🟥 #BR230819T215239 - telling me i unable to draw card (#MainGame / #Alpha009 / CLOSED)

Permalink Report to webmaster

after the intial round when it was my turn it told me unable to draw card not in hand and i never got that first card draw. I passed and the next turn worked.


Client info:

  • Client version: 0.0.9
  • Platform: electron
  • Device type: browser
  • Display dimensions: 1264x681px
  • Viewport resolution: 1422x766.125px
  • User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.9 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36


Current match info:

  • Match id: #868
  • Creator: @rabbitlarry (RabbitLarry)
  • Challenger: @welshdanft (Welshdanft)


8/19/2023, 5:48:54 PM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Post-prefill arrangements on raw load start now ***

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 5 from player 1 placed on 5,3

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 7 from player 1 placed on 4,2

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 1,1

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 7 from player 2 placed on 1,3

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 2 placed on 5,1

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 2 placed on 1,2

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.soldiers_prefill.check_and_set]
*** Standard battle flow should begin now (after raw load start) ***

8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
*** Standard battle flow started ***

8/19/2023, 5:48:54 PM [app.battle_engine.chat.init]
Initializing battle chat

8/19/2023, 5:48:54 PM [app.battle_engine.chat.init]
Battle chat initialized

8/19/2023, 5:48:54 PM [app.battle_engine.chat.resume_listener]
Battle chat listener started

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [3,8,11]

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [1,2,4,5,6,7,9,10,12]

8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
Starting UI commands speed run.

8/19/2023, 5:48:54 PM [ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
enable_turn_listener_for_all_but_player( 2 );
add_nodes_to_player( 'tzan-jwz5j635bifpuatf', 2, 1 );
move_card( 2, 10, 1, 2, '2', '1' );
set_match_meta( 'player_2_has_MoA_on_turn_1', '10' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-bfkgi8p6ncgwmyi3', 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
move_card( 1, 7, 4, 2, '3', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_2', '7' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-fh3qeuwdqtwb8dqh', 2, 1 );
add_card_to_hand( 2, 6 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1,1, 7, 3, 2, 'downright', 'hps', 46 );
// lower_card_stats( 'hps', 46, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 50 );
// lower_card_stats( 'hps', 50, 2, 1 );
// #attack-210211732 results: TIE
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
notify_attack_run_draw( 'attack-210211732' );
// [-] Finished hit #1/1
// Adding commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-iiuyqi4cz3n55x59', 1, 1 );
add_card_to_hand( 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 1

8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:48:54 PM [ui_commands]
Move card
Moving card 10 of player 2 from 1,2 to 2,1

8/19/2023, 5:48:54 PM [ui_commands]
Clear module
Module 1,2 cleared

8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 2

8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/19/2023, 5:48:54 PM [block_all_players_but]
Board view blocked

8/19/2023, 5:48:54 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 0 to 1

8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:48:54 PM [ui_commands]
Move card
Moving card 7 of player 1 from 4,2 to 3,2

8/19/2023, 5:48:54 PM [ui_commands]
Clear module
Module 4,2 cleared

8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 3

8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:48:54 PM [ui_commands]
Update card life
Updating life of card 7 of player 1 at 3,2 from 52 to 6 (damage: 46)

8/19/2023, 5:48:54 PM [ui_commands]
Update card life
Updating life of card 10 of player 2 at 2,1 from 51 to 1 (damage: 50)

8/19/2023, 5:48:54 PM [ui_commands]
Set current turn
Current turn set to 4

8/19/2023, 5:48:54 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:48:54 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/19/2023, 5:48:54 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/19/2023, 5:48:54 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/19/2023, 5:48:54 PM [block_all_players_but]
Board view blocked

8/19/2023, 5:48:54 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2

8/19/2023, 5:48:54 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
UI commands speed run finished.

