:41:12 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.start]
Started soldier prefills picks state listener in build mode
8/19/2023, 6:41:24 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"pending","10":"pending","12":"pending"}
8/19/2023, 6:41:24 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.stop]
Stopped soldier prefills picks state listener
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.soldiers_prefill.submit_picks]
>>> Current player picks submitted. Data: {"5":"pending","7":"pending","9":"pending"}
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"pending","10":"pending","12":"pending"}
8/19/2023, 6:41:29 PM [app.battle_engine.hooks.ui_ops.run_coin_flip_animation]
>>> Running coin flip
8/19/2023, 6:41:35 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:35 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"pending","10":"pending","12":"pending"}
8/19/2023, 6:41:37 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:37 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"pending","10":"pending","12":"pending"}
8/19/2023, 6:41:39 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2
8/19/2023, 6:41:39 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:39 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 5,1
8/19/2023, 6:41:39 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:41:39 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now
8/19/2023, 6:41:41 PM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #5 started
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #5 dropped on slot 5,3
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 5 from player 2 placed on 5,3
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to"update"
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:43 PM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards
8/19/2023, 6:41:45 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:45 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:47 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:47 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:49 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:49 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:51 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:51 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:53 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:53 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:55 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:55 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:57 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:57 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"pending"}
8/19/2023, 6:41:59 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:41:59 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:41:59 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 12 from player 1 placed on 4,2
8/19/2023, 6:42:01 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2
8/19/2023, 6:42:01 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:01 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:42:01 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now
8/19/2023, 6:42:20 PM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #9 started
8/19/2023, 6:42:21 PM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #9 dropped on slot 1,2
8/19/2023, 6:42:21 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 2 placed on 1,2
8/19/2023, 6:42:22 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:42:22 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"
8/19/2023, 6:42:22 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placingturn owner listener
8/19/2023, 6:42:22 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:22 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:22 PM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards
8/19/2023, 6:42:26 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:26 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:27 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:27 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:29 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:29 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:31 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:31 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:32 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:32 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:34 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1
8/19/2023, 6:42:34 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"pending","12":"4,2"}
8/19/2023, 6:42:36 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2
8/19/2023, 6:42:36 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"2,1","12":"4,2"}
8/19/2023, 6:42:36 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player1 placed on 2,1
8/19/2023, 6:42:36 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:42:36 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now
8/19/2023, 6:44:14 PM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #7 started
8/19/2023, 6:44:16 PM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #7 dropped on slot 4,1
8/19/2023, 6:44:16 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 7 from player 2 placed on 4,1
8/19/2023, 6:44:16 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:44:16 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"
8/19/2023, 6:44:16 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: -1
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 1 picks received. Data: {"9":"5,1","10":"2,1","12":"4,2"}
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
>>> Placing phase concluded
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
***Post-prefillarrangements after finalization signal start now***
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.
8/19/2023, 6:44:17 PM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards
8/19/2023, 6:44:18 PM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.start]
Match meta and turns data updated.
8/19/2023, 6:44:23 PM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.finalize]
*** Standard battle flow should begin now (after receiving prefills finalization signal) ***
8/19/2023, 6:44:23 PM [app.battle_engine.start_flow]
*** Standard battle flow started ***
8/19/2023, 6:44:24 PM [app.battle_engine.chat.init]
Initializing battle chat
8/19/2023, 6:44:24 PM [app.battle_engine.chat.init]
Battle chat initialized
8/19/2023, 6:44:24 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started
8/19/2023, 6:44:24 PM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [2,4,12]
8/19/2023, 6:44:24 PM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [1,3,5,6,7,8,9,10,11]
8/19/2023, 6:44:24 PM [app.battle_engine.start_flow]
Starting UI commands speed run.