8/19/2023, 5:48:54 PM [app.battle_engine.start_flow]
Programmatically enabling the turn timer for the current player

8/19/2023, 5:48:54 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/19/2023, 5:49:11 PM [ui_commands]
Pass turn
Manual turn pass invoked

8/19/2023, 5:49:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:49:11 PM [pass_turn]
Board view blocked

8/19/2023, 5:49:11 PM [pass_turn]
Board view unblocked

8/19/2023, 5:49:11 PM [ui_commands]
ExecUI commands
notify_after_pass( 'notif-jxy3j87h94iw', 1, 1 )
// Declaring new turn
set_current_turn( 5 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-etz79iuismh45a4b', 2, 1 );
add_card_to_hand( 2, 8 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

8/19/2023, 5:49:11 PM [ui_commands]
Set current turn
Current turn set to 5

8/19/2023, 5:49:11 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:49:11 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/19/2023, 5:49:11 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:49:11 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/19/2023, 5:49:11 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/19/2023, 5:49:11 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/19/2023, 5:49:11 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:49:14 PM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/19/2023, 5:49:14 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:49:14 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:49:17 PM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/19/2023, 5:49:17 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:49:17 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:49:20 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats( 'hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands

8/19/2023, 5:49:20 PM [ui_commands]
Send to chamber
Moving card 7 from player 1 located at 3,2 to chamber

8/19/2023, 5:49:20 PM [ui_commands]
Send to chamber
Moving card 10 from player 2 located at 2,1 to chamber

8/19/2023, 5:49:20 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3

8/19/2023, 5:49:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:49:23 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats('hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands

8/19/2023, 5:49:23 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:49:26 PM [ui_commands]
Clear module
Module 3,2 cleared

8/19/2023, 5:49:26 PM [ui_commands]
Clear module
Module 2,1 cleared

8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (1/3)
Card 7 from player 1 added to internal chamber collection.

8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [7]

8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: []

8/19/2023, 5:49:26 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (1/3)
Card 10 from player 2 added to internal chamber collection.

8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [7]

8/19/2023, 5:49:26 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [10]

8/19/2023, 5:49:26 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:49:26 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats( 'hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands

8/19/2023, 5:49:26 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:49:29 PM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing hit by 2:10 at 2,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210211732' );
display_attack( 'attack-210211732', 2, 10, 2, 1, 1, 7, 3, 2, 'downright', 'hps', 6.000 );
// lower_card_stats( 'hps', 6.000, 3, 2 );
display_counter_attack( 'attack-210211732', 2, 10, 2, 1, 'upleft', 1, 7, 3, 2, 'hps', 1.000 );
// lower_card_stats( 'hps', 1.000, 2, 1 );
// #attack-210211732 results: TIE with dual kills
send_to_chamber( 'attack-210211732-d1', 3, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-210211732', 2, 1 );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
send_to_chamber( 'attack-210211732-d2', 2, 1, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210211732', 1, 1 );
// [-] Finished hit #1/1
// Adding commands
// Declaring new turn
set_current_turn( 6 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-6xuqx5hu6pptg2db', 1, 1 );
add_card_to_hand( 1, 10 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/19/2023, 5:49:29 PM [ui_commands]
Set current turn
Current turn set to 6

8/19/2023, 5:49:29 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:49:29 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/19/2023, 5:49:29 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/19/2023, 5:49:29 PM [ui_commands]
Block all players but...
Blocking all players but 1

8/19/2023, 5:49:29 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/19/2023, 5:49:29 PM [block_all_players_but]
Board view blocked

8/19/2023, 5:49:29 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4

8/19/2023, 5:49:29 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,4,5,6,7,9,10,12] to [1,2,4,5,6,7,9,12]

8/19/2023, 5:49:29 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [3,8,11] to [3,8,11,10]

8/19/2023, 5:49:29 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:49:29 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__card_moved]
Card #9 moved from slot 1,1 to slot 1,2

8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [3,8,11,10] to [3,8,11]

8/19/2023, 5:49:46 PM [ui_commands]
Place player card in board
Card 9 from player 1 placed on 1,2

8/19/2023, 5:49:46 PM [ui_commands]
Clear module
Module 1,1 cleared

8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

8/19/2023, 5:49:46 PM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

8/19/2023, 5:49:46 PM [ui_commands]
Clear module
Module 1,1 cleared

8/19/2023, 5:49:46 PM [ui_commands]
Exec UI commands
move_card( 1, 9, 1, 1, '1', '2' );
set_match_meta( 'player_1_has_MoA_on_turn_6', '9' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands

8/19/2023, 5:49:46 PM [ui_commands]
Move card
Moving card 9 of player 1 from 1,1 to 1,2

8/19/2023, 5:49:46 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:50:13 PM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #3 started

8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #3 dropped on slot 3,3

8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [3,8,11] to [3,8]

8/19/2023, 5:50:14 PM [ui_commands]
Place player card in board
Card 3 from player 1 placed on 3,3

8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

8/19/2023, 5:50:14 PM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

8/19/2023, 5:50:14 PM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 3, {...} );
clear_module( 'place-1333-801', 3, 3 );
place_player_card_in_board( 3, 3, 1, 3, 'Giga Sailer', '0', '93.000', '3.000', '0.000', '0' );
put_card_to_sleep( 3, 3 );
prevent_player_placing_more_cards( 1, 3 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/19/2023, 5:50:14 PM [ui_commands]
Clear module
Module 3,3 cleared

8/19/2023, 5:50:14 PM [ui_commands]
Place player card in board
Card 3 from player 1 placed on 3,3

8/19/2023, 5:50:14 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,3

8/19/2023, 5:50:14 PM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 4 to 1

8/19/2023, 5:50:14 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:50:15 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/19/2023, 5:50:15 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:50:15 PM [conclude_turn]
Board view blocked

8/19/2023, 5:50:16 PM [conclude_turn]
Board view unblocked

8/19/2023, 5:50:16 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 7 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-s552adqgwq3h4pp9', 2, 1 );
add_card_to_hand( 2, 4 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/19/2023, 5:50:16 PM [ui_commands]
Set current turn
Current turn set to 7

8/19/2023, 5:50:16 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:50:16 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/19/2023, 5:50:16 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:50:16 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/19/2023, 5:50:16 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/19/2023, 5:50:16 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/19/2023, 5:50:16 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:50:20 PM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/19/2023, 5:50:20 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:50:20 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:50:24 PM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/19/2023, 5:50:24 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:50:24 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:50:28 PM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

8/19/2023, 5:50:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:50:28 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:50:32 PM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
update_user_card_snapshot( 2, 2, {...} );
clear_module( 'place-2211-434', 1, 1 );
place_player_card_in_board( 1, 1, 2, 2, 'Bitconneeect', '0', '95.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 1 );
prevent_player_placing_more_cards( 2, 2 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 8 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-w4wr8rgeksqpkqrw', 1, 1 );
add_card_to_hand( 1, 2 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

8/19/2023, 5:50:32 PM [ui_commands]
Update user card snapshot
Updating snapshot for card 2 of player 2

8/19/2023, 5:50:32 PM [ui_commands]
Clear module
Module 1,1 cleared

8/19/2023, 5:50:32 PM [ui_commands]
Place player card in board
Card 2 from player 2 placed on 1,1

8/19/2023, 5:50:32 PM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,1

8/19/2023, 5:50:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

8/19/2023, 5:50:32 PM [ui_commands]
Set current turn
Current turn setto 8

8/19/2023, 5:50:32 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:50:32 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

8/19/2023, 5:50:32 PM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

8/19/2023, 5:50:32 PM [ui_commands]
Awaken sleeping cards
Awakened card at 3,3

8/19/2023, 5:50:32 PM [ui_commands]
Block all players but...
Blockingall players but 1

8/19/2023, 5:50:32 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

8/19/2023, 5:50:32 PM [block_all_players_but]
Board view blocked

8/19/2023, 5:50:32 PM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2

8/19/2023, 5:50:32 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,2,4,5,6,7,9,12] to [1,4,5,6,7,9,12]

8/19/2023, 5:50:32 PM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [3,8] to [3,8,2]

8/19/2023, 5:50:32 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

8/19/2023, 5:50:32 PM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

8/19/2023, 5:51:20 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 2 located at 1,1 from my card 9 located at 1,2
target sides: right, downright - source sides: right, left, down
target at: left - source at: right
suggested action: hit