8/19/2023, 6:44:24 PM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
enable_turn_listener_for_all_but_player( 1 );
add_nodes_to_player( 'tzan-g8ra3as498zg6min', 1, 1 );
8/19/2023, 6:44:24 PM [ui_commands]
Set current turn
Current turn set to 1
8/19/2023, 6:44:24 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 6:44:24 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/19/2023, 6:44:24 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 6:44:24 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 6:44:24 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/19/2023, 6:44:24 PM[app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/19/2023, 6:44:24 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:24 PM [app.battle_engine.start_flow]
UI commands speed run finished.
8/19/2023, 6:44:24 PM [app.battle_engine.start_flow]
Programmatically enabling the turn listener for the current player
8/19/2023, 6:44:24 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:27 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:44:27 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:27 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:30 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:44:30 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:30 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:33 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:44:33 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:33 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:36 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:44:36 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:36 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:40 PM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:44:40 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:44:40 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:43 PM [ui_commands]
ExecUI commands
// Requesting turn 1. Current turn in db: 1
// Executing hit by 1:12 at 4,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-112422741' );
display_attack( 'attack-112422741', 1, 12, 4, 2, 2, 7, 4, 1, 'left', 'hps', 52.000 );
// lower_card_stats( 'hps', 52.000, 4, 1 );
display_counter_attack( 'attack-112422741', 1, 12, 4, 2, 'right', 2, 7, 4, 1, 'hps', 48.000 );
// lower_card_stats( 'hps', 48.000, 4, 2 );
// #attack-112422741 results: TIE with dual kills
send_to_chamber( 'attack-112422741-d1', 4, 1, 7, 2, 'counter' );
add_nodes_to_player( 'attack-112422741', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '12' );
send_to_chamber( 'attack-112422741-d2', 4, 2, 12, 1, 'counter' );
add_nodes_to_player( 'attack-112422741', 2, 1 );
// [-] Finished hit #1/1
// Adding commands
8/19/2023, 6:44:43 PM [ui_commands]
Send to chamber
Moving card 7 from player 2 located at 4,1 to chamber
8/19/2023, 6:44:43 PM [ui_commands]
Send to chamber
Moving card 12 from player 1 located at 4,2 to chamber
8/19/2023, 6:44:43 PM [ui_commands]
Add nodes to player
Player 2 nodes count updated from 0 to 1
8/19/2023, 6:44:43 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:44 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:7 at 4,1 ~ 52 HPs - 52 := 0 (in chunks of 2.6 HPs)
8/19/2023, 6:44:45 PM [ui_commands]
Update card life
Updating life of card 7 of player 2 at 4,1 from 52 to 0 (damage: 52)
8/19/2023, 6:44:46 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing hit by 1:12 at 4,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-112422741' );
display_attack( 'attack-112422741', 1, 12, 4, 2, 2, 7, 4, 1, 'left', 'hps', 52.000 );
// lower_card_stats( 'hps', 52.000, 4, 1 );
display_counter_attack( 'attack-112422741', 1, 12, 4, 2, 'right', 2, 7, 4, 1, 'hps', 48.000 );
// lower_card_stats( 'hps', 48.000, 4, 2 );
// #attack-112422741 results: TIE with dual kills
send_to_chamber( 'attack-112422741-d1', 4, 1, 7, 2, 'counter' );
add_nodes_to_player( 'attack-112422741', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '12' );
send_to_chamber( 'attack-112422741-d2', 4, 2, 12, 1, 'counter' );
add_nodes_to_player( 'attack-112422741', 2, 1 );
// [-] Finished hit #1/1
// Adding commands
8/19/2023, 6:44:46 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:44:46 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:12 at 4,2 ~ 48 HPs - 48 := 0 (in chunks of 2.4 HPs)
8/19/2023, 6:44:47 PM [ui_commands]
Update card life
Updating life of card 12 of player 1 at 4,2 from 48 to 0 (damage: 48)
8/19/2023, 6:44:48 PM [ui_commands]
Clear module
Module 4,1 cleared
8/19/2023, 6:44:48 PM [ui_commands]
Clear module
Module 4,2 cleared
8/19/2023, 6:44:49 PM [ui_commands]
Update user chamber (1/3)
Card 7 from player 2 added to internal chamber collection.