8/19/2023, 5:51:20 PM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

8/19/2023, 5:51:20 PM [ui_commands]
Exec UI commands
// Executing hit by 1:9 at 1,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-19122211' );
display_attack( 'attack-19122211', 1, 9, 1, 2, 2, 2, 1, 1, 'left', 'hps', 66 );
// lower_card_stats( 'hps', 66, 1, 1 );
display_counter_attack( 'attack-19122211', 1, 9, 1, 2, 'right', 2, 2, 1, 1, 'hps', 70.000 );
// lower_card_stats( 'hps', 70.000, 1, 2 );
// #attack-19122211 results: COUNTER WIN (attacker defeated)by card 2:2 at 1,1 over attacking card 1:9 at 1,2
highlight_round_winning_card( 'attack-19122211', 2, 2, 1, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-19122211', 1, 1, 2, 2, 0, 1 );
send_to_chamber( 'attack-19122211', 1, 2, 9, 1, 'counter' );
add_nodes_to_player( 'attack-19122211', 2, 1 );
set_match_meta( 'player_1_has_MoA_on_turn_', '9' );
// [-] Finished hit #1/1
// Adding commands

8/19/2023, 5:51:20 PM [ui_commands]
Send to chamber
Moving card 9 from player 1 located at 1,2 to chamber

8/19/2023, 5:51:21 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:2 at 1,1 ~ 95 HPs - 66 := 29 (in chunks of 3.3 HPs)

8/19/2023, 5:51:22 PM [ui_commands]
Update card life
Updating life of card 2 of player 2 at 1,1 from 95 to 29 (damage: 66)

8/19/2023, 5:51:23 PM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:9 at 1,2 ~ 70 HPs - 70 := 0 (in chunks of 3.5 HPs)

8/19/2023, 5:51:24 PM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 1,2 from 70 to 0 (damage: 70)

8/19/2023, 5:51:25 PM [ui_commands]
Clear module
Module 1,2 cleared

8/19/2023, 5:51:26 PM [send_to_chamber]
Board view unblocked

8/19/2023, 5:51:26 PM [ui_commands]
Update user chamber (1/3)
Card 9 from player 1 added to internal chamber collection.

8/19/2023, 5:51:26 PM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [7,9]

8/19/2023, 5:51:26 PM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [10]

8/19/2023, 5:51:26 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:51:28 PM [ui_commands]
Conclude turn
Manual turn conclusion triggered

8/19/2023, 5:51:28 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:51:28 PM [conclude_turn]
Board view blocked

8/19/2023, 5:51:28 PM [conclude_turn]
Board view unblocked

8/19/2023, 5:51:28 PM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 9 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-raiga7yunb4px3ui', 2, 1 );
add_card_to_hand( 2, 12 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

8/19/2023, 5:51:28 PM [ui_commands]
Set current turn
Current turn set to 9

8/19/2023, 5:51:28 PM [___cleanup_leftover_anims]
Leftover anims cleaned

8/19/2023, 5:51:28 PM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

8/19/2023, 5:51:28 PM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

8/19/2023, 5:51:28 PM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

8/19/2023, 5:51:28 PM [ui_commands]
Block all players but...
Blocking all players but 2

8/19/2023, 5:51:28 PM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

8/19/2023, 5:51:28 PM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

Tip with Onix
Powered by Blockchain Financial
Register at Blockchain Financial and make your own button to receive tips and payments with cryptocurrencies

1 comments

Sep 7, 2023 12:14 AM (1 years ago)

Issue fixed. Coming on the next release.

Any change to spare?
Powered by Blockchain Financial
Register at Blockchain Financial and make your own button to receive tips and payments with cryptocurrencies
0
You need to register an account if you want to leave comments on this or any other post!
Click here to register now!
We value your privacy

We use cookies to enhance your browsing experience, serve personalized ads or content, and analyze our traffic.

By clicking "Accept All" you consent to our use of cookies, which are protected under the terms of our Privacy Policy. Preferences are stored in your browser for 60 days, and you can remove them at any time.
Customize Reject all Accept all