8/19/2023, 6:44:49 PM [ui_commands]
Update user chamber(2/3)
Player 1 chamber contents: []
8/19/2023, 6:44:49 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [7]
8/19/2023, 6:44:49 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 6:44:49 PM [ui_commands]
Update user chamber (1/3)
Card 12 from player 1 added to internal chamber collection.
8/19/2023, 6:44:49 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [12]
8/19/2023, 6:44:49 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [7]
8/19/2023, 6:44:49 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 6:44:49 PM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing hit by 1:12 at 4,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-112422741' );
display_attack( 'attack-112422741', 1, 12, 4, 2, 2, 7, 4, 1, 'left', 'hps', 52.000 );
// lower_card_stats( 'hps', 52.000, 4, 1 );
display_counter_attack( 'attack-112422741', 1, 12, 4, 2, 'right', 2, 7, 4, 1, 'hps', 48.000 );
// lower_card_stats( 'hps', 48.000, 4, 2 );
// #attack-112422741 results: TIE with dual kills
send_to_chamber( 'attack-112422741-d1', 4, 1, 7, 2, 'counter' );
add_nodes_to_player( 'attack-112422741', 1, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '12' );
send_to_chamber( 'attack-112422741-d2', 4, 2, 12, 1, 'counter' );
add_nodes_to_player( 'attack-112422741', 2, 1 );
// [-] Finished hit #1/1
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-d967z3uuceksjdb3', 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
8/19/2023, 6:44:49 PM [ui_commands]
Set current turn
Current turn set to 2
8/19/2023, 6:44:49 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 6:44:49 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 6:44:49 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/19/2023, 6:44:49 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 6:44:49 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 6:44:49 PM [block_all_players_but]
Board view blocked
8/19/2023, 6:44:49 PM [ui_commands]
Add nodes to player
Player 2 nodes count updated from 1 to 2
8/19/2023, 6:44:49 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 6:44:49 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:00 PM [ui_commands]
Pass turn
Manual turn pass invoked
8/19/2023, 6:45:00 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 6:45:00 PM [pass_turn]
Board view blocked
8/19/2023, 6:45:00 PM [pass_turn]
Board view unblocked
8/19/2023, 6:45:00 PM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-ftutka5ajqck', 2, 1 )
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-ayeeu28enxghtg8t', 1, 1 );
add_card_to_hand( 1, 5 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
8/19/2023, 6:45:00 PM [ui_commands]
Set current turn
Current turn set to 3
8/19/2023, 6:45:00 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 6:45:00 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1
8/19/2023, 6:45:00 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
8/19/2023, 6:45:00 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared
8/19/2023, 6:45:00 PM [ui_commands]
Block all players but...
Blocking all players but 1
8/19/2023, 6:45:00 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1
8/19/2023, 6:45:00 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:45:04 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:45:04 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:45:04 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:07 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:45:07 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:45:07 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:10 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:45:10 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:45:10 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:13 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:45:13 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:45:13 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:16 PM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 1 );
8/19/2023, 6:45:16 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1
8/19/2023, 6:45:16 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:20 PM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
notify_after_pass( 'notif-gtrcdfptcbfj', 1, 1 )
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-rt4ny2gp2q54gtki', 2, 1 );
add_card_to_hand( 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
8/19/2023, 6:45:20 PM
Set current turn
Current turn set to 4
8/19/2023, 6:45:20 PM [___cleanup_leftover_anims]
Leftover anims cleaned
8/19/2023, 6:45:20 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2
8/19/2023, 6:45:20 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started
8/19/2023, 6:45:20 PM [ui_commands]
Block all players but...
Blocking all players but 2
8/19/2023, 6:45:20 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2
8/19/2023, 6:45:20 PM [block_all_players_but]
Board view blocked
8/19/2023, 6:45:20 PM [ui_commands]
Add nodes to player
Player 2 nodes count updated from 2 to 3
8/19/2023, 6:45:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2
8/19/2023, 6:45:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.
8/19/2023, 6:45:32 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped
Issue fixed. Coming on the next release.